forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			26 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			26 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|  | from lnx.logicnode.lnx_nodes import * | ||
|  | 
 | ||
|  | 
 | ||
|  | class RandomStringNode(LnxLogicTreeNode): | ||
|  |     """Generate a random string based on a provided characters list.
 | ||
|  | 
 | ||
|  |     @input Length: The length of the string to generate. If the length is | ||
|  |         0 or negative, an empty string is returned. | ||
|  |     @input Characters: A string containing the characters from which the | ||
|  |         random generator can choose. For each letter in the output, the | ||
|  |         generator randomly samples a character in the input string, so | ||
|  |         the more often a character occurs in the input, the higher is | ||
|  |         its chance of appearance in each letter of the result. | ||
|  |         For example, if you provide `aaab` as a character string, | ||
|  |         approximately 75% percent of the characters in all generated | ||
|  |         strings are `a`, the remaining 25% are `b`. | ||
|  |     """
 | ||
|  |     bl_idname = 'LNRandomStringNode' | ||
|  |     bl_label = 'Random String' | ||
|  |     lnx_version = 1 | ||
|  | 
 | ||
|  |     def lnx_init(self, context): | ||
|  |         self.add_input('LnxIntSocket', 'Length') | ||
|  |         self.add_input('LnxStringSocket', 'Characters') | ||
|  |         self.add_output('LnxStringSocket', 'String') |