forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			86 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			86 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef BT_CONVEX_SHAPE_INTERFACE1
 | ||
|  | #define BT_CONVEX_SHAPE_INTERFACE1
 | ||
|  | 
 | ||
|  | #include "btCollisionShape.h"
 | ||
|  | 
 | ||
|  | #include "LinearMath/btVector3.h"
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|  | #include "LinearMath/btTransform.h"
 | ||
|  | #include "LinearMath/btMatrix3x3.h"
 | ||
|  | #include "btCollisionMargin.h"
 | ||
|  | #include "LinearMath/btAlignedAllocator.h"
 | ||
|  | 
 | ||
|  | #define MAX_PREFERRED_PENETRATION_DIRECTIONS 10
 | ||
|  | 
 | ||
|  | /// The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape, btConvexHullShape etc.
 | ||
|  | /// It describes general convex shapes using the localGetSupportingVertex interface, used by collision detectors such as btGjkPairDetector.
 | ||
|  | ATTRIBUTE_ALIGNED16(class) btConvexShape : public btCollisionShape | ||
|  | { | ||
|  | 
 | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  | 	BT_DECLARE_ALIGNED_ALLOCATOR(); | ||
|  | 
 | ||
|  | 	btConvexShape (); | ||
|  | 
 | ||
|  | 	virtual ~btConvexShape(); | ||
|  | 
 | ||
|  | 	virtual btVector3	localGetSupportingVertex(const btVector3& vec)const = 0; | ||
|  | 
 | ||
|  | 	////////
 | ||
|  | 	#ifndef __SPU__
 | ||
|  | 	virtual btVector3	localGetSupportingVertexWithoutMargin(const btVector3& vec) const=0; | ||
|  | 	#endif //#ifndef __SPU__
 | ||
|  | 
 | ||
|  | 	btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3& vec) const; | ||
|  | 	btVector3 localGetSupportVertexNonVirtual (const btVector3& vec) const; | ||
|  | 	btScalar getMarginNonVirtual () const; | ||
|  | 	void getAabbNonVirtual (const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	virtual void project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin,btVector3& witnesPtMax) const; | ||
|  | 
 | ||
|  | 	 | ||
|  | 	//notice that the vectors should be unit length
 | ||
|  | 	virtual void	batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const= 0; | ||
|  | 
 | ||
|  | 	///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
 | ||
|  | 	void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const =0; | ||
|  | 
 | ||
|  | 	virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const =0; | ||
|  | 
 | ||
|  | 	virtual void	setLocalScaling(const btVector3& scaling) =0; | ||
|  | 	virtual const btVector3& getLocalScaling() const =0; | ||
|  | 
 | ||
|  | 	virtual void	setMargin(btScalar margin)=0; | ||
|  | 
 | ||
|  | 	virtual btScalar	getMargin() const=0; | ||
|  | 
 | ||
|  | 	virtual int		getNumPreferredPenetrationDirections() const=0; | ||
|  | 	 | ||
|  | 	virtual void	getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const=0; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	 | ||
|  | 	 | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #endif //BT_CONVEX_SHAPE_INTERFACE1
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