forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			83 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			83 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								package eval.vm;
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								extern class NativeThread {
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									/**
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										Creates a new thread that executes function `f`.
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										Exceptions caused while executing `f` are printed to stderr and are not
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										propagated to the parent thread.
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									**/
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									function new(f:Void->Void):Void;
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									/**
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										Return the identifier of the given thread. A thread identifier is an integer
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										that identifies uniquely the thread. It can be used to build data structures
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										indexed by threads.
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									**/
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									function id():Int;
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									/**
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										Terminate prematurely the thread whose handle is given. This functionality is
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										available only with bytecode-level threads.
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									**/
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									function kill():Int;
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									/**
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										Suspends the execution of the calling thread for `f` seconds. The other program
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										threads continue to run during this time.
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									**/
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									static function delay(f:Float):Void;
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									/**
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										Terminate prematurely the currently executing thread.
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									**/
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									static function exit():Void;
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									/**
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										Suspends the execution of the calling thread until the thread `thread` has
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										terminated.
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									**/
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									static function join(thread:NativeThread):Void;
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									/**
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										Return the thread currently executing.
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									**/
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									static function self():NativeThread;
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									/**
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										Re-schedule the calling thread without suspending it. This function can be used
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										to give scheduling hints, telling the scheduler that now is a good time to switch
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										to other threads.
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									**/
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									static function yield():Void;
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									static function readMessage<T>(block:Bool):T;
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									function sendMessage<T>(msg:T):Void;
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									@:allow(sys.thread.Thread)
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									private var events(get,set):Null<sys.thread.EventLoop>;
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								}
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