Files
LNXSDK/Krom/Krom.app/Contents/Resources/Deployment/g1.frag

13 lines
136 B
GLSL
Raw Normal View History

2025-01-22 16:18:30 +01:00
#version 330
uniform sampler2D texy;
out vec4 FragColor;
in vec2 texCoord;
void main()
{
FragColor = texture(texy, texCoord);
}