forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			52 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			52 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BULLET_DYNAMICS_COMMON_H
 | ||
|  | #define BULLET_DYNAMICS_COMMON_H
 | ||
|  | 
 | ||
|  | ///Common headerfile includes for Bullet Dynamics, including Collision Detection
 | ||
|  | #include "btBulletCollisionCommon.h"
 | ||
|  | 
 | ||
|  | #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
 | ||
|  | 
 | ||
|  | #include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
 | ||
|  | #include "BulletDynamics/Dynamics/btRigidBody.h"
 | ||
|  | 
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btGearConstraint.h"
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btFixedConstraint.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | ///Vehicle simulation, with wheel contact simulated by raycasts
 | ||
|  | #include "BulletDynamics/Vehicle/btRaycastVehicle.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #endif //BULLET_DYNAMICS_COMMON_H
 | ||
|  | 
 |