forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			251 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			251 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								package hl;
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								typedef SentinelHandle = hl.Abstract<"ui_sentinel">;
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								abstract Sentinel(SentinelHandle) {
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									public var pause(get, set):Bool;
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									public function new(timeout, callback) {
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										this = create_sentinel(timeout, callback);
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									}
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									function get_pause() {
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										return is_paused(this);
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									}
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									function set_pause(p:Bool) {
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										_pause(this, p);
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										return p;
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									}
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									public function tick() {
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										_tick(this);
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									}
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									@:hlNative("ui", "ui_start_sentinel") static function create_sentinel(timeout:Float, callb:Void->Void):SentinelHandle {
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										return null;
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									}
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									@:hlNative("ui", "ui_sentinel_tick") static function _tick(h:SentinelHandle):Void {}
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									@:hlNative("ui", "ui_sentinel_pause") static function _pause(h:SentinelHandle, b:Bool):Void {}
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									@:hlNative("ui", "ui_sentinel_is_paused") static function is_paused(h:SentinelHandle):Bool {
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										return false;
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									}
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								}
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								typedef WinHandle = hl.Abstract<"ui_window">;
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								class Window {
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									var h:WinHandle;
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									public function setText(text:String) {
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										win_set_text(h, @:privateAccess text.bytes);
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									}
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									public function setEnable(b:Bool) {
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										win_set_enable(h, b);
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									}
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									public function destroy() {
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										win_destroy(h);
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									}
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									@:hlNative("ui", "ui_win_destroy")
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									static function win_destroy(win:WinHandle):Void {}
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									@:hlNative("ui", "ui_win_set_text")
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									static function win_set_text(win:WinHandle, text:hl.Bytes):Void {}
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									@:hlNative("ui", "ui_win_set_enable")
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									static function win_set_enable(win:WinHandle, enable:Bool):Void {}
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								}
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								class Button extends Window {
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									public function new(parent:Window, text:String) {
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										h = button_new(parent.h, @:privateAccess text.bytes, function() this.onClick());
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									}
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									public dynamic function onClick() {}
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									@:hlNative("ui", "ui_button_new")
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									static function button_new(parent:WinHandle, text:hl.Bytes, onClick:Void->Void):WinHandle {
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										return null;
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									}
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								}
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								class WinLog extends Window {
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									public function new(title:String, width, height) {
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										h = winlog_new(@:privateAccess title.bytes, width, height);
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									}
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									public function setTextContent(text:String, autoScroll = false) {
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										winlog_set_text(h, @:privateAccess text.bytes, autoScroll);
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									}
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									@:hlNative("ui", "ui_winlog_new")
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									static function winlog_new(text:hl.Bytes, width:Int, height:Int):WinHandle {
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										return null;
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									}
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									@:hlNative("ui", "ui_winlog_set_text")
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									static function winlog_set_text(win:WinHandle, text:hl.Bytes, autoScroll:Bool):Void {}
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								}
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								enum DialogFlags {
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									YesNo;
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									IsError;
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								}
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								enum abstract LoopResult(Int) {
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									var NoMessage = 0;
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									var HandledMessage = 1;
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									var Quit = 2;
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								}
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								typedef FileOptions = {
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									var ?window:Window;
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									var ?filters:Array<{name:String, exts:Array<String>}>;
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									var ?filterIndex:Int;
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									var ?fileName:String;
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									var ?title:String;
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								}
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								/**
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									These are the bindings for the HL `ui.hdll` library, which contains some low level system access.
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								**/
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								class UI {
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									@:hlNative("ui", "ui_init") static function init() {}
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									static function __init__() {
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										init();
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									}
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									@:hlNative("ui", "ui_dialog")
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									static function _dialog(title:hl.Bytes, text:hl.Bytes, flags:Int):Int {
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										return 0;
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									}
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									public static function dialog(title:String, text:String, flags:haxe.EnumFlags<DialogFlags>) {
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										@:privateAccess _dialog(title.bytes, text.bytes, flags.toInt());
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									}
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									@:hlNative("ui", "ui_loop")
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									public static function loop(blocking:Bool):LoopResult {
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										return Quit;
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									}
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									@:hlNative("ui", "ui_stop_loop")
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									public static function stopLoop():Void {}
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									@:hlNative("ui", "ui_close_console")
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									public static function closeConsole():Void {}
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									public static function loadFile(opts:FileOptions) {
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										return chooseFile(false, opts);
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									}
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									public static function saveFile(opts:FileOptions) {
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										return chooseFile(true, opts);
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									}
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									static function chooseFile(save:Bool, opts:FileOptions) @:privateAccess {
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										var out:Dynamic = {};
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										if (opts.fileName != null) {
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											var file = sys.FileSystem.absolutePath(opts.fileName);
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											if (Sys.systemName() == "Windows")
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												file = file.split("/").join("\\");
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											var dir = null;
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											if (sys.FileSystem.isDirectory(file)) {
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												dir = file;
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												file = null;
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											} else {
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												var path = new haxe.io.Path(file);
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												dir = path.dir;
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												file = path.file + (path.ext == null ? "" : "." + path.ext);
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											}
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											if (file != null)
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												out.fileName = file.bytes;
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											if (dir != null)
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												out.directory = dir.bytes;
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										}
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										if (opts.title != null)
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											out.title = opts.title.bytes;
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										if (opts.filters != null) {
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											var filters = new hl.NativeArray<hl.Bytes>(opts.filters.length * 2);
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											var i = 0;
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											for (f in opts.filters) {
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												filters[i++] = f.name.bytes;
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												filters[i++] = [for (e in f.exts) "*." + e].join(";").bytes;
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											}
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											out.filters = filters;
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											out.filterIndex = opts.filterIndex;
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										}
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										if (opts.window != null)
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											out.window = opts.window.h;
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										var str = _chooseFile(save, out);
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										return str == null ? null : String.fromUCS2(str);
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									}
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									@:hlNative("ui", "ui_choose_file")
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									static function _chooseFile(forSave:Bool, obj:Dynamic):hl.Bytes {
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										return null;
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									}
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									#if (hl_ver >= version("1.12.0"))
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									public static function setClipboardText(text:String):Bool {
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										if(text == null)
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											return false;
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										return @:privateAccess _setClipboardText(text.toUtf8());
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									}
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									@:hlNative("?ui", "ui_set_clipboard_text")
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									static function _setClipboardText(text:hl.Bytes):Bool {
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										return false;
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									}
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									public static function getClipboardText():String {
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										var t = _getClipboardText();
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										if( t == null )
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											return null;
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										return @:privateAccess String.fromUTF8(t);
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									}
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									@:hlNative("?ui", "ui_get_clipboard_text")
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									static function _getClipboardText():hl.Bytes {
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										return null;
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									}
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									#else
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									public static function setClipboardText(text:String):Bool {
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										return false;
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									}
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									public static function getClipboardText():String {
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										return null;
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									}
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									#end
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								}
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