forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			44 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			44 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
|  | /* | ||
|  |  * Copyright (C)2014-2020 Haxe Foundation | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
|  |  * copy of this software and associated documentation files (the "Software"), | ||
|  |  * to deal in the Software without restriction, including without limitation | ||
|  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  |  * and/or sell copies of the Software, and to permit persons to whom the | ||
|  |  * Software is furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be included in | ||
|  |  * all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
|  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
|  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
|  |  * DEALINGS IN THE SOFTWARE. | ||
|  |  */ | ||
|  | 
 | ||
|  | package js.node; | ||
|  | 
 | ||
|  | import js.node.dgram.Socket; | ||
|  | 
 | ||
|  | /** | ||
|  | 	Datagram sockets | ||
|  | **/ | ||
|  | @:jsRequire("dgram") | ||
|  | extern class Dgram { | ||
|  | 	/** | ||
|  | 		Creates a datagram `Socket` of the specified types. | ||
|  | 
 | ||
|  | 		Takes an optional `callback` which is added as a listener for 'message' events. | ||
|  | 
 | ||
|  | 		Call `socket.bind` if you want to receive datagrams. `socket.bind` will bind to | ||
|  | 		the "all interfaces" address on a random port (it does the right thing for both `udp4` and `udp6` sockets). | ||
|  | 		You can then retrieve the address and port with `socket.address().address` and `socket.address().port`. | ||
|  | 	**/ | ||
|  | 	@:overload(function(type:SocketType, ?callback:MessageListener):Socket {}) | ||
|  | 	static function createSocket(options:SocketOptions, ?callback:MessageListener):Socket; | ||
|  | } |