forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			268 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			268 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | /* | ||
|  |  * Copyright (C)2005-2019 Haxe Foundation | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
|  |  * copy of this software and associated documentation files (the "Software"), | ||
|  |  * to deal in the Software without restriction, including without limitation | ||
|  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  |  * and/or sell copies of the Software, and to permit persons to whom the | ||
|  |  * Software is furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be included in | ||
|  |  * all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
|  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
|  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
|  |  * DEALINGS IN THE SOFTWARE. | ||
|  |  */ | ||
|  | 
 | ||
|  | import haxe.iterators.ArrayKeyValueIterator; | ||
|  | 
 | ||
|  | @:coreApi | ||
|  | class Array<T> { | ||
|  | 	public var length(default, null):Int; | ||
|  | 
 | ||
|  | 	public function new():Void { | ||
|  | 		untyped _hx_tab_array(this, 0); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function concat(a:Array<T>):Array<T> { | ||
|  | 		var ret = this.copy(); | ||
|  | 		for (i in a) | ||
|  | 			ret.push(i); | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function join(sep:String):String { | ||
|  | 		var tbl:lua.Table<Int, String> = lua.Table.create(); | ||
|  | 		for (i in iterator()) { | ||
|  | 			lua.Table.insert(tbl, Std.string(i)); | ||
|  | 		} | ||
|  | 		return lua.Table.concat(tbl, sep); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function pop():Null<T> { | ||
|  | 		if (length == 0) | ||
|  | 			return null; | ||
|  | 		var ret = this[length - 1]; | ||
|  | 		this[length - 1] = null; | ||
|  | 		length--; | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function push(x:T):Int { | ||
|  | 		this[this.length] = x; | ||
|  | 		return length; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function reverse():Void { | ||
|  | 		var tmp:T; | ||
|  | 		var i = 0; | ||
|  | 		while (i < Std.int(this.length / 2)) { | ||
|  | 			tmp = this[i]; | ||
|  | 			this[i] = this[this.length - i - 1]; | ||
|  | 			this[this.length - i - 1] = tmp; | ||
|  | 			i++; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function shift():Null<T> { | ||
|  | 		if (this.length == 0) | ||
|  | 			return null; | ||
|  | 		var ret = this[0]; | ||
|  | 		if (this.length == 1) { | ||
|  | 			this[0] = null; | ||
|  | 		} else if (this.length > 1) { | ||
|  | 			this[0] = this[1]; | ||
|  | 			lua.Table.remove(untyped this, 1); | ||
|  | 		} | ||
|  | 		this.length -= 1; | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function slice(pos:Int, ?end:Int):Array<T> { | ||
|  | 		if (end == null || end > length) | ||
|  | 			end = length; | ||
|  | 		else if (end < 0) | ||
|  | 			end = (length - (-end % length)) % length; // negative pos needs to be wrapped from the end, and mod according to array length | ||
|  | 		if (pos < 0) | ||
|  | 			pos = (length - (-pos % length)) % length; // and here | ||
|  | 		if (pos > end || pos > length) | ||
|  | 			return []; | ||
|  | 
 | ||
|  | 		var ret = []; | ||
|  | 		for (i in pos...end) { | ||
|  | 			ret.push(this[i]); | ||
|  | 		} | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// TODO: copied from neko Array.sort, move to general util library? | ||
|  | 	public function sort(f:T->T->Int):Void { | ||
|  | 		var i = 0; | ||
|  | 		var l = this.length; | ||
|  | 		while (i < l) { | ||
|  | 			var swap = false; | ||
|  | 			var j = 0; | ||
|  | 			var max = l - i - 1; | ||
|  | 			while (j < max) { | ||
|  | 				if (f(this[j], this[j + 1]) > 0) { | ||
|  | 					var tmp = this[j + 1]; | ||
|  | 					this[j + 1] = this[j]; | ||
|  | 					this[j] = tmp; | ||
|  | 					swap = true; | ||
|  | 				} | ||
|  | 				j += 1; | ||
|  | 			} | ||
|  | 			if (!swap) | ||
|  | 				break; | ||
|  | 			i += 1; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function splice(pos:Int, len:Int):Array<T> { | ||
|  | 		if (len < 0 || pos > length) | ||
|  | 			return []; | ||
|  | 		else if (pos < 0) | ||
|  | 			pos = length - (-pos % length); | ||
|  | 		len = cast Math.min(len, this.length - pos); | ||
|  | 		var ret = []; | ||
|  | 		for (i in pos...(pos + len)) { | ||
|  | 			ret.push(this[i]); | ||
|  | 			this[i] = this[i + len]; | ||
|  | 		} | ||
|  | 		for (i in (pos + len)...length) { | ||
|  | 			this[i] = this[i + len]; | ||
|  | 		} | ||
|  | 		this.length -= len; | ||
|  | 		return ret; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function toString():String { | ||
|  | 		var tbl:lua.Table<Int, String> = lua.Table.create(); | ||
|  | 		lua.Table.insert(tbl, '['); | ||
|  | 		lua.Table.insert(tbl, join(",")); | ||
|  | 		lua.Table.insert(tbl, ']'); | ||
|  | 		return lua.Table.concat(tbl, ""); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function unshift(x:T):Void { | ||
|  | 		var len = length; | ||
|  | 		for (i in 0...len) | ||
|  | 			this[len - i] = this[len - i - 1]; | ||
|  | 		this[0] = x; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function insert(pos:Int, x:T):Void { | ||
|  | 		if (pos > length) | ||
|  | 			pos = length; | ||
|  | 		if (pos < 0) { | ||
|  | 			pos = (length + pos); | ||
|  | 			if (pos < 0) | ||
|  | 				pos = 0; | ||
|  | 		} | ||
|  | 		var cur_len = length; | ||
|  | 		while (cur_len > pos) { | ||
|  | 			this[cur_len] = this[cur_len - 1]; | ||
|  | 			cur_len -= 1; | ||
|  | 		} | ||
|  | 		this[pos] = x; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function remove(x:T):Bool { | ||
|  | 		for (i in 0...length) { | ||
|  | 			if (this[i] == x) { | ||
|  | 				for (j in i...length - 1) { | ||
|  | 					this[j] = this[j + 1]; | ||
|  | 				} | ||
|  | 				// We need to decrement the length variable, and set its | ||
|  | 				// value to null to avoid hanging on to a reference in the | ||
|  | 				// underlying lua table. | ||
|  | 				this[length - 1] = null; | ||
|  | 				// Do this in two steps to avoid re-updating the __index metamethod | ||
|  | 				length--; | ||
|  | 
 | ||
|  | 				return true; | ||
|  | 			} | ||
|  | 		} | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function contains(x:T):Bool { | ||
|  | 		for (i in 0...length) { | ||
|  | 			if (this[i] == x) | ||
|  | 				return true; | ||
|  | 		} | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function indexOf(x:T, ?fromIndex:Int):Int { | ||
|  | 		var end = length; | ||
|  | 		if (fromIndex == null) | ||
|  | 			fromIndex = 0; | ||
|  | 		else if (fromIndex < 0) { | ||
|  | 			fromIndex = length + fromIndex; | ||
|  | 			if (fromIndex < 0) | ||
|  | 				fromIndex = 0; | ||
|  | 		} | ||
|  | 		for (i in fromIndex...end) { | ||
|  | 			if (x == this[i]) | ||
|  | 				return i; | ||
|  | 		} | ||
|  | 		return -1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function lastIndexOf(x:T, ?fromIndex:Int):Int { | ||
|  | 		if (fromIndex == null || fromIndex >= length) | ||
|  | 			fromIndex = length - 1; | ||
|  | 		else if (fromIndex < 0) { | ||
|  | 			fromIndex = length + fromIndex; | ||
|  | 			if (fromIndex < 0) | ||
|  | 				return -1; | ||
|  | 		} | ||
|  | 		var i = fromIndex; | ||
|  | 		while (i >= 0) { | ||
|  | 			if (this[i] == x) | ||
|  | 				return i; | ||
|  | 			else | ||
|  | 				i--; | ||
|  | 		} | ||
|  | 		return -1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function copy():Array<T> { | ||
|  | 		return [for (i in this) i]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function map<S>(f:T->S):Array<S> { | ||
|  | 		return [for (i in this) f(i)]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function filter(f:T->Bool):Array<T> { | ||
|  | 		return [for (i in this) if (f(i)) i]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function iterator():haxe.iterators.ArrayIterator<T> { | ||
|  | 		return new haxe.iterators.ArrayIterator(this); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public inline function keyValueIterator():ArrayKeyValueIterator<T> { | ||
|  | 		return new ArrayKeyValueIterator(this); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	public function resize(len:Int):Void { | ||
|  | 		if (length < len) { | ||
|  | 			this.length = len; | ||
|  | 		} else if (length > len) { | ||
|  | 			for (i in len...length) { | ||
|  | 				this[i] = null; | ||
|  | 			} | ||
|  | 			this.length = len; | ||
|  | 		} | ||
|  | 	} | ||
|  | } |