forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			646 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			646 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								#ifndef BT_BOX_COLLISION_H_INCLUDED
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								#define BT_BOX_COLLISION_H_INCLUDED
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								/*! \file gim_box_collision.h
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								\author Francisco Leon Najera
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								*/
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								/*
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								This source file is part of GIMPACT Library.
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								For the latest info, see http://gimpact.sourceforge.net/
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								Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
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								email: projectileman@yahoo.com
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose,
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								including commercial applications, and to alter it and redistribute it freely,
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								#include "LinearMath/btTransform.h"
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								///Swap numbers
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								#define BT_SWAP_NUMBERS(a,b){ \
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								    a = a+b; \
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								    b = a-b; \
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								    a = a-b; \
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								}\
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								#define BT_MAX(a,b) (a<b?b:a)
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								#define BT_MIN(a,b) (a>b?b:a)
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								#define BT_GREATER(x, y)	btFabs(x) > (y)
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								#define BT_MAX3(a,b,c) BT_MAX(a,BT_MAX(b,c))
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								#define BT_MIN3(a,b,c) BT_MIN(a,BT_MIN(b,c))
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								enum eBT_PLANE_INTERSECTION_TYPE
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								{
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									BT_CONST_BACK_PLANE = 0,
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									BT_CONST_COLLIDE_PLANE,
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									BT_CONST_FRONT_PLANE
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								};
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								//SIMD_FORCE_INLINE bool test_cross_edge_box(
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								//	const btVector3 & edge,
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								//	const btVector3 & absolute_edge,
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								//	const btVector3 & pointa,
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								//	const btVector3 & pointb, const btVector3 & extend,
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								//	int dir_index0,
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								//	int dir_index1
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								//	int component_index0,
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								//	int component_index1)
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								//{
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								//	// dir coords are -z and y
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								//
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								//	const btScalar dir0 = -edge[dir_index0];
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								//	const btScalar dir1 = edge[dir_index1];
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								//	btScalar pmin = pointa[component_index0]*dir0 + pointa[component_index1]*dir1;
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								//	btScalar pmax = pointb[component_index0]*dir0 + pointb[component_index1]*dir1;
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								//	//find minmax
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								//	if(pmin>pmax)
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								//	{
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								//		BT_SWAP_NUMBERS(pmin,pmax);
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								//	}
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								//	//find extends
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								//	const btScalar rad = extend[component_index0] * absolute_edge[dir_index0] +
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								//					extend[component_index1] * absolute_edge[dir_index1];
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								//
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								//	if(pmin>rad || -rad>pmax) return false;
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								//	return true;
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								//}
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								//
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								//SIMD_FORCE_INLINE bool test_cross_edge_box_X_axis(
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								//	const btVector3 & edge,
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								//	const btVector3 & absolute_edge,
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								//	const btVector3 & pointa,
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								//	const btVector3 & pointb, btVector3 & extend)
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								//{
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								//
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								//	return test_cross_edge_box(edge,absolute_edge,pointa,pointb,extend,2,1,1,2);
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								//}
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								//
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								//
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								//SIMD_FORCE_INLINE bool test_cross_edge_box_Y_axis(
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								//	const btVector3 & edge,
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								//	const btVector3 & absolute_edge,
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								//	const btVector3 & pointa,
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								//	const btVector3 & pointb, btVector3 & extend)
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								//{
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								//
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								//	return test_cross_edge_box(edge,absolute_edge,pointa,pointb,extend,0,2,2,0);
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								//}
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								//
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								//SIMD_FORCE_INLINE bool test_cross_edge_box_Z_axis(
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								//	const btVector3 & edge,
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								//	const btVector3 & absolute_edge,
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								//	const btVector3 & pointa,
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								//	const btVector3 & pointb, btVector3 & extend)
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								//{
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								//
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								//	return test_cross_edge_box(edge,absolute_edge,pointa,pointb,extend,1,0,0,1);
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								//}
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								#define TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,i_dir_0,i_dir_1,i_comp_0,i_comp_1)\
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								{\
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									const btScalar dir0 = -edge[i_dir_0];\
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									const btScalar dir1 = edge[i_dir_1];\
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									btScalar pmin = pointa[i_comp_0]*dir0 + pointa[i_comp_1]*dir1;\
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									btScalar pmax = pointb[i_comp_0]*dir0 + pointb[i_comp_1]*dir1;\
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									if(pmin>pmax)\
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									{\
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										BT_SWAP_NUMBERS(pmin,pmax); \
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									}\
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									const btScalar abs_dir0 = absolute_edge[i_dir_0];\
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									const btScalar abs_dir1 = absolute_edge[i_dir_1];\
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									const btScalar rad = _extend[i_comp_0] * abs_dir0 + _extend[i_comp_1] * abs_dir1;\
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									if(pmin>rad || -rad>pmax) return false;\
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								}\
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								#define TEST_CROSS_EDGE_BOX_X_AXIS_MCR(edge,absolute_edge,pointa,pointb,_extend)\
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								{\
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									TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,2,1,1,2);\
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								}\
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								#define TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(edge,absolute_edge,pointa,pointb,_extend)\
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								{\
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									TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,0,2,2,0);\
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								}\
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								#define TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(edge,absolute_edge,pointa,pointb,_extend)\
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								{\
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									TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,1,0,0,1);\
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								}\
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								//! Returns the dot product between a vec3f and the col of a matrix
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								SIMD_FORCE_INLINE btScalar bt_mat3_dot_col(
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								const btMatrix3x3 & mat, const btVector3 & vec3, int colindex)
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								{
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									return vec3[0]*mat[0][colindex] + vec3[1]*mat[1][colindex] + vec3[2]*mat[2][colindex];
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								}
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								//!  Class for transforming a model1 to the space of model0
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								ATTRIBUTE_ALIGNED16	(class) BT_BOX_BOX_TRANSFORM_CACHE
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								{
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								public:
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								    btVector3  m_T1to0;//!< Transforms translation of model1 to model 0
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									btMatrix3x3 m_R1to0;//!< Transforms Rotation of model1 to model 0, equal  to R0' * R1
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									btMatrix3x3 m_AR;//!< Absolute value of m_R1to0
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									SIMD_FORCE_INLINE void calc_absolute_matrix()
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									{
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								//		static const btVector3 vepsi(1e-6f,1e-6f,1e-6f);
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								//		m_AR[0] = vepsi + m_R1to0[0].absolute();
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								//		m_AR[1] = vepsi + m_R1to0[1].absolute();
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								//		m_AR[2] = vepsi + m_R1to0[2].absolute();
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										int i,j;
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								        for(i=0;i<3;i++)
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								        {
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								            for(j=0;j<3;j++ )
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								            {
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								            	m_AR[i][j] = 1e-6f + btFabs(m_R1to0[i][j]);
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								            }
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								        }
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									}
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									BT_BOX_BOX_TRANSFORM_CACHE()
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									{
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									}
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									//! Calc the transformation relative  1 to 0. Inverts matrics by transposing
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									SIMD_FORCE_INLINE void calc_from_homogenic(const btTransform & trans0,const btTransform & trans1)
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									{
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										btTransform temp_trans = trans0.inverse();
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										temp_trans = temp_trans * trans1;
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										m_T1to0 = temp_trans.getOrigin();
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										m_R1to0 = temp_trans.getBasis();
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										calc_absolute_matrix();
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									}
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									//! Calcs the full invertion of the matrices. Useful for scaling matrices
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									SIMD_FORCE_INLINE void calc_from_full_invert(const btTransform & trans0,const btTransform & trans1)
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									{
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										m_R1to0 = trans0.getBasis().inverse();
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										m_T1to0 = m_R1to0 * (-trans0.getOrigin());
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										m_T1to0 += m_R1to0*trans1.getOrigin();
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										m_R1to0 *= trans1.getBasis();
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										calc_absolute_matrix();
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									}
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									SIMD_FORCE_INLINE btVector3 transform(const btVector3 & point) const
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									{
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								        return point.dot3( m_R1to0[0], m_R1to0[1], m_R1to0[2] ) + m_T1to0;
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									}
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								};
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								#define BOX_PLANE_EPSILON 0.000001f
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								//! Axis aligned box
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								ATTRIBUTE_ALIGNED16	(class) btAABB
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								{
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								public:
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									btVector3 m_min;
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									btVector3 m_max;
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									btAABB()
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									{}
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									btAABB(const btVector3 & V1,
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											 const btVector3 & V2,
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											 const btVector3 & V3)
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									{
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										m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
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										m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
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										m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
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| 
								 | 
							
										m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btAABB(const btVector3 & V1,
							 | 
						||
| 
								 | 
							
											 const btVector3 & V2,
							 | 
						||
| 
								 | 
							
											 const btVector3 & V3,
							 | 
						||
| 
								 | 
							
											 btScalar margin)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_min[0] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[1] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[2] -= margin;
							 | 
						||
| 
								 | 
							
										m_max[0] += margin;
							 | 
						||
| 
								 | 
							
										m_max[1] += margin;
							 | 
						||
| 
								 | 
							
										m_max[2] += margin;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btAABB(const btAABB &other):
							 | 
						||
| 
								 | 
							
										m_min(other.m_min),m_max(other.m_max)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									btAABB(const btAABB &other,btScalar margin ):
							 | 
						||
| 
								 | 
							
										m_min(other.m_min),m_max(other.m_max)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[1] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[2] -= margin;
							 | 
						||
| 
								 | 
							
										m_max[0] += margin;
							 | 
						||
| 
								 | 
							
										m_max[1] += margin;
							 | 
						||
| 
								 | 
							
										m_max[2] += margin;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void invalidate()
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = SIMD_INFINITY;
							 | 
						||
| 
								 | 
							
										m_min[1] = SIMD_INFINITY;
							 | 
						||
| 
								 | 
							
										m_min[2] = SIMD_INFINITY;
							 | 
						||
| 
								 | 
							
										m_max[0] = -SIMD_INFINITY;
							 | 
						||
| 
								 | 
							
										m_max[1] = -SIMD_INFINITY;
							 | 
						||
| 
								 | 
							
										m_max[2] = -SIMD_INFINITY;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void increment_margin(btScalar margin)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[1] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[2] -= margin;
							 | 
						||
| 
								 | 
							
										m_max[0] += margin;
							 | 
						||
| 
								 | 
							
										m_max[1] += margin;
							 | 
						||
| 
								 | 
							
										m_max[2] += margin;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void copy_with_margin(const btAABB &other, btScalar margin)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = other.m_min[0] - margin;
							 | 
						||
| 
								 | 
							
										m_min[1] = other.m_min[1] - margin;
							 | 
						||
| 
								 | 
							
										m_min[2] = other.m_min[2] - margin;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_max[0] = other.m_max[0] + margin;
							 | 
						||
| 
								 | 
							
										m_max[1] = other.m_max[1] + margin;
							 | 
						||
| 
								 | 
							
										m_max[2] = other.m_max[2] + margin;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									template<typename CLASS_POINT>
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void calc_from_triangle(
							 | 
						||
| 
								 | 
							
															const CLASS_POINT & V1,
							 | 
						||
| 
								 | 
							
															const CLASS_POINT & V2,
							 | 
						||
| 
								 | 
							
															const CLASS_POINT & V3)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									template<typename CLASS_POINT>
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void calc_from_triangle_margin(
							 | 
						||
| 
								 | 
							
															const CLASS_POINT & V1,
							 | 
						||
| 
								 | 
							
															const CLASS_POINT & V2,
							 | 
						||
| 
								 | 
							
															const CLASS_POINT & V3, btScalar margin)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
							 | 
						||
| 
								 | 
							
										m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
							 | 
						||
| 
								 | 
							
										m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_min[0] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[1] -= margin;
							 | 
						||
| 
								 | 
							
										m_min[2] -= margin;
							 | 
						||
| 
								 | 
							
										m_max[0] += margin;
							 | 
						||
| 
								 | 
							
										m_max[1] += margin;
							 | 
						||
| 
								 | 
							
										m_max[2] += margin;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Apply a transform to an AABB
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void appy_transform(const btTransform & trans)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btVector3 center = (m_max+m_min)*0.5f;
							 | 
						||
| 
								 | 
							
										btVector3 extends = m_max - center;
							 | 
						||
| 
								 | 
							
										// Compute new center
							 | 
						||
| 
								 | 
							
										center = trans(center);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        btVector3 textends = extends.dot3(trans.getBasis().getRow(0).absolute(), 
							 | 
						||
| 
								 | 
							
								                                          trans.getBasis().getRow(1).absolute(), 
							 | 
						||
| 
								 | 
							
								                                          trans.getBasis().getRow(2).absolute());
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_min = center - textends;
							 | 
						||
| 
								 | 
							
										m_max = center + textends;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Apply a transform to an AABB
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void appy_transform_trans_cache(const BT_BOX_BOX_TRANSFORM_CACHE & trans)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btVector3 center = (m_max+m_min)*0.5f;
							 | 
						||
| 
								 | 
							
										btVector3 extends = m_max - center;
							 | 
						||
| 
								 | 
							
										// Compute new center
							 | 
						||
| 
								 | 
							
										center = trans.transform(center);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        btVector3 textends = extends.dot3(trans.m_R1to0.getRow(0).absolute(), 
							 | 
						||
| 
								 | 
							
								                                          trans.m_R1to0.getRow(1).absolute(), 
							 | 
						||
| 
								 | 
							
								                                          trans.m_R1to0.getRow(2).absolute());
							 | 
						||
| 
								 | 
							
								        
							 | 
						||
| 
								 | 
							
										m_min = center - textends;
							 | 
						||
| 
								 | 
							
										m_max = center + textends;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Merges a Box
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void merge(const btAABB & box)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = BT_MIN(m_min[0],box.m_min[0]);
							 | 
						||
| 
								 | 
							
										m_min[1] = BT_MIN(m_min[1],box.m_min[1]);
							 | 
						||
| 
								 | 
							
										m_min[2] = BT_MIN(m_min[2],box.m_min[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_max[0] = BT_MAX(m_max[0],box.m_max[0]);
							 | 
						||
| 
								 | 
							
										m_max[1] = BT_MAX(m_max[1],box.m_max[1]);
							 | 
						||
| 
								 | 
							
										m_max[2] = BT_MAX(m_max[2],box.m_max[2]);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Merges a point
							 | 
						||
| 
								 | 
							
									template<typename CLASS_POINT>
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void merge_point(const CLASS_POINT & point)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										m_min[0] = BT_MIN(m_min[0],point[0]);
							 | 
						||
| 
								 | 
							
										m_min[1] = BT_MIN(m_min[1],point[1]);
							 | 
						||
| 
								 | 
							
										m_min[2] = BT_MIN(m_min[2],point[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										m_max[0] = BT_MAX(m_max[0],point[0]);
							 | 
						||
| 
								 | 
							
										m_max[1] = BT_MAX(m_max[1],point[1]);
							 | 
						||
| 
								 | 
							
										m_max[2] = BT_MAX(m_max[2],point[2]);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Gets the extend and center
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void get_center_extend(btVector3 & center,btVector3 & extend)  const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										center = (m_max+m_min)*0.5f;
							 | 
						||
| 
								 | 
							
										extend = m_max - center;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Finds the intersecting box between this box and the other.
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void find_intersection(const btAABB & other, btAABB & intersection)  const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										intersection.m_min[0] = BT_MAX(other.m_min[0],m_min[0]);
							 | 
						||
| 
								 | 
							
										intersection.m_min[1] = BT_MAX(other.m_min[1],m_min[1]);
							 | 
						||
| 
								 | 
							
										intersection.m_min[2] = BT_MAX(other.m_min[2],m_min[2]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										intersection.m_max[0] = BT_MIN(other.m_max[0],m_max[0]);
							 | 
						||
| 
								 | 
							
										intersection.m_max[1] = BT_MIN(other.m_max[1],m_max[1]);
							 | 
						||
| 
								 | 
							
										intersection.m_max[2] = BT_MIN(other.m_max[2],m_max[2]);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool has_collision(const btAABB & other) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if(m_min[0] > other.m_max[0] ||
							 | 
						||
| 
								 | 
							
										   m_max[0] < other.m_min[0] ||
							 | 
						||
| 
								 | 
							
										   m_min[1] > other.m_max[1] ||
							 | 
						||
| 
								 | 
							
										   m_max[1] < other.m_min[1] ||
							 | 
						||
| 
								 | 
							
										   m_min[2] > other.m_max[2] ||
							 | 
						||
| 
								 | 
							
										   m_max[2] < other.m_min[2])
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											return false;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										return true;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/*! \brief Finds the Ray intersection parameter.
							 | 
						||
| 
								 | 
							
									\param aabb Aligned box
							 | 
						||
| 
								 | 
							
									\param vorigin A vec3f with the origin of the ray
							 | 
						||
| 
								 | 
							
									\param vdir A vec3f with the direction of the ray
							 | 
						||
| 
								 | 
							
									*/
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool collide_ray(const btVector3 & vorigin,const btVector3 & vdir)  const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btVector3 extents,center;
							 | 
						||
| 
								 | 
							
										this->get_center_extend(center,extents);;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btScalar Dx = vorigin[0] - center[0];
							 | 
						||
| 
								 | 
							
										if(BT_GREATER(Dx, extents[0]) && Dx*vdir[0]>=0.0f)	return false;
							 | 
						||
| 
								 | 
							
										btScalar Dy = vorigin[1] - center[1];
							 | 
						||
| 
								 | 
							
										if(BT_GREATER(Dy, extents[1]) && Dy*vdir[1]>=0.0f)	return false;
							 | 
						||
| 
								 | 
							
										btScalar Dz = vorigin[2] - center[2];
							 | 
						||
| 
								 | 
							
										if(BT_GREATER(Dz, extents[2]) && Dz*vdir[2]>=0.0f)	return false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btScalar f = vdir[1] * Dz - vdir[2] * Dy;
							 | 
						||
| 
								 | 
							
										if(btFabs(f) > extents[1]*btFabs(vdir[2]) + extents[2]*btFabs(vdir[1])) return false;
							 | 
						||
| 
								 | 
							
										f = vdir[2] * Dx - vdir[0] * Dz;
							 | 
						||
| 
								 | 
							
										if(btFabs(f) > extents[0]*btFabs(vdir[2]) + extents[2]*btFabs(vdir[0]))return false;
							 | 
						||
| 
								 | 
							
										f = vdir[0] * Dy - vdir[1] * Dx;
							 | 
						||
| 
								 | 
							
										if(btFabs(f) > extents[0]*btFabs(vdir[1]) + extents[1]*btFabs(vdir[0]))return false;
							 | 
						||
| 
								 | 
							
										return true;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE void projection_interval(const btVector3 & direction, btScalar &vmin, btScalar &vmax) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btVector3 center = (m_max+m_min)*0.5f;
							 | 
						||
| 
								 | 
							
										btVector3 extend = m_max-center;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btScalar _fOrigin =  direction.dot(center);
							 | 
						||
| 
								 | 
							
										btScalar _fMaximumExtent = extend.dot(direction.absolute());
							 | 
						||
| 
								 | 
							
										vmin = _fOrigin - _fMaximumExtent;
							 | 
						||
| 
								 | 
							
										vmax = _fOrigin + _fMaximumExtent;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE eBT_PLANE_INTERSECTION_TYPE plane_classify(const btVector4 &plane) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btScalar _fmin,_fmax;
							 | 
						||
| 
								 | 
							
										this->projection_interval(plane,_fmin,_fmax);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if(plane[3] > _fmax + BOX_PLANE_EPSILON)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											return BT_CONST_BACK_PLANE; // 0
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if(plane[3]+BOX_PLANE_EPSILON >=_fmin)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											return BT_CONST_COLLIDE_PLANE; //1
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										return BT_CONST_FRONT_PLANE;//2
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool overlapping_trans_conservative(const btAABB & box, btTransform & trans1_to_0) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btAABB tbox = box;
							 | 
						||
| 
								 | 
							
										tbox.appy_transform(trans1_to_0);
							 | 
						||
| 
								 | 
							
										return has_collision(tbox);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool overlapping_trans_conservative2(const btAABB & box,
							 | 
						||
| 
								 | 
							
										const BT_BOX_BOX_TRANSFORM_CACHE & trans1_to_0) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										btAABB tbox = box;
							 | 
						||
| 
								 | 
							
										tbox.appy_transform_trans_cache(trans1_to_0);
							 | 
						||
| 
								 | 
							
										return has_collision(tbox);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! transcache is the transformation cache from box to this AABB
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool overlapping_trans_cache(
							 | 
						||
| 
								 | 
							
										const btAABB & box,const BT_BOX_BOX_TRANSFORM_CACHE & transcache, bool fulltest) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//Taken from OPCODE
							 | 
						||
| 
								 | 
							
										btVector3 ea,eb;//extends
							 | 
						||
| 
								 | 
							
										btVector3 ca,cb;//extends
							 | 
						||
| 
								 | 
							
										get_center_extend(ca,ea);
							 | 
						||
| 
								 | 
							
										box.get_center_extend(cb,eb);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btVector3 T;
							 | 
						||
| 
								 | 
							
										btScalar t,t2;
							 | 
						||
| 
								 | 
							
										int i;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Class I : A's basis vectors
							 | 
						||
| 
								 | 
							
										for(i=0;i<3;i++)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											T[i] =  transcache.m_R1to0[i].dot(cb) + transcache.m_T1to0[i] - ca[i];
							 | 
						||
| 
								 | 
							
											t = transcache.m_AR[i].dot(eb) + ea[i];
							 | 
						||
| 
								 | 
							
											if(BT_GREATER(T[i], t))	return false;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										// Class II : B's basis vectors
							 | 
						||
| 
								 | 
							
										for(i=0;i<3;i++)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											t = bt_mat3_dot_col(transcache.m_R1to0,T,i);
							 | 
						||
| 
								 | 
							
											t2 = bt_mat3_dot_col(transcache.m_AR,ea,i) + eb[i];
							 | 
						||
| 
								 | 
							
											if(BT_GREATER(t,t2))	return false;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										// Class III : 9 cross products
							 | 
						||
| 
								 | 
							
										if(fulltest)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											int j,m,n,o,p,q,r;
							 | 
						||
| 
								 | 
							
											for(i=0;i<3;i++)
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												m = (i+1)%3;
							 | 
						||
| 
								 | 
							
												n = (i+2)%3;
							 | 
						||
| 
								 | 
							
												o = i==0?1:0;
							 | 
						||
| 
								 | 
							
												p = i==2?1:2;
							 | 
						||
| 
								 | 
							
												for(j=0;j<3;j++)
							 | 
						||
| 
								 | 
							
												{
							 | 
						||
| 
								 | 
							
													q = j==2?1:2;
							 | 
						||
| 
								 | 
							
													r = j==0?1:0;
							 | 
						||
| 
								 | 
							
													t = T[n]*transcache.m_R1to0[m][j] - T[m]*transcache.m_R1to0[n][j];
							 | 
						||
| 
								 | 
							
													t2 = ea[o]*transcache.m_AR[p][j] + ea[p]*transcache.m_AR[o][j] +
							 | 
						||
| 
								 | 
							
														eb[r]*transcache.m_AR[i][q] + eb[q]*transcache.m_AR[i][r];
							 | 
						||
| 
								 | 
							
													if(BT_GREATER(t,t2))	return false;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										return true;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! Simple test for planes.
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool collide_plane(
							 | 
						||
| 
								 | 
							
										const btVector4 & plane) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										eBT_PLANE_INTERSECTION_TYPE classify = plane_classify(plane);
							 | 
						||
| 
								 | 
							
										return (classify == BT_CONST_COLLIDE_PLANE);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									//! test for a triangle, with edges
							 | 
						||
| 
								 | 
							
									SIMD_FORCE_INLINE bool collide_triangle_exact(
							 | 
						||
| 
								 | 
							
										const btVector3 & p1,
							 | 
						||
| 
								 | 
							
										const btVector3 & p2,
							 | 
						||
| 
								 | 
							
										const btVector3 & p3,
							 | 
						||
| 
								 | 
							
										const btVector4 & triangle_plane) const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if(!collide_plane(triangle_plane)) return false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										btVector3 center,extends;
							 | 
						||
| 
								 | 
							
										this->get_center_extend(center,extends);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const btVector3 v1(p1 - center);
							 | 
						||
| 
								 | 
							
										const btVector3 v2(p2 - center);
							 | 
						||
| 
								 | 
							
										const btVector3 v3(p3 - center);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//First axis
							 | 
						||
| 
								 | 
							
										btVector3 diff(v2 - v1);
							 | 
						||
| 
								 | 
							
										btVector3 abs_diff = diff.absolute();
							 | 
						||
| 
								 | 
							
										//Test With X axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_X_AXIS_MCR(diff,abs_diff,v1,v3,extends);
							 | 
						||
| 
								 | 
							
										//Test With Y axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(diff,abs_diff,v1,v3,extends);
							 | 
						||
| 
								 | 
							
										//Test With Z axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(diff,abs_diff,v1,v3,extends);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										diff = v3 - v2;
							 | 
						||
| 
								 | 
							
										abs_diff = diff.absolute();
							 | 
						||
| 
								 | 
							
										//Test With X axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_X_AXIS_MCR(diff,abs_diff,v2,v1,extends);
							 | 
						||
| 
								 | 
							
										//Test With Y axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(diff,abs_diff,v2,v1,extends);
							 | 
						||
| 
								 | 
							
										//Test With Z axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(diff,abs_diff,v2,v1,extends);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										diff = v1 - v3;
							 | 
						||
| 
								 | 
							
										abs_diff = diff.absolute();
							 | 
						||
| 
								 | 
							
										//Test With X axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_X_AXIS_MCR(diff,abs_diff,v3,v2,extends);
							 | 
						||
| 
								 | 
							
										//Test With Y axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(diff,abs_diff,v3,v2,extends);
							 | 
						||
| 
								 | 
							
										//Test With Z axis
							 | 
						||
| 
								 | 
							
										TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(diff,abs_diff,v3,v2,extends);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return true;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//! Compairison of transformation objects
							 | 
						||
| 
								 | 
							
								SIMD_FORCE_INLINE bool btCompareTransformsEqual(const btTransform & t1,const btTransform & t2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if(!(t1.getOrigin() == t2.getOrigin()) ) return false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if(!(t1.getBasis().getRow(0) == t2.getBasis().getRow(0)) ) return false;
							 | 
						||
| 
								 | 
							
									if(!(t1.getBasis().getRow(1) == t2.getBasis().getRow(1)) ) return false;
							 | 
						||
| 
								 | 
							
									if(!(t1.getBasis().getRow(2) == t2.getBasis().getRow(2)) ) return false;
							 | 
						||
| 
								 | 
							
									return true;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif // GIM_BOX_COLLISION_H_INCLUDED
							 |