forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			21 lines
		
	
	
		
			680 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			21 lines
		
	
	
		
			680 B
		
	
	
	
		
			C
		
	
	
	
	
	
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								#include "vertexbuffer.h"
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								static void init_vertex_element(kinc_g4_vertex_element_t *element, const char *name, kinc_g4_vertex_data_t data) {
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									element->name = name;
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									element->data = data;
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								}
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								void kinc_g4_vertex_structure_init(kinc_g4_vertex_structure_t *structure) {
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									structure->size = 0;
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									structure->instanced = false;
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								}
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								void kinc_g4_vertex_structure_add(kinc_g4_vertex_structure_t *structure, const char *name, kinc_g4_vertex_data_t data) {
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									init_vertex_element(&structure->elements[structure->size++], name, data);
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								}
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								void kinc_g4_set_vertex_buffer(kinc_g4_vertex_buffer_t *buffer) {
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									kinc_g4_vertex_buffer_t *buffers[1] = {buffer};
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									kinc_g4_set_vertex_buffers(buffers, 1);
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								}
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