forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
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								from lnx.logicnode.lnx_nodes import *
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								class CreateMapNode(LnxLogicTreeNode):
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								    """Create Map"""
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								    bl_idname = 'LNCreateMapNode'
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								    bl_label = 'Create Map'
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								    lnx_version = 1
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								    property0: HaxeEnumProperty(
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								        'property0',
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								        items = [('string', 'String', 'String Map Key Type'),
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								                 ('int', 'Int', 'Int Map key type'),
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								                 ('enumvalue', 'EnumValue', 'EnumValue Map key type'),
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								                 ('object', 'Object', 'Object Map key type')],
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								        name='Key',
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								        default='string')
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								    property1: HaxeEnumProperty(
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								        'property1',
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								        items = [('string', 'String', 'String Map Value Type'),
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								                 ('vector', 'Vector', 'Vector Map Value Type'),
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								                 ('float', 'Float', 'Float Map Value Type'),
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								                 ('integer', 'Integer', 'Integer Map Value Type'),
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								                 ('boolean', 'Boolean', 'Boolean Map Value Type'),
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								                 ('dynamic', 'Dynamic', 'Dynamic Map Value Type')],
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								        name='Value',
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								        default='string')
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								    def draw_buttons(self, context, layout):
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								        layout.prop(self, 'property0')
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								        layout.prop(self, 'property1')
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								    def init(self, context):
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								        self.add_input('LnxNodeSocketAction', 'In')
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								        self.add_output('LnxNodeSocketAction', 'Out')
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								        self.add_output('LnxDynamicSocket', 'Map')
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