forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			160 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			160 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | 'use strict'; | ||
|  | 
 | ||
|  | const { Duplex } = require('stream'); | ||
|  | 
 | ||
|  | /** | ||
|  |  * Emits the `'close'` event on a stream. | ||
|  |  * | ||
|  |  * @param {Duplex} stream The stream. | ||
|  |  * @private | ||
|  |  */ | ||
|  | function emitClose(stream) { | ||
|  |   stream.emit('close'); | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * The listener of the `'end'` event. | ||
|  |  * | ||
|  |  * @private | ||
|  |  */ | ||
|  | function duplexOnEnd() { | ||
|  |   if (!this.destroyed && this._writableState.finished) { | ||
|  |     this.destroy(); | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * The listener of the `'error'` event. | ||
|  |  * | ||
|  |  * @param {Error} err The error | ||
|  |  * @private | ||
|  |  */ | ||
|  | function duplexOnError(err) { | ||
|  |   this.removeListener('error', duplexOnError); | ||
|  |   this.destroy(); | ||
|  |   if (this.listenerCount('error') === 0) { | ||
|  |     // Do not suppress the throwing behavior.
 | ||
|  |     this.emit('error', err); | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Wraps a `WebSocket` in a duplex stream. | ||
|  |  * | ||
|  |  * @param {WebSocket} ws The `WebSocket` to wrap | ||
|  |  * @param {Object} [options] The options for the `Duplex` constructor | ||
|  |  * @return {Duplex} The duplex stream | ||
|  |  * @public | ||
|  |  */ | ||
|  | function createWebSocketStream(ws, options) { | ||
|  |   let terminateOnDestroy = true; | ||
|  | 
 | ||
|  |   const duplex = new Duplex({ | ||
|  |     ...options, | ||
|  |     autoDestroy: false, | ||
|  |     emitClose: false, | ||
|  |     objectMode: false, | ||
|  |     writableObjectMode: false | ||
|  |   }); | ||
|  | 
 | ||
|  |   ws.on('message', function message(msg, isBinary) { | ||
|  |     const data = | ||
|  |       !isBinary && duplex._readableState.objectMode ? msg.toString() : msg; | ||
|  | 
 | ||
|  |     if (!duplex.push(data)) ws.pause(); | ||
|  |   }); | ||
|  | 
 | ||
|  |   ws.once('error', function error(err) { | ||
|  |     if (duplex.destroyed) return; | ||
|  | 
 | ||
|  |     // Prevent `ws.terminate()` from being called by `duplex._destroy()`.
 | ||
|  |     //
 | ||
|  |     // - If the `'error'` event is emitted before the `'open'` event, then
 | ||
|  |     //   `ws.terminate()` is a noop as no socket is assigned.
 | ||
|  |     // - Otherwise, the error is re-emitted by the listener of the `'error'`
 | ||
|  |     //   event of the `Receiver` object. The listener already closes the
 | ||
|  |     //   connection by calling `ws.close()`. This allows a close frame to be
 | ||
|  |     //   sent to the other peer. If `ws.terminate()` is called right after this,
 | ||
|  |     //   then the close frame might not be sent.
 | ||
|  |     terminateOnDestroy = false; | ||
|  |     duplex.destroy(err); | ||
|  |   }); | ||
|  | 
 | ||
|  |   ws.once('close', function close() { | ||
|  |     if (duplex.destroyed) return; | ||
|  | 
 | ||
|  |     duplex.push(null); | ||
|  |   }); | ||
|  | 
 | ||
|  |   duplex._destroy = function (err, callback) { | ||
|  |     if (ws.readyState === ws.CLOSED) { | ||
|  |       callback(err); | ||
|  |       process.nextTick(emitClose, duplex); | ||
|  |       return; | ||
|  |     } | ||
|  | 
 | ||
|  |     let called = false; | ||
|  | 
 | ||
|  |     ws.once('error', function error(err) { | ||
|  |       called = true; | ||
|  |       callback(err); | ||
|  |     }); | ||
|  | 
 | ||
|  |     ws.once('close', function close() { | ||
|  |       if (!called) callback(err); | ||
|  |       process.nextTick(emitClose, duplex); | ||
|  |     }); | ||
|  | 
 | ||
|  |     if (terminateOnDestroy) ws.terminate(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   duplex._final = function (callback) { | ||
|  |     if (ws.readyState === ws.CONNECTING) { | ||
|  |       ws.once('open', function open() { | ||
|  |         duplex._final(callback); | ||
|  |       }); | ||
|  |       return; | ||
|  |     } | ||
|  | 
 | ||
|  |     // If the value of the `_socket` property is `null` it means that `ws` is a
 | ||
|  |     // client websocket and the handshake failed. In fact, when this happens, a
 | ||
|  |     // socket is never assigned to the websocket. Wait for the `'error'` event
 | ||
|  |     // that will be emitted by the websocket.
 | ||
|  |     if (ws._socket === null) return; | ||
|  | 
 | ||
|  |     if (ws._socket._writableState.finished) { | ||
|  |       callback(); | ||
|  |       if (duplex._readableState.endEmitted) duplex.destroy(); | ||
|  |     } else { | ||
|  |       ws._socket.once('finish', function finish() { | ||
|  |         // `duplex` is not destroyed here because the `'end'` event will be
 | ||
|  |         // emitted on `duplex` after this `'finish'` event. The EOF signaling
 | ||
|  |         // `null` chunk is, in fact, pushed when the websocket emits `'close'`.
 | ||
|  |         callback(); | ||
|  |       }); | ||
|  |       ws.close(); | ||
|  |     } | ||
|  |   }; | ||
|  | 
 | ||
|  |   duplex._read = function () { | ||
|  |     if (ws.isPaused) ws.resume(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   duplex._write = function (chunk, encoding, callback) { | ||
|  |     if (ws.readyState === ws.CONNECTING) { | ||
|  |       ws.once('open', function open() { | ||
|  |         duplex._write(chunk, encoding, callback); | ||
|  |       }); | ||
|  |       return; | ||
|  |     } | ||
|  | 
 | ||
|  |     ws.send(chunk, callback); | ||
|  |   }; | ||
|  | 
 | ||
|  |   duplex.on('end', duplexOnEnd); | ||
|  |   duplex.on('error', duplexOnError); | ||
|  |   return duplex; | ||
|  | } | ||
|  | 
 | ||
|  | module.exports = createWebSocketStream; |