forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			22 lines
		
	
	
		
			913 B
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			913 B
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								package flash.display;
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								extern class ShaderJob extends flash.events.EventDispatcher {
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									@:flash.property var height(get,set) : Int;
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									@:flash.property var progress(get,never) : Float;
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									@:flash.property var shader(get,set) : Shader;
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									@:flash.property var target(get,set) : Dynamic;
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									@:flash.property var width(get,set) : Int;
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									function new(?shader : Shader, ?target : Dynamic, width : Int = 0, height : Int = 0) : Void;
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									function cancel() : Void;
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									private function get_height() : Int;
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									private function get_progress() : Float;
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									private function get_shader() : Shader;
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									private function get_target() : Dynamic;
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									private function get_width() : Int;
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									private function set_height(value : Int) : Int;
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									private function set_shader(value : Shader) : Shader;
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									private function set_target(value : Dynamic) : Dynamic;
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									private function set_width(value : Int) : Int;
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									function start(waitForCompletion : Bool = false) : Void;
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								}
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