forked from LeenkxTeam/LNXSDK
182 lines
5.7 KiB
Haxe
182 lines
5.7 KiB
Haxe
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/*
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* Copyright (C)2014-2020 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package js;
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import haxe.Constraints.Function;
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import haxe.extern.Rest;
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import js.node.Module;
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import js.node.Process;
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import js.node.Timers.Immediate;
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import js.node.Timers.Timeout;
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import js.node.console.Console;
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#if haxe4
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import js.Syntax.code;
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#end
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/**
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Node.js globals
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**/
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@:native("global")
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extern class Node {
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/**
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This variable may appear to be global but is not. See [__dirname](https://nodejs.org/api/modules.html#modules_dirname).
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**/
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static var __dirname(get, never):String;
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private static inline function get___dirname():String {
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#if haxe4
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return code("__dirname");
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#else
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return untyped __js__("__dirname");
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#end
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}
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/**
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This variable may appear to be global but is not. See [__filename](https://nodejs.org/api/modules.html#modules_filename).
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**/
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static var __filename(get, never):String;
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private static inline function get___filename():String {
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#if haxe4
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return code("__filename");
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#else
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return untyped __js__("__filename");
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#end
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}
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/**
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`clearImmediate` is described in the [timers](https://nodejs.org/api/timers.html) section.
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**/
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static function clearImmediate(immediate:Immediate):Void;
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/**
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`clearInterval` is described in the [timers](https://nodejs.org/api/timers.html) section.
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**/
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static function clearInterval(timeout:Timeout):Void;
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/**
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`clearTimeout` is described in the [timers](https://nodejs.org/api/timers.html) section.
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**/
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static function clearTimeout(timeout:Timeout):Void;
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/**
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Used to print to stdout and stderr. See the [console](https://nodejs.org/api/console.html) section.
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**/
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static var console(get, never):Console;
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private static inline function get_console():Console {
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#if haxe4
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return code("console");
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#else
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return untyped __js__("console");
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#end
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}
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/**
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This variable may appear to be global but is not. See [exports](https://nodejs.org/api/modules.html#modules_exports).
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**/
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static var exports(get, never):Dynamic<Dynamic>;
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private static inline function get_exports():Dynamic<Dynamic> {
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#if haxe4
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return code("exports");
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#else
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return untyped __js__("exports");
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#end
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}
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/**
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In browsers, the top-level scope is the global scope.
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This means that within the browser `var something` will define a new global variable.
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In Node.js this is different. The top-level scope is not the global scope; `var something` inside a Node.js module
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will be local to that module.
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**/
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static inline var global:Dynamic<Dynamic> = cast Node;
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/**
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This variable may appear to be global but is not. See [module](https://nodejs.org/api/modules.html#modules_module).
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**/
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static var module(get, never):Module;
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private static inline function get_module():Module {
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#if haxe4
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return code("module");
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#else
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return untyped __js__("module");
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#end
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}
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/**
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The process object. See the [process object](https://nodejs.org/api/process.html#process_process) section.
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**/
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static var process(get, never):Process;
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private static inline function get_process():Process {
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#if haxe4
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return code("process");
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#else
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return untyped __js__("process");
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#end
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}
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/**
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The `queueMicrotask()` method queues a microtask to invoke `callback`.
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If `callback` throws an exception, the [process object](https://nodejs.org/api/process.html#process_process) 'uncaughtException' event will be emitted.
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The microtask queue is managed by V8 and may be used in a similar manner to the `Process.nextTick()` queue,
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which is managed by Node.js.
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The `Process.nextTick()` queue is always processed before the microtask queue within each turn of the Node.js event loop.
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**/
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static function queueMicrotask(callback:Void->Void):Void;
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/**
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This variable may appear to be global but is not. See [require()](https://nodejs.org/api/modules.html#modules_require_id).
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**/
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static inline function require(module:String):Dynamic {
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#if haxe4
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return code("require({0})", module);
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#else
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return untyped __js__("require({0})", module);
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#end
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}
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/**
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`setImmediate` is described in the [timers](https://nodejs.org/api/timers.html) section.
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**/
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static function setImmediate(callback:Function, args:Rest<Dynamic>):Immediate;
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/**
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`setInterval` is described in the [timers](https://nodejs.org/api/timers.html) section.
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**/
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static function setInterval(callback:Function, delay:Int, args:Rest<Dynamic>):Timeout;
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/**
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`setTimeout` is described in the [timers](https://nodejs.org/api/timers.html) section.
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**/
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static function setTimeout(callback:Function, delay:Int, args:Rest<Dynamic>):Timeout;
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}
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@:deprecated typedef TimeoutObject = js.node.Timers.Timeout;
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@:deprecated typedef IntervalObject = js.node.Timers.Timeout;
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@:deprecated typedef ImmediateObject = js.node.Timers.Immediate;
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