forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			36 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			36 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|  | from lnx.logicnode.lnx_nodes import * | ||
|  | 
 | ||
|  | 
 | ||
|  | class DrawTriangleNode(LnxLogicTreeNode): | ||
|  |     """Draws a triangle.
 | ||
|  | 
 | ||
|  |     @input Draw: Activate to draw the triangle on this frame. The input must | ||
|  |         be (indirectly) called from an `On Render2D` node. | ||
|  |     @input Color: The color of the triangle. | ||
|  |     @input Filled: Whether the triangle is filled or only the outline is drawn. | ||
|  |     @input Strength: The line strength if the triangle is not filled. | ||
|  |     @input X/Y: Positions of the vertices of the triangle, in pixels from the top left corner. | ||
|  | 
 | ||
|  |     @output Out: Activated after the triangle has been drawn. | ||
|  | 
 | ||
|  |     @see [`kha.graphics2.Graphics.fillTriangle()`](http://kha.tech/api/kha/graphics2/Graphics.html#fillTriangle). | ||
|  |     """
 | ||
|  |     bl_idname = 'LNDrawTriangleNode' | ||
|  |     bl_label = 'Draw Triangle' | ||
|  |     lnx_section = 'draw' | ||
|  |     lnx_version = 1 | ||
|  | 
 | ||
|  |     def lnx_init(self, context): | ||
|  |         self.add_input('LnxNodeSocketAction', 'Draw') | ||
|  |         self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0]) | ||
|  |         self.add_input('LnxBoolSocket', 'Filled', default_value=False) | ||
|  |         self.add_input('LnxFloatSocket', 'Strength', default_value=1.0) | ||
|  |         self.add_input('LnxFloatSocket', 'X1') | ||
|  |         self.add_input('LnxFloatSocket', 'Y1') | ||
|  |         self.add_input('LnxFloatSocket', 'X2') | ||
|  |         self.add_input('LnxFloatSocket', 'Y2') | ||
|  |         self.add_input('LnxFloatSocket', 'X3') | ||
|  |         self.add_input('LnxFloatSocket', 'Y3') | ||
|  | 
 | ||
|  |         self.add_output('LnxNodeSocketAction', 'Out') |