forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			26 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			26 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| 
								 | 
							
								from lnx.logicnode.lnx_nodes import *
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class RemoveObjectNode(LnxLogicTreeNode):
							 | 
						||
| 
								 | 
							
								    """This node will remove a scene object or a scene object and its children.
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    @input Object: Scene object to remove.
							 | 
						||
| 
								 | 
							
								    @input Remove Children: Remove scene object's children too.
							 | 
						||
| 
								 | 
							
								    @input Keep Children Transforms: Scene object's children will maintain current transforms when the scene object is removed, else children transforms revert to scene origin transforms.
							 | 
						||
| 
								 | 
							
								    """
							 | 
						||
| 
								 | 
							
								    bl_idname = 'LNRemoveObjectNode'
							 | 
						||
| 
								 | 
							
								    bl_label = 'Remove Object'
							 | 
						||
| 
								 | 
							
								    lnx_version = 2
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def lnx_init(self, context):
							 | 
						||
| 
								 | 
							
								        self.add_input('LnxNodeSocketAction', 'In')
							 | 
						||
| 
								 | 
							
								        self.add_input('LnxNodeSocketObject', 'Object')
							 | 
						||
| 
								 | 
							
								        self.add_input('LnxBoolSocket', 'Remove Children', default_value=True)
							 | 
						||
| 
								 | 
							
								        self.add_input('LnxBoolSocket', 'Keep Children Transforms', default_value=True)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        self.add_output('LnxNodeSocketAction', 'Out')
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    def get_replacement_node(self, node_tree: bpy.types.NodeTree):
							 | 
						||
| 
								 | 
							
								        if self.lnx_version not in (0, 1):
							 | 
						||
| 
								 | 
							
								            raise LookupError()
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return NodeReplacement.Identity(self)
							 |