forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			106 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			106 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BT_CONVEX_POINT_CLOUD_SHAPE_H
 | ||
|  | #define BT_CONVEX_POINT_CLOUD_SHAPE_H
 | ||
|  | 
 | ||
|  | #include "btPolyhedralConvexShape.h"
 | ||
|  | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
 | ||
|  | #include "LinearMath/btAlignedObjectArray.h"
 | ||
|  | 
 | ||
|  | ///The btConvexPointCloudShape implements an implicit convex hull of an array of vertices.
 | ||
|  | ATTRIBUTE_ALIGNED16(class) btConvexPointCloudShape : public btPolyhedralConvexAabbCachingShape | ||
|  | { | ||
|  | 	btVector3* m_unscaledPoints; | ||
|  | 	int m_numPoints; | ||
|  | 
 | ||
|  | public: | ||
|  | 	BT_DECLARE_ALIGNED_ALLOCATOR(); | ||
|  | 
 | ||
|  | 	btConvexPointCloudShape() | ||
|  | 	{ | ||
|  | 		m_localScaling.setValue(1.f,1.f,1.f); | ||
|  | 		m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE; | ||
|  | 		m_unscaledPoints = 0; | ||
|  | 		m_numPoints = 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	btConvexPointCloudShape(btVector3* points,int numPoints, const btVector3& localScaling,bool computeAabb = true) | ||
|  | 	{ | ||
|  | 		m_localScaling = localScaling; | ||
|  | 		m_shapeType = CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE; | ||
|  | 		m_unscaledPoints = points; | ||
|  | 		m_numPoints = numPoints; | ||
|  | 
 | ||
|  | 		if (computeAabb) | ||
|  | 			recalcLocalAabb(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void setPoints (btVector3* points, int numPoints, bool computeAabb = true,const btVector3& localScaling=btVector3(1.f,1.f,1.f)) | ||
|  | 	{ | ||
|  | 		m_unscaledPoints = points; | ||
|  | 		m_numPoints = numPoints; | ||
|  | 		m_localScaling = localScaling; | ||
|  | 
 | ||
|  | 		if (computeAabb) | ||
|  | 			recalcLocalAabb(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE	btVector3* getUnscaledPoints() | ||
|  | 	{ | ||
|  | 		return m_unscaledPoints; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE	const btVector3* getUnscaledPoints() const | ||
|  | 	{ | ||
|  | 		return m_unscaledPoints; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE	int getNumPoints() const  | ||
|  | 	{ | ||
|  | 		return m_numPoints; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE	btVector3	getScaledPoint( int index) const | ||
|  | 	{ | ||
|  | 		return m_unscaledPoints[index] * m_localScaling; | ||
|  | 	} | ||
|  | 
 | ||
|  | #ifndef __SPU__
 | ||
|  | 	virtual btVector3	localGetSupportingVertex(const btVector3& vec)const; | ||
|  | 	virtual btVector3	localGetSupportingVertexWithoutMargin(const btVector3& vec)const; | ||
|  | 	virtual void	batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; | ||
|  | #endif
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 	//debugging
 | ||
|  | 	virtual const char*	getName()const {return "ConvexPointCloud";} | ||
|  | 
 | ||
|  | 	virtual int	getNumVertices() const; | ||
|  | 	virtual int getNumEdges() const; | ||
|  | 	virtual void getEdge(int i,btVector3& pa,btVector3& pb) const; | ||
|  | 	virtual void getVertex(int i,btVector3& vtx) const; | ||
|  | 	virtual int	getNumPlanes() const; | ||
|  | 	virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const; | ||
|  | 	virtual	bool isInside(const btVector3& pt,btScalar tolerance) const; | ||
|  | 
 | ||
|  | 	///in case we receive negative scaling
 | ||
|  | 	virtual void	setLocalScaling(const btVector3& scaling); | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | #endif //BT_CONVEX_POINT_CLOUD_SHAPE_H
 | ||
|  | 
 |