forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			26 lines
		
	
	
		
			592 B
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			26 lines
		
	
	
		
			592 B
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								package kha.compute;
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								import haxe.io.Bytes;
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								import kha.Blob;
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								class Shader {
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									public var shader_: Dynamic;
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									public function new(sources: Array<Blob>, files: Array<String>) {
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										shader_ = Krom.createShaderCompute(sources[0].toBytes().getData());
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									}
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									public function delete(): Void {
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										Krom.deleteShaderCompute(shader_);
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										shader_ = null;
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									}
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									public function getConstantLocation(name: String): ConstantLocation {
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										return Krom.getConstantLocationCompute(shader_, name);
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									}
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									public function getTextureUnit(name: String): TextureUnit {
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										return Krom.getTextureUnitCompute(shader_, name);
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									}
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								}
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