forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			1209 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			1209 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								//
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								// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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								//
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								// This software is provided 'as-is', without any express or implied
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								// warranty.  In no event will the authors be held liable for any damages
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								// arising from the use of this software.
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								// Permission is granted to anyone to use this software for any purpose,
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								// including commercial applications, and to alter it and redistribute it
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								// freely, subject to the following restrictions:
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								// 1. The origin of this software must not be misrepresented; you must not
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								//    claim that you wrote the original software. If you use this software
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								//    in a product, an acknowledgment in the product documentation would be
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								//    appreciated but is not required.
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								// 2. Altered source versions must be plainly marked as such, and must not be
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								//    misrepresented as being the original software.
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								// 3. This notice may not be removed or altered from any source distribution.
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								//
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								#ifndef RECAST_H
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								#define RECAST_H
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								/// The value of PI used by Recast.
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								static const float RC_PI = 3.14159265f;
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								/// Recast log categories.
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								/// @see rcContext
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								enum rcLogCategory
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								{
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									RC_LOG_PROGRESS = 1,	///< A progress log entry.
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									RC_LOG_WARNING,			///< A warning log entry.
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									RC_LOG_ERROR,			///< An error log entry.
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								};
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								/// Recast performance timer categories.
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								/// @see rcContext
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								enum rcTimerLabel
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								{
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									/// The user defined total time of the build.
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									RC_TIMER_TOTAL,
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									/// A user defined build time.
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									RC_TIMER_TEMP,
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									/// The time to rasterize the triangles. (See: #rcRasterizeTriangle)
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									RC_TIMER_RASTERIZE_TRIANGLES,
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									/// The time to build the compact heightfield. (See: #rcBuildCompactHeightfield)
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									RC_TIMER_BUILD_COMPACTHEIGHTFIELD,
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									/// The total time to build the contours. (See: #rcBuildContours)
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									RC_TIMER_BUILD_CONTOURS,
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									/// The time to trace the boundaries of the contours. (See: #rcBuildContours)
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									RC_TIMER_BUILD_CONTOURS_TRACE,
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									/// The time to simplify the contours. (See: #rcBuildContours)
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									RC_TIMER_BUILD_CONTOURS_SIMPLIFY,
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									/// The time to filter ledge spans. (See: #rcFilterLedgeSpans)
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									RC_TIMER_FILTER_BORDER,
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									/// The time to filter low height spans. (See: #rcFilterWalkableLowHeightSpans)
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									RC_TIMER_FILTER_WALKABLE,
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									/// The time to apply the median filter. (See: #rcMedianFilterWalkableArea)
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									RC_TIMER_MEDIAN_AREA,
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									/// The time to filter low obstacles. (See: #rcFilterLowHangingWalkableObstacles)
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									RC_TIMER_FILTER_LOW_OBSTACLES,
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									/// The time to build the polygon mesh. (See: #rcBuildPolyMesh)
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									RC_TIMER_BUILD_POLYMESH,
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									/// The time to merge polygon meshes. (See: #rcMergePolyMeshes)
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									RC_TIMER_MERGE_POLYMESH,
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									/// The time to erode the walkable area. (See: #rcErodeWalkableArea)
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									RC_TIMER_ERODE_AREA,
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									/// The time to mark a box area. (See: #rcMarkBoxArea)
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									RC_TIMER_MARK_BOX_AREA,
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									/// The time to mark a cylinder area. (See: #rcMarkCylinderArea)
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									RC_TIMER_MARK_CYLINDER_AREA,
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									/// The time to mark a convex polygon area. (See: #rcMarkConvexPolyArea)
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									RC_TIMER_MARK_CONVEXPOLY_AREA,
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									/// The total time to build the distance field. (See: #rcBuildDistanceField)
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									RC_TIMER_BUILD_DISTANCEFIELD,
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									/// The time to build the distances of the distance field. (See: #rcBuildDistanceField)
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									RC_TIMER_BUILD_DISTANCEFIELD_DIST,
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									/// The time to blur the distance field. (See: #rcBuildDistanceField)
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									RC_TIMER_BUILD_DISTANCEFIELD_BLUR,
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									/// The total time to build the regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone)
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									RC_TIMER_BUILD_REGIONS,
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									/// The total time to apply the watershed algorithm. (See: #rcBuildRegions)
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									RC_TIMER_BUILD_REGIONS_WATERSHED,
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									/// The time to expand regions while applying the watershed algorithm. (See: #rcBuildRegions)
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									RC_TIMER_BUILD_REGIONS_EXPAND,
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									/// The time to flood regions while applying the watershed algorithm. (See: #rcBuildRegions)
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									RC_TIMER_BUILD_REGIONS_FLOOD,
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									/// The time to filter out small regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone)
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									RC_TIMER_BUILD_REGIONS_FILTER,
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									/// The time to build heightfield layers. (See: #rcBuildHeightfieldLayers)
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									RC_TIMER_BUILD_LAYERS, 
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									/// The time to build the polygon mesh detail. (See: #rcBuildPolyMeshDetail)
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									RC_TIMER_BUILD_POLYMESHDETAIL,
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									/// The time to merge polygon mesh details. (See: #rcMergePolyMeshDetails)
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									RC_TIMER_MERGE_POLYMESHDETAIL,
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									/// The maximum number of timers.  (Used for iterating timers.)
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									RC_MAX_TIMERS
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								};
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								/// Provides an interface for optional logging and performance tracking of the Recast 
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								/// build process.
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								/// @ingroup recast
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								class rcContext
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								{
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								public:
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									/// Contructor.
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									///  @param[in]		state	TRUE if the logging and performance timers should be enabled.  [Default: true]
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									inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {}
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									virtual ~rcContext() {}
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									/// Enables or disables logging.
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									///  @param[in]		state	TRUE if logging should be enabled.
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									inline void enableLog(bool state) { m_logEnabled = state; }
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									/// Clears all log entries.
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									inline void resetLog() { if (m_logEnabled) doResetLog(); }
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									/// Logs a message.
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									///  @param[in]		category	The category of the message.
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									///  @param[in]		format		The message.
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									void log(const rcLogCategory category, const char* format, ...);
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									/// Enables or disables the performance timers.
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									///  @param[in]		state	TRUE if timers should be enabled.
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									inline void enableTimer(bool state) { m_timerEnabled = state; }
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									/// Clears all peformance timers. (Resets all to unused.)
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									inline void resetTimers() { if (m_timerEnabled) doResetTimers(); }
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									/// Starts the specified performance timer.
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									///  @param	label	The category of the timer.
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									inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); }
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									/// Stops the specified performance timer.
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									///  @param	label	The category of the timer.
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									inline void stopTimer(const rcTimerLabel label) { if (m_timerEnabled) doStopTimer(label); }
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									/// Returns the total accumulated time of the specified performance timer.
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									///  @param	label	The category of the timer.
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									///  @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started.
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									inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; }
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								protected:
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									/// Clears all log entries.
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									virtual void doResetLog() {}
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									/// Logs a message.
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									///  @param[in]		category	The category of the message.
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									///  @param[in]		msg			The formatted message.
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									///  @param[in]		len			The length of the formatted message.
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									virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {}
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									/// Clears all timers. (Resets all to unused.)
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									virtual void doResetTimers() {}
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									/// Starts the specified performance timer.
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									///  @param[in]		label	The category of timer.
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									virtual void doStartTimer(const rcTimerLabel /*label*/) {}
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									/// Stops the specified performance timer.
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									///  @param[in]		label	The category of the timer.
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									virtual void doStopTimer(const rcTimerLabel /*label*/) {}
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									/// Returns the total accumulated time of the specified performance timer.
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									///  @param[in]		label	The category of the timer.
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									///  @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started.
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									virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; }
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									/// True if logging is enabled.
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									bool m_logEnabled;
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									/// True if the performance timers are enabled.
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									bool m_timerEnabled;
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								};
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								/// A helper to first start a timer and then stop it when this helper goes out of scope.
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								/// @see rcContext
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								class rcScopedTimer
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								{
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								public:
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									/// Constructs an instance and starts the timer.
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									///  @param[in]		ctx		The context to use.
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									///  @param[in]		label	The category of the timer.
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									inline rcScopedTimer(rcContext* ctx, const rcTimerLabel label) : m_ctx(ctx), m_label(label) { m_ctx->startTimer(m_label); }
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									inline ~rcScopedTimer() { m_ctx->stopTimer(m_label); }
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								private:
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									// Explicitly disabled copy constructor and copy assignment operator.
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									rcScopedTimer(const rcScopedTimer&);
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									rcScopedTimer& operator=(const rcScopedTimer&);
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									rcContext* const m_ctx;
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									const rcTimerLabel m_label;
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								};
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								/// Specifies a configuration to use when performing Recast builds.
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								/// @ingroup recast
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								struct rcConfig
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								{
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									/// The width of the field along the x-axis. [Limit: >= 0] [Units: vx]
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									int width;
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									/// The height of the field along the z-axis. [Limit: >= 0] [Units: vx]
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									int height;
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									/// The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx]
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									int tileSize;
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									/// The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]
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									int borderSize;
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									/// The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu] 
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									float cs;
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									/// The y-axis cell size to use for fields. [Limit: > 0] [Units: wu]
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									float ch;
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									/// The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]
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									float bmin[3]; 
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									/// The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]
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									float bmax[3];
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									/// The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees] 
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									float walkableSlopeAngle;
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									/// Minimum floor to 'ceiling' height that will still allow the floor area to 
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									/// be considered walkable. [Limit: >= 3] [Units: vx] 
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									int walkableHeight;
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									/// Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx] 
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						||
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									int walkableClimb;
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									/// The distance to erode/shrink the walkable area of the heightfield away from 
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									/// obstructions.  [Limit: >=0] [Units: vx] 
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						||
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									int walkableRadius;
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						||
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									/// The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx] 
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						||
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									int maxEdgeLen;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									/// The maximum distance a simplfied contour's border edges should deviate 
							 | 
						||
| 
								 | 
							
									/// the original raw contour. [Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
									float maxSimplificationError;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									/// The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx] 
							 | 
						||
| 
								 | 
							
									int minRegionArea;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									/// Any regions with a span count smaller than this value will, if possible, 
							 | 
						||
| 
								 | 
							
									/// be merged with larger regions. [Limit: >=0] [Units: vx] 
							 | 
						||
| 
								 | 
							
									int mergeRegionArea;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									/// The maximum number of vertices allowed for polygons generated during the 
							 | 
						||
| 
								 | 
							
									/// contour to polygon conversion process. [Limit: >= 3] 
							 | 
						||
| 
								 | 
							
									int maxVertsPerPoly;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									/// Sets the sampling distance to use when generating the detail mesh.
							 | 
						||
| 
								 | 
							
									/// (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu] 
							 | 
						||
| 
								 | 
							
									float detailSampleDist;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									/// The maximum distance the detail mesh surface should deviate from heightfield
							 | 
						||
| 
								 | 
							
									/// data. (For height detail only.) [Limit: >=0] [Units: wu] 
							 | 
						||
| 
								 | 
							
									float detailSampleMaxError;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Defines the number of bits allocated to rcSpan::smin and rcSpan::smax.
							 | 
						||
| 
								 | 
							
								static const int RC_SPAN_HEIGHT_BITS = 13;
							 | 
						||
| 
								 | 
							
								/// Defines the maximum value for rcSpan::smin and rcSpan::smax.
							 | 
						||
| 
								 | 
							
								static const int RC_SPAN_MAX_HEIGHT = (1 << RC_SPAN_HEIGHT_BITS) - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// The number of spans allocated per span spool.
							 | 
						||
| 
								 | 
							
								/// @see rcSpanPool
							 | 
						||
| 
								 | 
							
								static const int RC_SPANS_PER_POOL = 2048;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a span in a heightfield.
							 | 
						||
| 
								 | 
							
								/// @see rcHeightfield
							 | 
						||
| 
								 | 
							
								struct rcSpan
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									unsigned int smin : RC_SPAN_HEIGHT_BITS; ///< The lower limit of the span. [Limit: < #smax]
							 | 
						||
| 
								 | 
							
									unsigned int smax : RC_SPAN_HEIGHT_BITS; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT]
							 | 
						||
| 
								 | 
							
									unsigned int area : 6;                   ///< The area id assigned to the span.
							 | 
						||
| 
								 | 
							
									rcSpan* next;                            ///< The next span higher up in column.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// A memory pool used for quick allocation of spans within a heightfield.
							 | 
						||
| 
								 | 
							
								/// @see rcHeightfield
							 | 
						||
| 
								 | 
							
								struct rcSpanPool
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									rcSpanPool* next;					///< The next span pool.
							 | 
						||
| 
								 | 
							
									rcSpan items[RC_SPANS_PER_POOL];	///< Array of spans in the pool.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// A dynamic heightfield representing obstructed space.
							 | 
						||
| 
								 | 
							
								/// @ingroup recast
							 | 
						||
| 
								 | 
							
								struct rcHeightfield
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									rcHeightfield();
							 | 
						||
| 
								 | 
							
									~rcHeightfield();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									int width;			///< The width of the heightfield. (Along the x-axis in cell units.)
							 | 
						||
| 
								 | 
							
									int height;			///< The height of the heightfield. (Along the z-axis in cell units.)
							 | 
						||
| 
								 | 
							
									float bmin[3];  	///< The minimum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float bmax[3];		///< The maximum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float cs;			///< The size of each cell. (On the xz-plane.)
							 | 
						||
| 
								 | 
							
									float ch;			///< The height of each cell. (The minimum increment along the y-axis.)
							 | 
						||
| 
								 | 
							
									rcSpan** spans;		///< Heightfield of spans (width*height).
							 | 
						||
| 
								 | 
							
									rcSpanPool* pools;	///< Linked list of span pools.
							 | 
						||
| 
								 | 
							
									rcSpan* freelist;	///< The next free span.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								private:
							 | 
						||
| 
								 | 
							
									// Explicitly-disabled copy constructor and copy assignment operator.
							 | 
						||
| 
								 | 
							
									rcHeightfield(const rcHeightfield&);
							 | 
						||
| 
								 | 
							
									rcHeightfield& operator=(const rcHeightfield&);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Provides information on the content of a cell column in a compact heightfield. 
							 | 
						||
| 
								 | 
							
								struct rcCompactCell
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									unsigned int index : 24;	///< Index to the first span in the column.
							 | 
						||
| 
								 | 
							
									unsigned int count : 8;		///< Number of spans in the column.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a span of unobstructed space within a compact heightfield.
							 | 
						||
| 
								 | 
							
								struct rcCompactSpan
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									unsigned short y;			///< The lower extent of the span. (Measured from the heightfield's base.)
							 | 
						||
| 
								 | 
							
									unsigned short reg;			///< The id of the region the span belongs to. (Or zero if not in a region.)
							 | 
						||
| 
								 | 
							
									unsigned int con : 24;		///< Packed neighbor connection data.
							 | 
						||
| 
								 | 
							
									unsigned int h : 8;			///< The height of the span.  (Measured from #y.)
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// A compact, static heightfield representing unobstructed space.
							 | 
						||
| 
								 | 
							
								/// @ingroup recast
							 | 
						||
| 
								 | 
							
								struct rcCompactHeightfield
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									rcCompactHeightfield();
							 | 
						||
| 
								 | 
							
									~rcCompactHeightfield();
							 | 
						||
| 
								 | 
							
									int width;					///< The width of the heightfield. (Along the x-axis in cell units.)
							 | 
						||
| 
								 | 
							
									int height;					///< The height of the heightfield. (Along the z-axis in cell units.)
							 | 
						||
| 
								 | 
							
									int spanCount;				///< The number of spans in the heightfield.
							 | 
						||
| 
								 | 
							
									int walkableHeight;			///< The walkable height used during the build of the field.  (See: rcConfig::walkableHeight)
							 | 
						||
| 
								 | 
							
									int walkableClimb;			///< The walkable climb used during the build of the field. (See: rcConfig::walkableClimb)
							 | 
						||
| 
								 | 
							
									int borderSize;				///< The AABB border size used during the build of the field. (See: rcConfig::borderSize)
							 | 
						||
| 
								 | 
							
									unsigned short maxDistance;	///< The maximum distance value of any span within the field. 
							 | 
						||
| 
								 | 
							
									unsigned short maxRegions;	///< The maximum region id of any span within the field. 
							 | 
						||
| 
								 | 
							
									float bmin[3];				///< The minimum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float bmax[3];				///< The maximum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float cs;					///< The size of each cell. (On the xz-plane.)
							 | 
						||
| 
								 | 
							
									float ch;					///< The height of each cell. (The minimum increment along the y-axis.)
							 | 
						||
| 
								 | 
							
									rcCompactCell* cells;		///< Array of cells. [Size: #width*#height]
							 | 
						||
| 
								 | 
							
									rcCompactSpan* spans;		///< Array of spans. [Size: #spanCount]
							 | 
						||
| 
								 | 
							
									unsigned short* dist;		///< Array containing border distance data. [Size: #spanCount]
							 | 
						||
| 
								 | 
							
									unsigned char* areas;		///< Array containing area id data. [Size: #spanCount]
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a heightfield layer within a layer set.
							 | 
						||
| 
								 | 
							
								/// @see rcHeightfieldLayerSet
							 | 
						||
| 
								 | 
							
								struct rcHeightfieldLayer
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float bmin[3];				///< The minimum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float bmax[3];				///< The maximum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float cs;					///< The size of each cell. (On the xz-plane.)
							 | 
						||
| 
								 | 
							
									float ch;					///< The height of each cell. (The minimum increment along the y-axis.)
							 | 
						||
| 
								 | 
							
									int width;					///< The width of the heightfield. (Along the x-axis in cell units.)
							 | 
						||
| 
								 | 
							
									int height;					///< The height of the heightfield. (Along the z-axis in cell units.)
							 | 
						||
| 
								 | 
							
									int minx;					///< The minimum x-bounds of usable data.
							 | 
						||
| 
								 | 
							
									int maxx;					///< The maximum x-bounds of usable data.
							 | 
						||
| 
								 | 
							
									int miny;					///< The minimum y-bounds of usable data. (Along the z-axis.)
							 | 
						||
| 
								 | 
							
									int maxy;					///< The maximum y-bounds of usable data. (Along the z-axis.)
							 | 
						||
| 
								 | 
							
									int hmin;					///< The minimum height bounds of usable data. (Along the y-axis.)
							 | 
						||
| 
								 | 
							
									int hmax;					///< The maximum height bounds of usable data. (Along the y-axis.)
							 | 
						||
| 
								 | 
							
									unsigned char* heights;		///< The heightfield. [Size: width * height]
							 | 
						||
| 
								 | 
							
									unsigned char* areas;		///< Area ids. [Size: Same as #heights]
							 | 
						||
| 
								 | 
							
									unsigned char* cons;		///< Packed neighbor connection information. [Size: Same as #heights]
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a set of heightfield layers.
							 | 
						||
| 
								 | 
							
								/// @ingroup recast
							 | 
						||
| 
								 | 
							
								/// @see rcAllocHeightfieldLayerSet, rcFreeHeightfieldLayerSet 
							 | 
						||
| 
								 | 
							
								struct rcHeightfieldLayerSet
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									rcHeightfieldLayerSet();
							 | 
						||
| 
								 | 
							
									~rcHeightfieldLayerSet();
							 | 
						||
| 
								 | 
							
									rcHeightfieldLayer* layers;			///< The layers in the set. [Size: #nlayers]
							 | 
						||
| 
								 | 
							
									int nlayers;						///< The number of layers in the set.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a simple, non-overlapping contour in field space.
							 | 
						||
| 
								 | 
							
								struct rcContour
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int* verts;			///< Simplified contour vertex and connection data. [Size: 4 * #nverts]
							 | 
						||
| 
								 | 
							
									int nverts;			///< The number of vertices in the simplified contour. 
							 | 
						||
| 
								 | 
							
									int* rverts;		///< Raw contour vertex and connection data. [Size: 4 * #nrverts]
							 | 
						||
| 
								 | 
							
									int nrverts;		///< The number of vertices in the raw contour. 
							 | 
						||
| 
								 | 
							
									unsigned short reg;	///< The region id of the contour.
							 | 
						||
| 
								 | 
							
									unsigned char area;	///< The area id of the contour.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a group of related contours.
							 | 
						||
| 
								 | 
							
								/// @ingroup recast
							 | 
						||
| 
								 | 
							
								struct rcContourSet
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									rcContourSet();
							 | 
						||
| 
								 | 
							
									~rcContourSet();
							 | 
						||
| 
								 | 
							
									rcContour* conts;	///< An array of the contours in the set. [Size: #nconts]
							 | 
						||
| 
								 | 
							
									int nconts;			///< The number of contours in the set.
							 | 
						||
| 
								 | 
							
									float bmin[3];  	///< The minimum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float bmax[3];		///< The maximum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float cs;			///< The size of each cell. (On the xz-plane.)
							 | 
						||
| 
								 | 
							
									float ch;			///< The height of each cell. (The minimum increment along the y-axis.)
							 | 
						||
| 
								 | 
							
									int width;			///< The width of the set. (Along the x-axis in cell units.) 
							 | 
						||
| 
								 | 
							
									int height;			///< The height of the set. (Along the z-axis in cell units.) 
							 | 
						||
| 
								 | 
							
									int borderSize;		///< The AABB border size used to generate the source data from which the contours were derived.
							 | 
						||
| 
								 | 
							
									float maxError;		///< The max edge error that this contour set was simplified with.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents a polygon mesh suitable for use in building a navigation mesh. 
							 | 
						||
| 
								 | 
							
								/// @ingroup recast
							 | 
						||
| 
								 | 
							
								struct rcPolyMesh
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									rcPolyMesh();
							 | 
						||
| 
								 | 
							
									~rcPolyMesh();
							 | 
						||
| 
								 | 
							
									unsigned short* verts;	///< The mesh vertices. [Form: (x, y, z) * #nverts]
							 | 
						||
| 
								 | 
							
									unsigned short* polys;	///< Polygon and neighbor data. [Length: #maxpolys * 2 * #nvp]
							 | 
						||
| 
								 | 
							
									unsigned short* regs;	///< The region id assigned to each polygon. [Length: #maxpolys]
							 | 
						||
| 
								 | 
							
									unsigned short* flags;	///< The user defined flags for each polygon. [Length: #maxpolys]
							 | 
						||
| 
								 | 
							
									unsigned char* areas;	///< The area id assigned to each polygon. [Length: #maxpolys]
							 | 
						||
| 
								 | 
							
									int nverts;				///< The number of vertices.
							 | 
						||
| 
								 | 
							
									int npolys;				///< The number of polygons.
							 | 
						||
| 
								 | 
							
									int maxpolys;			///< The number of allocated polygons.
							 | 
						||
| 
								 | 
							
									int nvp;				///< The maximum number of vertices per polygon.
							 | 
						||
| 
								 | 
							
									float bmin[3];			///< The minimum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float bmax[3];			///< The maximum bounds in world space. [(x, y, z)]
							 | 
						||
| 
								 | 
							
									float cs;				///< The size of each cell. (On the xz-plane.)
							 | 
						||
| 
								 | 
							
									float ch;				///< The height of each cell. (The minimum increment along the y-axis.)
							 | 
						||
| 
								 | 
							
									int borderSize;			///< The AABB border size used to generate the source data from which the mesh was derived.
							 | 
						||
| 
								 | 
							
									float maxEdgeError;		///< The max error of the polygon edges in the mesh.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Contains triangle meshes that represent detailed height data associated 
							 | 
						||
| 
								 | 
							
								/// with the polygons in its associated polygon mesh object.
							 | 
						||
| 
								 | 
							
								/// @ingroup recast
							 | 
						||
| 
								 | 
							
								struct rcPolyMeshDetail
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									unsigned int* meshes;	///< The sub-mesh data. [Size: 4*#nmeshes] 
							 | 
						||
| 
								 | 
							
									float* verts;			///< The mesh vertices. [Size: 3*#nverts] 
							 | 
						||
| 
								 | 
							
									unsigned char* tris;	///< The mesh triangles. [Size: 4*#ntris] 
							 | 
						||
| 
								 | 
							
									int nmeshes;			///< The number of sub-meshes defined by #meshes.
							 | 
						||
| 
								 | 
							
									int nverts;				///< The number of vertices in #verts.
							 | 
						||
| 
								 | 
							
									int ntris;				///< The number of triangles in #tris.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @name Allocation Functions
							 | 
						||
| 
								 | 
							
								/// Functions used to allocate and de-allocate Recast objects.
							 | 
						||
| 
								 | 
							
								/// @see rcAllocSetCustom
							 | 
						||
| 
								 | 
							
								/// @{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Allocates a heightfield object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @return A heightfield that is ready for initialization, or null on failure.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcCreateHeightfield, rcFreeHeightField
							 | 
						||
| 
								 | 
							
								rcHeightfield* rcAllocHeightfield();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Frees the specified heightfield object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @param[in]		hf	A heightfield allocated using #rcAllocHeightfield
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcAllocHeightfield
							 | 
						||
| 
								 | 
							
								void rcFreeHeightField(rcHeightfield* hf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Allocates a compact heightfield object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @return A compact heightfield that is ready for initialization, or null on failure.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcBuildCompactHeightfield, rcFreeCompactHeightfield
							 | 
						||
| 
								 | 
							
								rcCompactHeightfield* rcAllocCompactHeightfield();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Frees the specified compact heightfield object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @param[in]		chf		A compact heightfield allocated using #rcAllocCompactHeightfield
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcAllocCompactHeightfield
							 | 
						||
| 
								 | 
							
								void rcFreeCompactHeightfield(rcCompactHeightfield* chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Allocates a heightfield layer set using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @return A heightfield layer set that is ready for initialization, or null on failure.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcBuildHeightfieldLayers, rcFreeHeightfieldLayerSet
							 | 
						||
| 
								 | 
							
								rcHeightfieldLayerSet* rcAllocHeightfieldLayerSet();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Frees the specified heightfield layer set using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @param[in]		lset	A heightfield layer set allocated using #rcAllocHeightfieldLayerSet
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcAllocHeightfieldLayerSet
							 | 
						||
| 
								 | 
							
								void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Allocates a contour set object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @return A contour set that is ready for initialization, or null on failure.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcBuildContours, rcFreeContourSet
							 | 
						||
| 
								 | 
							
								rcContourSet* rcAllocContourSet();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Frees the specified contour set using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @param[in]		cset	A contour set allocated using #rcAllocContourSet
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcAllocContourSet
							 | 
						||
| 
								 | 
							
								void rcFreeContourSet(rcContourSet* cset);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Allocates a polygon mesh object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @return A polygon mesh that is ready for initialization, or null on failure.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcBuildPolyMesh, rcFreePolyMesh
							 | 
						||
| 
								 | 
							
								rcPolyMesh* rcAllocPolyMesh();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Frees the specified polygon mesh using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @param[in]		pmesh	A polygon mesh allocated using #rcAllocPolyMesh
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcAllocPolyMesh
							 | 
						||
| 
								 | 
							
								void rcFreePolyMesh(rcPolyMesh* pmesh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Allocates a detail mesh object using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @return A detail mesh that is ready for initialization, or null on failure.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcBuildPolyMeshDetail, rcFreePolyMeshDetail
							 | 
						||
| 
								 | 
							
								rcPolyMeshDetail* rcAllocPolyMeshDetail();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Frees the specified detail mesh using the Recast allocator.
							 | 
						||
| 
								 | 
							
								///  @param[in]		dmesh	A detail mesh allocated using #rcAllocPolyMeshDetail
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @see rcAllocPolyMeshDetail
							 | 
						||
| 
								 | 
							
								void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Heighfield border flag.
							 | 
						||
| 
								 | 
							
								/// If a heightfield region ID has this bit set, then the region is a border 
							 | 
						||
| 
								 | 
							
								/// region and its spans are considered unwalkable.
							 | 
						||
| 
								 | 
							
								/// (Used during the region and contour build process.)
							 | 
						||
| 
								 | 
							
								/// @see rcCompactSpan::reg
							 | 
						||
| 
								 | 
							
								static const unsigned short RC_BORDER_REG = 0x8000;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Polygon touches multiple regions.
							 | 
						||
| 
								 | 
							
								/// If a polygon has this region ID it was merged with or created
							 | 
						||
| 
								 | 
							
								/// from polygons of different regions during the polymesh
							 | 
						||
| 
								 | 
							
								/// build step that removes redundant border vertices. 
							 | 
						||
| 
								 | 
							
								/// (Used during the polymesh and detail polymesh build processes)
							 | 
						||
| 
								 | 
							
								/// @see rcPolyMesh::regs
							 | 
						||
| 
								 | 
							
								static const unsigned short RC_MULTIPLE_REGS = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Border vertex flag.
							 | 
						||
| 
								 | 
							
								/// If a region ID has this bit set, then the associated element lies on
							 | 
						||
| 
								 | 
							
								/// a tile border. If a contour vertex's region ID has this bit set, the 
							 | 
						||
| 
								 | 
							
								/// vertex will later be removed in order to match the segments and vertices 
							 | 
						||
| 
								 | 
							
								/// at tile boundaries.
							 | 
						||
| 
								 | 
							
								/// (Used during the build process.)
							 | 
						||
| 
								 | 
							
								/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts
							 | 
						||
| 
								 | 
							
								static const int RC_BORDER_VERTEX = 0x10000;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Area border flag.
							 | 
						||
| 
								 | 
							
								/// If a region ID has this bit set, then the associated element lies on
							 | 
						||
| 
								 | 
							
								/// the border of an area.
							 | 
						||
| 
								 | 
							
								/// (Used during the region and contour build process.)
							 | 
						||
| 
								 | 
							
								/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts
							 | 
						||
| 
								 | 
							
								static const int RC_AREA_BORDER = 0x20000;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Contour build flags.
							 | 
						||
| 
								 | 
							
								/// @see rcBuildContours
							 | 
						||
| 
								 | 
							
								enum rcBuildContoursFlags
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									RC_CONTOUR_TESS_WALL_EDGES = 0x01,	///< Tessellate solid (impassable) edges during contour simplification.
							 | 
						||
| 
								 | 
							
									RC_CONTOUR_TESS_AREA_EDGES = 0x02,	///< Tessellate edges between areas during contour simplification.
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Applied to the region id field of contour vertices in order to extract the region id.
							 | 
						||
| 
								 | 
							
								/// The region id field of a vertex may have several flags applied to it.  So the
							 | 
						||
| 
								 | 
							
								/// fields value can't be used directly.
							 | 
						||
| 
								 | 
							
								/// @see rcContour::verts, rcContour::rverts
							 | 
						||
| 
								 | 
							
								static const int RC_CONTOUR_REG_MASK = 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// An value which indicates an invalid index within a mesh.
							 | 
						||
| 
								 | 
							
								/// @note This does not necessarily indicate an error.
							 | 
						||
| 
								 | 
							
								/// @see rcPolyMesh::polys
							 | 
						||
| 
								 | 
							
								static const unsigned short RC_MESH_NULL_IDX = 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Represents the null area.
							 | 
						||
| 
								 | 
							
								/// When a data element is given this value it is considered to no longer be 
							 | 
						||
| 
								 | 
							
								/// assigned to a usable area.  (E.g. It is unwalkable.)
							 | 
						||
| 
								 | 
							
								static const unsigned char RC_NULL_AREA = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// The default area id used to indicate a walkable polygon. 
							 | 
						||
| 
								 | 
							
								/// This is also the maximum allowed area id, and the only non-null area id 
							 | 
						||
| 
								 | 
							
								/// recognized by some steps in the build process. 
							 | 
						||
| 
								 | 
							
								static const unsigned char RC_WALKABLE_AREA = 63;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// The value returned by #rcGetCon if the specified direction is not connected
							 | 
						||
| 
								 | 
							
								/// to another span. (Has no neighbor.)
							 | 
						||
| 
								 | 
							
								static const int RC_NOT_CONNECTED = 0x3f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @name General helper functions
							 | 
						||
| 
								 | 
							
								/// @{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Used to ignore a function parameter.  VS complains about unused parameters
							 | 
						||
| 
								 | 
							
								/// and this silences the warning.
							 | 
						||
| 
								 | 
							
								///  @param [in] _ Unused parameter
							 | 
						||
| 
								 | 
							
								template<class T> void rcIgnoreUnused(const T&) { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Swaps the values of the two parameters.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	a	Value A
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	b	Value B
							 | 
						||
| 
								 | 
							
								template<class T> inline void rcSwap(T& a, T& b) { T t = a; a = b; b = t; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the minimum of two values.
							 | 
						||
| 
								 | 
							
								///  @param[in]		a	Value A
							 | 
						||
| 
								 | 
							
								///  @param[in]		b	Value B
							 | 
						||
| 
								 | 
							
								///  @return The minimum of the two values.
							 | 
						||
| 
								 | 
							
								template<class T> inline T rcMin(T a, T b) { return a < b ? a : b; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the maximum of two values.
							 | 
						||
| 
								 | 
							
								///  @param[in]		a	Value A
							 | 
						||
| 
								 | 
							
								///  @param[in]		b	Value B
							 | 
						||
| 
								 | 
							
								///  @return The maximum of the two values.
							 | 
						||
| 
								 | 
							
								template<class T> inline T rcMax(T a, T b) { return a > b ? a : b; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the absolute value.
							 | 
						||
| 
								 | 
							
								///  @param[in]		a	The value.
							 | 
						||
| 
								 | 
							
								///  @return The absolute value of the specified value.
							 | 
						||
| 
								 | 
							
								template<class T> inline T rcAbs(T a) { return a < 0 ? -a : a; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the square of the value.
							 | 
						||
| 
								 | 
							
								///  @param[in]		a	The value.
							 | 
						||
| 
								 | 
							
								///  @return The square of the value.
							 | 
						||
| 
								 | 
							
								template<class T> inline T rcSqr(T a) { return a*a; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Clamps the value to the specified range.
							 | 
						||
| 
								 | 
							
								///  @param[in]		v	The value to clamp.
							 | 
						||
| 
								 | 
							
								///  @param[in]		mn	The minimum permitted return value.
							 | 
						||
| 
								 | 
							
								///  @param[in]		mx	The maximum permitted return value.
							 | 
						||
| 
								 | 
							
								///  @return The value, clamped to the specified range.
							 | 
						||
| 
								 | 
							
								template<class T> inline T rcClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the square root of the value.
							 | 
						||
| 
								 | 
							
								///  @param[in]		x	The value.
							 | 
						||
| 
								 | 
							
								///  @return The square root of the vlaue.
							 | 
						||
| 
								 | 
							
								float rcSqrt(float x);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @}
							 | 
						||
| 
								 | 
							
								/// @name Vector helper functions.
							 | 
						||
| 
								 | 
							
								/// @{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Derives the cross product of two vectors. (@p v1 x @p v2)
							 | 
						||
| 
								 | 
							
								///  @param[out]	dest	The cross product. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1		A Vector [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2		A vector [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVcross(float* dest, const float* v1, const float* v2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
							 | 
						||
| 
								 | 
							
									dest[1] = v1[2]*v2[0] - v1[0]*v2[2];
							 | 
						||
| 
								 | 
							
									dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Derives the dot product of two vectors. (@p v1 . @p v2)
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1	A Vector [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2	A vector [(x, y, z)]
							 | 
						||
| 
								 | 
							
								/// @return The dot product.
							 | 
						||
| 
								 | 
							
								inline float rcVdot(const float* v1, const float* v2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Performs a scaled vector addition. (@p v1 + (@p v2 * @p s))
							 | 
						||
| 
								 | 
							
								///  @param[out]	dest	The result vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1		The base vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2		The vector to scale and add to @p v1. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		s		The amount to scale @p v2 by before adding to @p v1.
							 | 
						||
| 
								 | 
							
								inline void rcVmad(float* dest, const float* v1, const float* v2, const float s)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									dest[0] = v1[0]+v2[0]*s;
							 | 
						||
| 
								 | 
							
									dest[1] = v1[1]+v2[1]*s;
							 | 
						||
| 
								 | 
							
									dest[2] = v1[2]+v2[2]*s;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Performs a vector addition. (@p v1 + @p v2)
							 | 
						||
| 
								 | 
							
								///  @param[out]	dest	The result vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1		The base vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2		The vector to add to @p v1. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVadd(float* dest, const float* v1, const float* v2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									dest[0] = v1[0]+v2[0];
							 | 
						||
| 
								 | 
							
									dest[1] = v1[1]+v2[1];
							 | 
						||
| 
								 | 
							
									dest[2] = v1[2]+v2[2];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Performs a vector subtraction. (@p v1 - @p v2)
							 | 
						||
| 
								 | 
							
								///  @param[out]	dest	The result vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1		The base vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2		The vector to subtract from @p v1. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVsub(float* dest, const float* v1, const float* v2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									dest[0] = v1[0]-v2[0];
							 | 
						||
| 
								 | 
							
									dest[1] = v1[1]-v2[1];
							 | 
						||
| 
								 | 
							
									dest[2] = v1[2]-v2[2];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Selects the minimum value of each element from the specified vectors.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	mn	A vector.  (Will be updated with the result.) [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v	A vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVmin(float* mn, const float* v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									mn[0] = rcMin(mn[0], v[0]);
							 | 
						||
| 
								 | 
							
									mn[1] = rcMin(mn[1], v[1]);
							 | 
						||
| 
								 | 
							
									mn[2] = rcMin(mn[2], v[2]);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Selects the maximum value of each element from the specified vectors.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	mx	A vector.  (Will be updated with the result.) [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v	A vector. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVmax(float* mx, const float* v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									mx[0] = rcMax(mx[0], v[0]);
							 | 
						||
| 
								 | 
							
									mx[1] = rcMax(mx[1], v[1]);
							 | 
						||
| 
								 | 
							
									mx[2] = rcMax(mx[2], v[2]);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Performs a vector copy.
							 | 
						||
| 
								 | 
							
								///  @param[out]	dest	The result. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v		The vector to copy. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVcopy(float* dest, const float* v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									dest[0] = v[0];
							 | 
						||
| 
								 | 
							
									dest[1] = v[1];
							 | 
						||
| 
								 | 
							
									dest[2] = v[2];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the distance between two points.
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1	A point. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2	A point. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								/// @return The distance between the two points.
							 | 
						||
| 
								 | 
							
								inline float rcVdist(const float* v1, const float* v2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float dx = v2[0] - v1[0];
							 | 
						||
| 
								 | 
							
									float dy = v2[1] - v1[1];
							 | 
						||
| 
								 | 
							
									float dz = v2[2] - v1[2];
							 | 
						||
| 
								 | 
							
									return rcSqrt(dx*dx + dy*dy + dz*dz);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the square of the distance between two points.
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1	A point. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2	A point. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								/// @return The square of the distance between the two points.
							 | 
						||
| 
								 | 
							
								inline float rcVdistSqr(const float* v1, const float* v2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float dx = v2[0] - v1[0];
							 | 
						||
| 
								 | 
							
									float dy = v2[1] - v1[1];
							 | 
						||
| 
								 | 
							
									float dz = v2[2] - v1[2];
							 | 
						||
| 
								 | 
							
									return dx*dx + dy*dy + dz*dz;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Normalizes the vector.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	v	The vector to normalize. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								inline void rcVnormalize(float* v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float d = 1.0f / rcSqrt(rcSqr(v[0]) + rcSqr(v[1]) + rcSqr(v[2]));
							 | 
						||
| 
								 | 
							
									v[0] *= d;
							 | 
						||
| 
								 | 
							
									v[1] *= d;
							 | 
						||
| 
								 | 
							
									v[2] *= d;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @}
							 | 
						||
| 
								 | 
							
								/// @name Heightfield Functions
							 | 
						||
| 
								 | 
							
								/// @see rcHeightfield
							 | 
						||
| 
								 | 
							
								/// @{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Calculates the bounding box of an array of vertices.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts	An array of vertices. [(x, y, z) * @p nv]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nv		The number of vertices in the @p verts array.
							 | 
						||
| 
								 | 
							
								///  @param[out]	bmin	The minimum bounds of the AABB. [(x, y, z)] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[out]	bmax	The maximum bounds of the AABB. [(x, y, z)] [Units: wu]
							 | 
						||
| 
								 | 
							
								void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Calculates the grid size based on the bounding box and grid cell size.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in]		bmin	The minimum bounds of the AABB. [(x, y, z)] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		bmax	The maximum bounds of the AABB. [(x, y, z)] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		cs		The xz-plane cell size. [Limit: > 0] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[out]	w		The width along the x-axis. [Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[out]	h		The height along the z-axis. [Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Initializes a new heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	hf		The allocated heightfield to initialize.
							 | 
						||
| 
								 | 
							
								///  @param[in]		width	The width of the field along the x-axis. [Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		height	The height of the field along the z-axis. [Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		bmin	The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		bmax	The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		cs		The xz-plane cell size to use for the field. [Limit: > 0] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		ch		The y-axis cell size to use for field. [Limit: > 0] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height,
							 | 
						||
| 
								 | 
							
														 const float* bmin, const float* bmax,
							 | 
						||
| 
								 | 
							
														 float cs, float ch);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Sets the area id of all triangles with a slope below the specified value
							 | 
						||
| 
								 | 
							
								/// to #RC_WALKABLE_AREA.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx					The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableSlopeAngle	The maximum slope that is considered walkable.
							 | 
						||
| 
								 | 
							
								///  									[Limits: 0 <= value < 90] [Units: Degrees]
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts				The vertices. [(x, y, z) * @p nv]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nv					The number of vertices.
							 | 
						||
| 
								 | 
							
								///  @param[in]		tris				The triangle vertex indices. [(vertA, vertB, vertC) * @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nt					The number of triangles.
							 | 
						||
| 
								 | 
							
								///  @param[out]	areas				The triangle area ids. [Length: >= @p nt]
							 | 
						||
| 
								 | 
							
								void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
							 | 
						||
| 
								 | 
							
															 const int* tris, int nt, unsigned char* areas); 
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Sets the area id of all triangles with a slope greater than or equal to the specified value to #RC_NULL_AREA.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx					The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableSlopeAngle	The maximum slope that is considered walkable.
							 | 
						||
| 
								 | 
							
								///  									[Limits: 0 <= value < 90] [Units: Degrees]
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts				The vertices. [(x, y, z) * @p nv]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nv					The number of vertices.
							 | 
						||
| 
								 | 
							
								///  @param[in]		tris				The triangle vertex indices. [(vertA, vertB, vertC) * @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nt					The number of triangles.
							 | 
						||
| 
								 | 
							
								///  @param[out]	areas				The triangle area ids. [Length: >= @p nt]
							 | 
						||
| 
								 | 
							
								void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
							 | 
						||
| 
								 | 
							
																const int* tris, int nt, unsigned char* areas); 
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Adds a span to the specified heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	hf				An initialized heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		x				The width index where the span is to be added.
							 | 
						||
| 
								 | 
							
								///  								[Limits: 0 <= value < rcHeightfield::width]
							 | 
						||
| 
								 | 
							
								///  @param[in]		y				The height index where the span is to be added.
							 | 
						||
| 
								 | 
							
								///  								[Limits: 0 <= value < rcHeightfield::height]
							 | 
						||
| 
								 | 
							
								///  @param[in]		smin			The minimum height of the span. [Limit: < @p smax] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		smax			The maximum height of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		area			The area id of the span. [Limit: <= #RC_WALKABLE_AREA)
							 | 
						||
| 
								 | 
							
								///  @param[in]		flagMergeThr	The merge theshold. [Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
							 | 
						||
| 
								 | 
							
											   const unsigned short smin, const unsigned short smax,
							 | 
						||
| 
								 | 
							
											   const unsigned char area, const int flagMergeThr);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Rasterizes a triangle into the specified heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		v0				Triangle vertex 0 [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v1				Triangle vertex 1 [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		v2				Triangle vertex 2 [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		area			The area id of the triangle. [Limit: <= #RC_WALKABLE_AREA]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid			An initialized heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		flagMergeThr	The distance where the walkable flag is favored over the non-walkable flag.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
							 | 
						||
| 
								 | 
							
														 const unsigned char area, rcHeightfield& solid,
							 | 
						||
| 
								 | 
							
														 const int flagMergeThr = 1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Rasterizes an indexed triangle mesh into the specified heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts			The vertices. [(x, y, z) * @p nv]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nv				The number of vertices.
							 | 
						||
| 
								 | 
							
								///  @param[in]		tris			The triangle indices. [(vertA, vertB, vertC) * @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		areas			The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nt				The number of triangles.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid			An initialized heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		flagMergeThr	The distance where the walkable flag is favored over the non-walkable flag. 
							 | 
						||
| 
								 | 
							
								///  								[Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
							 | 
						||
| 
								 | 
							
														  const int* tris, const unsigned char* areas, const int nt,
							 | 
						||
| 
								 | 
							
														  rcHeightfield& solid, const int flagMergeThr = 1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Rasterizes an indexed triangle mesh into the specified heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx			The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts		The vertices. [(x, y, z) * @p nv]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nv			The number of vertices.
							 | 
						||
| 
								 | 
							
								///  @param[in]		tris		The triangle indices. [(vertA, vertB, vertC) * @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		areas		The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nt			The number of triangles.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid		An initialized heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		flagMergeThr	The distance where the walkable flag is favored over the non-walkable flag. 
							 | 
						||
| 
								 | 
							
								///  							[Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
							 | 
						||
| 
								 | 
							
														  const unsigned short* tris, const unsigned char* areas, const int nt,
							 | 
						||
| 
								 | 
							
														  rcHeightfield& solid, const int flagMergeThr = 1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Rasterizes triangles into the specified heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts			The triangle vertices. [(ax, ay, az, bx, by, bz, cx, by, cx) * @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		areas			The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nt				The number of triangles.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid			An initialized heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		flagMergeThr	The distance where the walkable flag is favored over the non-walkable flag. 
							 | 
						||
| 
								 | 
							
								///  								[Limit: >= 0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
							 | 
						||
| 
								 | 
							
														  rcHeightfield& solid, const int flagMergeThr = 1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Marks non-walkable spans as walkable if their maximum is within @p walkableClimp of a walkable neighbor. 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableClimb	Maximum ledge height that is considered to still be traversable. 
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid			A fully built heightfield.  (All spans have been added.)
							 | 
						||
| 
								 | 
							
								void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Marks spans that are ledges as not-walkable. 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableHeight	Minimum floor to 'ceiling' height that will still allow the floor area to 
							 | 
						||
| 
								 | 
							
								///  								be considered walkable. [Limit: >= 3] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableClimb	Maximum ledge height that is considered to still be traversable. 
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid			A fully built heightfield.  (All spans have been added.)
							 | 
						||
| 
								 | 
							
								void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight,
							 | 
						||
| 
								 | 
							
														const int walkableClimb, rcHeightfield& solid);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Marks walkable spans as not walkable if the clearence above the span is less than the specified height. 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableHeight	Minimum floor to 'ceiling' height that will still allow the floor area to 
							 | 
						||
| 
								 | 
							
								///  								be considered walkable. [Limit: >= 3] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	solid			A fully built heightfield.  (All spans have been added.)
							 | 
						||
| 
								 | 
							
								void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Returns the number of spans contained in the specified heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		hf		An initialized heightfield.
							 | 
						||
| 
								 | 
							
								///  @returns The number of spans in the heightfield.
							 | 
						||
| 
								 | 
							
								int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @}
							 | 
						||
| 
								 | 
							
								/// @name Compact Heightfield Functions
							 | 
						||
| 
								 | 
							
								/// @see rcCompactHeightfield
							 | 
						||
| 
								 | 
							
								/// @{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds a compact heightfield representing open space, from a heightfield representing solid space.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableHeight	Minimum floor to 'ceiling' height that will still allow the floor area 
							 | 
						||
| 
								 | 
							
								///  								to be considered walkable. [Limit: >= 3] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableClimb	Maximum ledge height that is considered to still be traversable. 
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		hf				The heightfield to be compacted.
							 | 
						||
| 
								 | 
							
								///  @param[out]	chf				The resulting compact heightfield. (Must be pre-allocated.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb,
							 | 
						||
| 
								 | 
							
															   rcHeightfield& hf, rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Erodes the walkable area within the heightfield by the specified radius. 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		radius	The radius of erosion. [Limits: 0 < value < 255] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf		The populated compact heightfield to erode.
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Applies a median filter to walkable area types (based on area id), removing noise.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf		A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Applies an area id to all spans within the specified bounding box. (AABB) 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		bmin	The minimum of the bounding box. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		bmax	The maximum of the bounding box. [(x, y, z)]
							 | 
						||
| 
								 | 
							
								///  @param[in]		areaId	The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf		A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId,
							 | 
						||
| 
								 | 
							
												   rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Applies the area id to the all spans within the specified convex polygon. 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts	The vertices of the polygon [Fomr: (x, y, z) * @p nverts]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nverts	The number of vertices in the polygon.
							 | 
						||
| 
								 | 
							
								///  @param[in]		hmin	The height of the base of the polygon.
							 | 
						||
| 
								 | 
							
								///  @param[in]		hmax	The height of the top of the polygon.
							 | 
						||
| 
								 | 
							
								///  @param[in]		areaId	The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf		A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
							 | 
						||
| 
								 | 
							
														  const float hmin, const float hmax, unsigned char areaId,
							 | 
						||
| 
								 | 
							
														  rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Helper function to offset voncex polygons for rcMarkConvexPolyArea.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in]		verts		The vertices of the polygon [Form: (x, y, z) * @p nverts]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nverts		The number of vertices in the polygon.
							 | 
						||
| 
								 | 
							
								///  @param[out]	outVerts	The offset vertices (should hold up to 2 * @p nverts) [Form: (x, y, z) * return value]
							 | 
						||
| 
								 | 
							
								///  @param[in]		maxOutVerts	The max number of vertices that can be stored to @p outVerts.
							 | 
						||
| 
								 | 
							
								///  @returns Number of vertices in the offset polygon or 0 if too few vertices in @p outVerts.
							 | 
						||
| 
								 | 
							
								int rcOffsetPoly(const float* verts, const int nverts, const float offset,
							 | 
						||
| 
								 | 
							
												 float* outVerts, const int maxOutVerts);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Applies the area id to all spans within the specified cylinder.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		pos		The center of the base of the cylinder. [Form: (x, y, z)] 
							 | 
						||
| 
								 | 
							
								///  @param[in]		r		The radius of the cylinder.
							 | 
						||
| 
								 | 
							
								///  @param[in]		h		The height of the cylinder.
							 | 
						||
| 
								 | 
							
								///  @param[in]		areaId	The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf	A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								void rcMarkCylinderArea(rcContext* ctx, const float* pos,
							 | 
						||
| 
								 | 
							
														const float r, const float h, unsigned char areaId,
							 | 
						||
| 
								 | 
							
														rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds the distance field for the specified compact heightfield. 
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf		A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds region data for the heightfield using watershed partitioning.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf				A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		borderSize		The size of the non-navigable border around the heightfield.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		minRegionArea	The minimum number of cells allowed to form isolated island areas.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx].
							 | 
						||
| 
								 | 
							
								///  @param[in]		mergeRegionArea		Any regions with a span count smaller than this value will, if possible,
							 | 
						||
| 
								 | 
							
								///  								be merged with larger regions. [Limit: >=0] [Units: vx] 
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
							 | 
						||
| 
								 | 
							
													const int borderSize, const int minRegionArea, const int mergeRegionArea);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds region data for the heightfield by partitioning the heightfield in non-overlapping layers.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf				A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		borderSize		The size of the non-navigable border around the heightfield.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		minRegionArea	The minimum number of cells allowed to form isolated island areas.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx].
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
							 | 
						||
| 
								 | 
							
														 const int borderSize, const int minRegionArea);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds region data for the heightfield using simple monotone partitioning.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast 
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	chf				A populated compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		borderSize		The size of the non-navigable border around the heightfield.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		minRegionArea	The minimum number of cells allowed to form isolated island areas.
							 | 
						||
| 
								 | 
							
								///  								[Limit: >=0] [Units: vx].
							 | 
						||
| 
								 | 
							
								///  @param[in]		mergeRegionArea	Any regions with a span count smaller than this value will, if possible, 
							 | 
						||
| 
								 | 
							
								///  								be merged with larger regions. [Limit: >=0] [Units: vx] 
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
							 | 
						||
| 
								 | 
							
															const int borderSize, const int minRegionArea, const int mergeRegionArea);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Sets the neighbor connection data for the specified direction.
							 | 
						||
| 
								 | 
							
								///  @param[in]		s		The span to update.
							 | 
						||
| 
								 | 
							
								///  @param[in]		dir		The direction to set. [Limits: 0 <= value < 4]
							 | 
						||
| 
								 | 
							
								///  @param[in]		i		The index of the neighbor span.
							 | 
						||
| 
								 | 
							
								inline void rcSetCon(rcCompactSpan& s, int dir, int i)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									const unsigned int shift = (unsigned int)dir*6;
							 | 
						||
| 
								 | 
							
									unsigned int con = s.con;
							 | 
						||
| 
								 | 
							
									s.con = (con & ~(0x3f << shift)) | (((unsigned int)i & 0x3f) << shift);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Gets neighbor connection data for the specified direction.
							 | 
						||
| 
								 | 
							
								///  @param[in]		s		The span to check.
							 | 
						||
| 
								 | 
							
								///  @param[in]		dir		The direction to check. [Limits: 0 <= value < 4]
							 | 
						||
| 
								 | 
							
								///  @return The neighbor connection data for the specified direction,
							 | 
						||
| 
								 | 
							
								///  	or #RC_NOT_CONNECTED if there is no connection.
							 | 
						||
| 
								 | 
							
								inline int rcGetCon(const rcCompactSpan& s, int dir)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									const unsigned int shift = (unsigned int)dir*6;
							 | 
						||
| 
								 | 
							
									return (s.con >> shift) & 0x3f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Gets the standard width (x-axis) offset for the specified direction.
							 | 
						||
| 
								 | 
							
								///  @param[in]		dir		The direction. [Limits: 0 <= value < 4]
							 | 
						||
| 
								 | 
							
								///  @return The width offset to apply to the current cell position to move
							 | 
						||
| 
								 | 
							
								///  	in the direction.
							 | 
						||
| 
								 | 
							
								inline int rcGetDirOffsetX(int dir)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									static const int offset[4] = { -1, 0, 1, 0, };
							 | 
						||
| 
								 | 
							
									return offset[dir&0x03];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Gets the standard height (z-axis) offset for the specified direction.
							 | 
						||
| 
								 | 
							
								///  @param[in]		dir		The direction. [Limits: 0 <= value < 4]
							 | 
						||
| 
								 | 
							
								///  @return The height offset to apply to the current cell position to move
							 | 
						||
| 
								 | 
							
								///  	in the direction.
							 | 
						||
| 
								 | 
							
								inline int rcGetDirOffsetY(int dir)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									static const int offset[4] = { 0, 1, 0, -1 };
							 | 
						||
| 
								 | 
							
									return offset[dir&0x03];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Gets the direction for the specified offset. One of x and y should be 0.
							 | 
						||
| 
								 | 
							
								///  @param[in]		x		The x offset. [Limits: -1 <= value <= 1]
							 | 
						||
| 
								 | 
							
								///  @param[in]		y		The y offset. [Limits: -1 <= value <= 1]
							 | 
						||
| 
								 | 
							
								///  @return The direction that represents the offset.
							 | 
						||
| 
								 | 
							
								inline int rcGetDirForOffset(int x, int y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									static const int dirs[5] = { 3, 0, -1, 2, 1 };
							 | 
						||
| 
								 | 
							
									return dirs[((y+1)<<1)+x];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @}
							 | 
						||
| 
								 | 
							
								/// @name Layer, Contour, Polymesh, and Detail Mesh Functions
							 | 
						||
| 
								 | 
							
								/// @see rcHeightfieldLayer, rcContourSet, rcPolyMesh, rcPolyMeshDetail
							 | 
						||
| 
								 | 
							
								/// @{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds a layer set from the specified compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx			The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		chf			A fully built compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		borderSize	The size of the non-navigable border around the heightfield. [Limit: >=0] 
							 | 
						||
| 
								 | 
							
								///  							[Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[in]		walkableHeight	Minimum floor to 'ceiling' height that will still allow the floor area 
							 | 
						||
| 
								 | 
							
								///  							to be considered walkable. [Limit: >= 3] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[out]	lset		The resulting layer set. (Must be pre-allocated.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, 
							 | 
						||
| 
								 | 
							
															  const int borderSize, const int walkableHeight,
							 | 
						||
| 
								 | 
							
															  rcHeightfieldLayerSet& lset);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds a contour set from the region outlines in the provided compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx			The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		chf			A fully built compact heightfield.
							 | 
						||
| 
								 | 
							
								///  @param[in]		maxError	The maximum distance a simplfied contour's border edges should deviate 
							 | 
						||
| 
								 | 
							
								///  							the original raw contour. [Limit: >=0] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		maxEdgeLen	The maximum allowed length for contour edges along the border of the mesh. 
							 | 
						||
| 
								 | 
							
								///  							[Limit: >=0] [Units: vx]
							 | 
						||
| 
								 | 
							
								///  @param[out]	cset		The resulting contour set. (Must be pre-allocated.)
							 | 
						||
| 
								 | 
							
								///  @param[in]		buildFlags	The build flags. (See: #rcBuildContoursFlags)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
							 | 
						||
| 
								 | 
							
													 const float maxError, const int maxEdgeLen,
							 | 
						||
| 
								 | 
							
													 rcContourSet& cset, const int buildFlags = RC_CONTOUR_TESS_WALL_EDGES);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds a polygon mesh from the provided contours.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		cset	A fully built contour set.
							 | 
						||
| 
								 | 
							
								///  @param[in]		nvp		The maximum number of vertices allowed for polygons generated during the 
							 | 
						||
| 
								 | 
							
								///  						contour to polygon conversion process. [Limit: >= 3] 
							 | 
						||
| 
								 | 
							
								///  @param[out]	mesh	The resulting polygon mesh. (Must be re-allocated.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Merges multiple polygon meshes into a single mesh.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		meshes	An array of polygon meshes to merge. [Size: @p nmeshes]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nmeshes	The number of polygon meshes in the meshes array.
							 | 
						||
| 
								 | 
							
								///  @param[in]		mesh	The resulting polygon mesh. (Must be pre-allocated.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Builds a detail mesh from the provided polygon mesh.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx				The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		mesh			A fully built polygon mesh.
							 | 
						||
| 
								 | 
							
								///  @param[in]		chf				The compact heightfield used to build the polygon mesh.
							 | 
						||
| 
								 | 
							
								///  @param[in]		sampleDist		Sets the distance to use when samping the heightfield. [Limit: >=0] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[in]		sampleMaxError	The maximum distance the detail mesh surface should deviate from 
							 | 
						||
| 
								 | 
							
								///  								heightfield data. [Limit: >=0] [Units: wu]
							 | 
						||
| 
								 | 
							
								///  @param[out]	dmesh			The resulting detail mesh.  (Must be pre-allocated.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf,
							 | 
						||
| 
								 | 
							
														   const float sampleDist, const float sampleMaxError,
							 | 
						||
| 
								 | 
							
														   rcPolyMeshDetail& dmesh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Copies the poly mesh data from src to dst.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		src		The source mesh to copy from.
							 | 
						||
| 
								 | 
							
								///  @param[out]	dst		The resulting detail mesh. (Must be pre-allocated, must be empty mesh.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// Merges multiple detail meshes into a single detail mesh.
							 | 
						||
| 
								 | 
							
								///  @ingroup recast
							 | 
						||
| 
								 | 
							
								///  @param[in,out]	ctx		The build context to use during the operation.
							 | 
						||
| 
								 | 
							
								///  @param[in]		meshes	An array of detail meshes to merge. [Size: @p nmeshes]
							 | 
						||
| 
								 | 
							
								///  @param[in]		nmeshes	The number of detail meshes in the meshes array.
							 | 
						||
| 
								 | 
							
								///  @param[out]	mesh	The resulting detail mesh. (Must be pre-allocated.)
							 | 
						||
| 
								 | 
							
								///  @returns True if the operation completed successfully.
							 | 
						||
| 
								 | 
							
								bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/// @}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif // RECAST_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								///////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Due to the large amount of detail documentation for this file, 
							 | 
						||
| 
								 | 
							
								// the content normally located at the end of the header file has been separated
							 | 
						||
| 
								 | 
							
								// out to a file in /Docs/Extern.
							 |