forked from LeenkxTeam/LNXSDK
67 lines
1.9 KiB
C
67 lines
1.9 KiB
C
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#pragma once
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#include <kinc/global.h>
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#include <kinc/backend/thread.h>
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/*! \file thread.h
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\brief Supports the creation and destruction of threads.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct kinc_thread {
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kinc_thread_impl_t impl;
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} kinc_thread_t;
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/// <summary>
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/// Initializes the threading system. This has to be called before calling any kinc_thread functions.
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/// </summary>
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KINC_FUNC void kinc_threads_init(void);
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/// <summary>
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/// Shuts down the threading system.
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/// </summary>
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/// <param name=""></param>
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/// <returns></returns>
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KINC_FUNC void kinc_threads_quit(void);
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/// <summary>
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/// Starts a thread via the provided function.
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/// </summary>
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/// <param name="thread">The thread-object to initialize with the new thread</param>
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/// <param name="func">The function used to start a new thread</param>
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/// <param name="param">A parameter that is passed to the thread-function when the thread starts running</param>
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KINC_FUNC void kinc_thread_init(kinc_thread_t *thread, void (*func)(void *param), void *param);
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/// <summary>
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/// Waits for the thread to complete execution and then destroys it.
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/// </summary>
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/// <param name="thread">The thread to destroy</param>
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KINC_FUNC void kinc_thread_wait_and_destroy(kinc_thread_t *thread);
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/// <summary>
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/// Attempts to destroy a thread.
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/// </summary>
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/// <param name="thread">The thread to destroy</param>
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/// <returns>Returns if the thread is still running and therefore couldn't be destroyed</returns>
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KINC_FUNC bool kinc_thread_try_to_destroy(kinc_thread_t *thread);
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/// <summary>
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/// Assigns a name to the current thread which will then show up in debuggers and profilers.
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/// </summary>
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/// <param name="name">The name to assign to the thread</param>
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KINC_FUNC void kinc_thread_set_name(const char *name);
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/// <summary>
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/// Puts the current thread to sleep.
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/// </summary>
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/// <param name="milliseconds">How long to sleep</param>
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KINC_FUNC void kinc_thread_sleep(int milliseconds);
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#ifdef __cplusplus
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}
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#endif
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