forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			28 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			28 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|  | from lnx.logicnode.lnx_nodes import * | ||
|  | 
 | ||
|  | class OneShotActionNode(LnxLogicTreeNode): | ||
|  |     """Introduce one loop of animation in the current tree.""" | ||
|  |     bl_idname = 'LNOneShotActionNode' | ||
|  |     bl_label = 'One Shot Action' | ||
|  |     bl_width_default = 250 | ||
|  |     lnx_version = 1 | ||
|  | 
 | ||
|  |     property0: HaxeStringProperty('property0', name = 'Action ID', default = '') | ||
|  | 
 | ||
|  |     def lnx_init(self, context): | ||
|  |         self.add_input('LnxNodeSocketAction', 'Start') | ||
|  |         self.add_input('LnxNodeSocketAction', 'Stop') | ||
|  |         self.add_input('LnxNodeSocketObject', 'Object') | ||
|  |         self.add_input('LnxNodeSocketAnimTree', 'Main Action') | ||
|  |         self.add_input('LnxNodeSocketAnimAction', 'One Shot') | ||
|  |         self.add_input('LnxBoolSocket', 'Restart', default_value = True) | ||
|  |         self.add_input('LnxFloatSocket', 'Blend In Time', default_value = 1.0) | ||
|  |         self.add_input('LnxFloatSocket', 'Blend Out Time', default_value = 1.0) | ||
|  |         self.add_input('LnxIntSocket', 'Bone Group', default_value = -1) | ||
|  | 
 | ||
|  |         self.add_output('LnxNodeSocketAction', 'Out') | ||
|  |         self.add_output('LnxNodeSocketAction', 'Done') | ||
|  |         self.add_output('LnxNodeSocketAnimTree', 'Result') | ||
|  |          | ||
|  |     def draw_buttons(self, context, layout): | ||
|  |         layout.prop(self, 'property0') |