forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			114 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			114 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								Bullet Continuous Collision Detection and Physics Library
							 | 
						||
| 
								 | 
							
								Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								This software is provided 'as-is', without any express or implied warranty.
							 | 
						||
| 
								 | 
							
								In no event will the authors be held liable for any damages arising from the use of this software.
							 | 
						||
| 
								 | 
							
								Permission is granted to anyone to use this software for any purpose, 
							 | 
						||
| 
								 | 
							
								including commercial applications, and to alter it and redistribute it freely, 
							 | 
						||
| 
								 | 
							
								subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
							 | 
						||
| 
								 | 
							
								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef BT_DISPATCHER_H
							 | 
						||
| 
								 | 
							
								#define BT_DISPATCHER_H
							 | 
						||
| 
								 | 
							
								#include "LinearMath/btScalar.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class btCollisionAlgorithm;
							 | 
						||
| 
								 | 
							
								struct btBroadphaseProxy;
							 | 
						||
| 
								 | 
							
								class btRigidBody;
							 | 
						||
| 
								 | 
							
								class	btCollisionObject;
							 | 
						||
| 
								 | 
							
								class btOverlappingPairCache;
							 | 
						||
| 
								 | 
							
								struct btCollisionObjectWrapper;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class btPersistentManifold;
							 | 
						||
| 
								 | 
							
								class btPoolAllocator;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct btDispatcherInfo
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									enum DispatchFunc
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										DISPATCH_DISCRETE = 1,
							 | 
						||
| 
								 | 
							
										DISPATCH_CONTINUOUS
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
									btDispatcherInfo()
							 | 
						||
| 
								 | 
							
										:m_timeStep(btScalar(0.)),
							 | 
						||
| 
								 | 
							
										m_stepCount(0),
							 | 
						||
| 
								 | 
							
										m_dispatchFunc(DISPATCH_DISCRETE),
							 | 
						||
| 
								 | 
							
										m_timeOfImpact(btScalar(1.)),
							 | 
						||
| 
								 | 
							
										m_useContinuous(true),
							 | 
						||
| 
								 | 
							
										m_debugDraw(0),
							 | 
						||
| 
								 | 
							
										m_enableSatConvex(false),
							 | 
						||
| 
								 | 
							
										m_enableSPU(true),
							 | 
						||
| 
								 | 
							
										m_useEpa(true),
							 | 
						||
| 
								 | 
							
										m_allowedCcdPenetration(btScalar(0.04)),
							 | 
						||
| 
								 | 
							
										m_useConvexConservativeDistanceUtil(false),
							 | 
						||
| 
								 | 
							
										m_convexConservativeDistanceThreshold(0.0f)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									btScalar	m_timeStep;
							 | 
						||
| 
								 | 
							
									int			m_stepCount;
							 | 
						||
| 
								 | 
							
									int			m_dispatchFunc;
							 | 
						||
| 
								 | 
							
									mutable btScalar	m_timeOfImpact;
							 | 
						||
| 
								 | 
							
									bool		m_useContinuous;
							 | 
						||
| 
								 | 
							
									class btIDebugDraw*	m_debugDraw;
							 | 
						||
| 
								 | 
							
									bool		m_enableSatConvex;
							 | 
						||
| 
								 | 
							
									bool		m_enableSPU;
							 | 
						||
| 
								 | 
							
									bool		m_useEpa;
							 | 
						||
| 
								 | 
							
									btScalar	m_allowedCcdPenetration;
							 | 
						||
| 
								 | 
							
									bool		m_useConvexConservativeDistanceUtil;
							 | 
						||
| 
								 | 
							
									btScalar	m_convexConservativeDistanceThreshold;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum ebtDispatcherQueryType
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									BT_CONTACT_POINT_ALGORITHMS = 1,
							 | 
						||
| 
								 | 
							
									BT_CLOSEST_POINT_ALGORITHMS = 2
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
							 | 
						||
| 
								 | 
							
								///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
							 | 
						||
| 
								 | 
							
								class btDispatcher
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
									virtual ~btDispatcher() ;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType) = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual btPersistentManifold*	getNewManifold(const btCollisionObject* b0,const btCollisionObject* b1)=0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual void releaseManifold(btPersistentManifold* manifold)=0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual void clearManifold(btPersistentManifold* manifold)=0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual bool	needsCollision(const btCollisionObject* body0,const btCollisionObject* body1) = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual bool	needsResponse(const btCollisionObject* body0,const btCollisionObject* body1)=0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual void	dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher)  =0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual int getNumManifolds() const = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual	btPersistentManifold**	getInternalManifoldPointer() = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual	btPoolAllocator*	getInternalManifoldPool() = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual	const btPoolAllocator*	getInternalManifoldPool() const = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual	void* allocateCollisionAlgorithm(int size)  = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual	void freeCollisionAlgorithm(void* ptr) = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif //BT_DISPATCHER_H
							 |