forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			167 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			167 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #include <kinc/graphics4/graphics.h>
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|  | #include <kinc/graphics4/indexbuffer.h>
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|  | #include <kinc/graphics4/pipeline.h>
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|  | #include <kinc/graphics4/shader.h>
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|  | #include <kinc/graphics4/vertexbuffer.h>
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|  | #include <kinc/input/mouse.h>
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|  | #include <kinc/io/filereader.h>
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|  | #include <kinc/log.h>
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|  | #include <kinc/system.h>
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|  | #include <kinc/window.h>
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|  | 
 | ||
|  | #include <assert.h>
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|  | #include <stdlib.h>
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|  | 
 | ||
|  | static kinc_g4_shader_t vertex_shader; | ||
|  | static kinc_g4_shader_t fragment_shader; | ||
|  | static kinc_g4_pipeline_t pipeline; | ||
|  | static kinc_g4_vertex_buffer_t vertices; | ||
|  | static kinc_g4_index_buffer_t indices; | ||
|  | 
 | ||
|  | #define WINDOW_COUNT 2
 | ||
|  | 
 | ||
|  | static struct window { | ||
|  | 	int index; | ||
|  | 	bool open; | ||
|  | 	bool mouse_down; | ||
|  | } windows[WINDOW_COUNT] = {0}; | ||
|  | 
 | ||
|  | #define HEAP_SIZE 1024 * 1024
 | ||
|  | static uint8_t *heap = NULL; | ||
|  | static size_t heap_top = 0; | ||
|  | 
 | ||
|  | static void *allocate(size_t size) { | ||
|  | 	size_t old_top = heap_top; | ||
|  | 	heap_top += size; | ||
|  | 	assert(heap_top <= HEAP_SIZE); | ||
|  | 	return &heap[old_top]; | ||
|  | } | ||
|  | 
 | ||
|  | static void update(void *data) { | ||
|  | 	for (int window = 0; window < WINDOW_COUNT; window++) { | ||
|  | 		if (windows[window].open) { | ||
|  | 			kinc_g4_begin(window); | ||
|  | 			kinc_g4_clear(KINC_G4_CLEAR_COLOR, windows[window].mouse_down ? 0xff0000ff : 0, 0.0f, 0); | ||
|  | 
 | ||
|  | 			kinc_g4_set_pipeline(&pipeline); | ||
|  | 			kinc_g4_set_vertex_buffer(&vertices); | ||
|  | 			kinc_g4_set_index_buffer(&indices); | ||
|  | 			kinc_g4_draw_indexed_vertices(); | ||
|  | 
 | ||
|  | 			kinc_g4_end(window); | ||
|  | 		} | ||
|  | 	} | ||
|  | 	kinc_g4_swap_buffers(); | ||
|  | } | ||
|  | 
 | ||
|  | static void load_shader(const char *filename, kinc_g4_shader_t *shader, kinc_g4_shader_type_t shader_type) { | ||
|  | 	kinc_file_reader_t file; | ||
|  | 	kinc_file_reader_open(&file, filename, KINC_FILE_TYPE_ASSET); | ||
|  | 	size_t data_size = kinc_file_reader_size(&file); | ||
|  | 	uint8_t *data = allocate(data_size); | ||
|  | 	kinc_file_reader_read(&file, data, data_size); | ||
|  | 	kinc_file_reader_close(&file); | ||
|  | 	kinc_g4_shader_init(shader, data, data_size, shader_type); | ||
|  | } | ||
|  | 
 | ||
|  | static void mouse_down(int window, int button, int x, int y) { | ||
|  | 	windows[window].mouse_down = true; | ||
|  | } | ||
|  | 
 | ||
|  | static void mouse_up(int window, int button, int x, int y) { | ||
|  | 	windows[window].mouse_down = false; | ||
|  | } | ||
|  | 
 | ||
|  | static bool window_close(void *data) { | ||
|  | 	struct window *window = data; | ||
|  | 	window->open = false; | ||
|  | 	return true; | ||
|  | } | ||
|  | 
 | ||
|  | static char *copy_callback(void *data) { | ||
|  | 	return "Hello World!"; | ||
|  | } | ||
|  | 
 | ||
|  | static void paste_callback(char *text, void *data) { | ||
|  | 	kinc_log(KINC_LOG_LEVEL_INFO, "Pasted: %s", text); | ||
|  | } | ||
|  | 
 | ||
|  | static void drop_files_callback(wchar_t *text, void *data) { | ||
|  | 	char dest[1024]; | ||
|  | 	wcstombs(dest, text, sizeof(dest)); | ||
|  | 	kinc_log(KINC_LOG_LEVEL_INFO, "Dropped: %s", dest); | ||
|  | } | ||
|  | 
 | ||
|  | int kickstart(int argc, char **argv) { | ||
|  | 	kinc_window_options_t first_window_options; | ||
|  | 	kinc_window_options_set_defaults(&first_window_options); | ||
|  | 	// first_window_options.mode = KINC_WINDOW_MODE_FULLSCREEN;
 | ||
|  | 	int first_window = kinc_init("MultiWindow", 1024, 768, &first_window_options, NULL); | ||
|  | 	// return 0;
 | ||
|  | 	kinc_set_update_callback(update, NULL); | ||
|  | 
 | ||
|  | 	heap = (uint8_t *)malloc(HEAP_SIZE); | ||
|  | 	assert(heap != NULL); | ||
|  | 
 | ||
|  | 	load_shader("shader.vert", &vertex_shader, KINC_G4_SHADER_TYPE_VERTEX); | ||
|  | 	load_shader("shader.frag", &fragment_shader, KINC_G4_SHADER_TYPE_FRAGMENT); | ||
|  | 
 | ||
|  | 	kinc_g4_vertex_structure_t structure; | ||
|  | 	kinc_g4_vertex_structure_init(&structure); | ||
|  | 	kinc_g4_vertex_structure_add(&structure, "pos", KINC_G4_VERTEX_DATA_FLOAT3); | ||
|  | 	kinc_g4_pipeline_init(&pipeline); | ||
|  | 	pipeline.vertex_shader = &vertex_shader; | ||
|  | 	pipeline.fragment_shader = &fragment_shader; | ||
|  | 	pipeline.input_layout[0] = &structure; | ||
|  | 	pipeline.input_layout[1] = NULL; | ||
|  | 	kinc_g4_pipeline_compile(&pipeline); | ||
|  | 
 | ||
|  | 	kinc_g4_vertex_buffer_init(&vertices, 3, &structure, KINC_G4_USAGE_STATIC, 0); | ||
|  | 	{ | ||
|  | 		float *v = kinc_g4_vertex_buffer_lock_all(&vertices); | ||
|  | 		int i = 0; | ||
|  | 
 | ||
|  | 		v[i++] = -1; | ||
|  | 		v[i++] = -1; | ||
|  | 		v[i++] = 0.5; | ||
|  | 
 | ||
|  | 		v[i++] = 1; | ||
|  | 		v[i++] = -1; | ||
|  | 		v[i++] = 0.5; | ||
|  | 
 | ||
|  | 		v[i++] = -1; | ||
|  | 		v[i++] = 1; | ||
|  | 		v[i++] = 0.5; | ||
|  | 
 | ||
|  | 		kinc_g4_vertex_buffer_unlock_all(&vertices); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	kinc_g4_index_buffer_init(&indices, 3, KINC_G4_INDEX_BUFFER_FORMAT_32BIT, KINC_G4_USAGE_STATIC); | ||
|  | 	{ | ||
|  | 		uint32_t *i = (uint32_t *)kinc_g4_index_buffer_lock_all(&indices); | ||
|  | 		i[0] = 0; | ||
|  | 		i[1] = 1; | ||
|  | 		i[2] = 2; | ||
|  | 		kinc_g4_index_buffer_unlock_all(&indices); | ||
|  | 	} | ||
|  | 	kinc_window_options_t options; | ||
|  | 	kinc_framebuffer_options_t frame_options; | ||
|  | 	kinc_window_options_set_defaults(&options); | ||
|  | 	kinc_framebuffer_options_set_defaults(&frame_options); | ||
|  | 	int window_two = kinc_window_create(&options, &frame_options); | ||
|  | 	windows[0].index = 0; | ||
|  | 	windows[0].open = true; | ||
|  | 	windows[1].index = 1; | ||
|  | 	windows[1].open = true; | ||
|  | 	kinc_window_set_close_callback(first_window, window_close, &windows[0]); | ||
|  | 	kinc_window_set_close_callback(window_two, window_close, &windows[1]); | ||
|  | 
 | ||
|  | 	kinc_mouse_set_press_callback(mouse_down); | ||
|  | 	kinc_mouse_set_release_callback(mouse_up); | ||
|  | 	kinc_set_copy_callback(copy_callback, NULL); | ||
|  | 	kinc_set_paste_callback(paste_callback, NULL); | ||
|  | 	kinc_set_drop_files_callback(drop_files_callback, NULL); | ||
|  | 	kinc_start(); | ||
|  | 
 | ||
|  | 	return 0; | ||
|  | } |