forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			19 lines
		
	
	
		
			528 B
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			528 B
		
	
	
	
		
			Python
		
	
	
	
	
	
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								import bpy
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								from lnx.logicnode.lnx_nodes import *
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								class MeshNode(LnxLogicTreeNode):
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								    """Stores the given mesh as a variable."""
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								    bl_idname = 'LNMeshNode'
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								    bl_label = 'Mesh'
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								    lnx_version = 1
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								    property0_get: HaxePointerProperty('property0_get', name='', type=bpy.types.Mesh)
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								    def lnx_init(self, context):
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								        self.add_output('LnxDynamicSocket', 'Mesh', is_var=True)
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								    def draw_buttons(self, context, layout):
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								        layout.prop_search(self, 'property0_get', bpy.data, 'meshes', icon='NONE', text='')
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