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			306 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #ifndef GIM_QUANTIZED_SET_H_INCLUDED
 | ||
|  | #define GIM_QUANTIZED_SET_H_INCLUDED
 | ||
|  | 
 | ||
|  | /*! \file btGImpactQuantizedBvh.h
 | ||
|  | \author Francisco Leon Najera | ||
|  | */ | ||
|  | /*
 | ||
|  | This source file is part of GIMPACT Library. | ||
|  | 
 | ||
|  | For the latest info, see http://gimpact.sourceforge.net/
 | ||
|  | 
 | ||
|  | Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. | ||
|  | email: projectileman@yahoo.com | ||
|  | 
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose, | ||
|  | including commercial applications, and to alter it and redistribute it freely, | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #include "btGImpactBvh.h"
 | ||
|  | #include "btQuantization.h"
 | ||
|  | #include "btGImpactQuantizedBvhStructs.h"
 | ||
|  | 
 | ||
|  | class GIM_QUANTIZED_BVH_NODE_ARRAY:public btAlignedObjectArray<BT_QUANTIZED_BVH_NODE> | ||
|  | { | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | //! Basic Box tree structure
 | ||
|  | class btQuantizedBvhTree | ||
|  | { | ||
|  | protected: | ||
|  | 	int m_num_nodes; | ||
|  | 	GIM_QUANTIZED_BVH_NODE_ARRAY m_node_array; | ||
|  | 	btAABB m_global_bound; | ||
|  | 	btVector3 m_bvhQuantization; | ||
|  | protected: | ||
|  | 	void calc_quantization(GIM_BVH_DATA_ARRAY & primitive_boxes, btScalar boundMargin = btScalar(1.0) ); | ||
|  | 
 | ||
|  | 	int _sort_and_calc_splitting_index( | ||
|  | 		GIM_BVH_DATA_ARRAY & primitive_boxes, | ||
|  | 		 int startIndex,  int endIndex, int splitAxis); | ||
|  | 
 | ||
|  | 	int _calc_splitting_axis(GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex,  int endIndex); | ||
|  | 
 | ||
|  | 	void _build_sub_tree(GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex,  int endIndex); | ||
|  | public: | ||
|  | 	btQuantizedBvhTree() | ||
|  | 	{ | ||
|  | 		m_num_nodes = 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! prototype functions for box tree management
 | ||
|  | 	//!@{
 | ||
|  | 	void build_tree(GIM_BVH_DATA_ARRAY & primitive_boxes); | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void quantizePoint( | ||
|  | 		unsigned short * quantizedpoint, const btVector3 & point) const | ||
|  | 	{ | ||
|  | 		bt_quantize_clamp(quantizedpoint,point,m_global_bound.m_min,m_global_bound.m_max,m_bvhQuantization); | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE bool testQuantizedBoxOverlapp( | ||
|  | 		int node_index, | ||
|  | 		unsigned short * quantizedMin,unsigned short * quantizedMax) const | ||
|  | 	{ | ||
|  | 		return m_node_array[node_index].testQuantizedBoxOverlapp(quantizedMin,quantizedMax); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void clearNodes() | ||
|  | 	{ | ||
|  | 		m_node_array.clear(); | ||
|  | 		m_num_nodes = 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! node count
 | ||
|  | 	SIMD_FORCE_INLINE int getNodeCount() const | ||
|  | 	{ | ||
|  | 		return m_num_nodes; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! tells if the node is a leaf
 | ||
|  | 	SIMD_FORCE_INLINE bool isLeafNode(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_node_array[nodeindex].isLeafNode(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getNodeData(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_node_array[nodeindex].getDataIndex(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void getNodeBound(int nodeindex, btAABB & bound) const | ||
|  | 	{ | ||
|  | 		bound.m_min = bt_unquantize( | ||
|  | 			m_node_array[nodeindex].m_quantizedAabbMin, | ||
|  | 			m_global_bound.m_min,m_bvhQuantization); | ||
|  | 
 | ||
|  | 		bound.m_max = bt_unquantize( | ||
|  | 			m_node_array[nodeindex].m_quantizedAabbMax, | ||
|  | 			m_global_bound.m_min,m_bvhQuantization); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void setNodeBound(int nodeindex, const btAABB & bound) | ||
|  | 	{ | ||
|  | 		bt_quantize_clamp(	m_node_array[nodeindex].m_quantizedAabbMin, | ||
|  | 							bound.m_min, | ||
|  | 							m_global_bound.m_min, | ||
|  | 							m_global_bound.m_max, | ||
|  | 							m_bvhQuantization); | ||
|  | 
 | ||
|  | 		bt_quantize_clamp(	m_node_array[nodeindex].m_quantizedAabbMax, | ||
|  | 							bound.m_max, | ||
|  | 							m_global_bound.m_min, | ||
|  | 							m_global_bound.m_max, | ||
|  | 							m_bvhQuantization); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getLeftNode(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return nodeindex+1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getRightNode(int nodeindex) const | ||
|  | 	{ | ||
|  | 		if(m_node_array[nodeindex+1].isLeafNode()) return nodeindex+2; | ||
|  | 		return nodeindex+1 + m_node_array[nodeindex+1].getEscapeIndex(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getEscapeNodeIndex(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_node_array[nodeindex].getEscapeIndex(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE const BT_QUANTIZED_BVH_NODE * get_node_pointer(int index = 0) const | ||
|  | 	{ | ||
|  | 		return &m_node_array[index]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//!@}
 | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | //! Structure for containing Boxes
 | ||
|  | /*!
 | ||
|  | This class offers an structure for managing a box tree of primitives. | ||
|  | Requires a Primitive prototype (like btPrimitiveManagerBase ) | ||
|  | */ | ||
|  | class btGImpactQuantizedBvh | ||
|  | { | ||
|  | protected: | ||
|  | 	btQuantizedBvhTree m_box_tree; | ||
|  | 	btPrimitiveManagerBase * m_primitive_manager; | ||
|  | 
 | ||
|  | protected: | ||
|  | 	//stackless refit
 | ||
|  | 	void refit(); | ||
|  | public: | ||
|  | 
 | ||
|  | 	//! this constructor doesn't build the tree. you must call	buildSet
 | ||
|  | 	btGImpactQuantizedBvh() | ||
|  | 	{ | ||
|  | 		m_primitive_manager = NULL; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! this constructor doesn't build the tree. you must call	buildSet
 | ||
|  | 	btGImpactQuantizedBvh(btPrimitiveManagerBase * primitive_manager) | ||
|  | 	{ | ||
|  | 		m_primitive_manager = primitive_manager; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE btAABB getGlobalBox()  const | ||
|  | 	{ | ||
|  | 		btAABB totalbox; | ||
|  | 		getNodeBound(0, totalbox); | ||
|  | 		return totalbox; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void setPrimitiveManager(btPrimitiveManagerBase * primitive_manager) | ||
|  | 	{ | ||
|  | 		m_primitive_manager = primitive_manager; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE btPrimitiveManagerBase * getPrimitiveManager() const | ||
|  | 	{ | ||
|  | 		return m_primitive_manager; | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | //! node manager prototype functions
 | ||
|  | ///@{
 | ||
|  | 
 | ||
|  | 	//! this attemps to refit the box set.
 | ||
|  | 	SIMD_FORCE_INLINE void update() | ||
|  | 	{ | ||
|  | 		refit(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! this rebuild the entire set
 | ||
|  | 	void buildSet(); | ||
|  | 
 | ||
|  | 	//! returns the indices of the primitives in the m_primitive_manager
 | ||
|  | 	bool boxQuery(const btAABB & box, btAlignedObjectArray<int> & collided_results) const; | ||
|  | 
 | ||
|  | 	//! returns the indices of the primitives in the m_primitive_manager
 | ||
|  | 	SIMD_FORCE_INLINE bool boxQueryTrans(const btAABB & box, | ||
|  | 		 const btTransform & transform, btAlignedObjectArray<int> & collided_results) const | ||
|  | 	{ | ||
|  | 		btAABB transbox=box; | ||
|  | 		transbox.appy_transform(transform); | ||
|  | 		return boxQuery(transbox,collided_results); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! returns the indices of the primitives in the m_primitive_manager
 | ||
|  | 	bool rayQuery( | ||
|  | 		const btVector3 & ray_dir,const btVector3 & ray_origin , | ||
|  | 		btAlignedObjectArray<int> & collided_results) const; | ||
|  | 
 | ||
|  | 	//! tells if this set has hierarcht
 | ||
|  | 	SIMD_FORCE_INLINE bool hasHierarchy() const | ||
|  | 	{ | ||
|  | 		return true; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! tells if this set is a trimesh
 | ||
|  | 	SIMD_FORCE_INLINE bool isTrimesh()  const | ||
|  | 	{ | ||
|  | 		return m_primitive_manager->is_trimesh(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! node count
 | ||
|  | 	SIMD_FORCE_INLINE int getNodeCount() const | ||
|  | 	{ | ||
|  | 		return m_box_tree.getNodeCount(); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	//! tells if the node is a leaf
 | ||
|  | 	SIMD_FORCE_INLINE bool isLeafNode(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_box_tree.isLeafNode(nodeindex); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getNodeData(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_box_tree.getNodeData(nodeindex); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void getNodeBound(int nodeindex, btAABB & bound)  const | ||
|  | 	{ | ||
|  | 		m_box_tree.getNodeBound(nodeindex, bound); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void setNodeBound(int nodeindex, const btAABB & bound) | ||
|  | 	{ | ||
|  | 		m_box_tree.setNodeBound(nodeindex, bound); | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getLeftNode(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_box_tree.getLeftNode(nodeindex); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getRightNode(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_box_tree.getRightNode(nodeindex); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE int getEscapeNodeIndex(int nodeindex) const | ||
|  | 	{ | ||
|  | 		return m_box_tree.getEscapeNodeIndex(nodeindex); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE void getNodeTriangle(int nodeindex,btPrimitiveTriangle & triangle) const | ||
|  | 	{ | ||
|  | 		m_primitive_manager->get_primitive_triangle(getNodeData(nodeindex),triangle); | ||
|  | 	} | ||
|  | 
 | ||
|  | 
 | ||
|  | 	SIMD_FORCE_INLINE const BT_QUANTIZED_BVH_NODE * get_node_pointer(int index = 0) const | ||
|  | 	{ | ||
|  | 		return m_box_tree.get_node_pointer(index); | ||
|  | 	} | ||
|  | 
 | ||
|  | #ifdef TRI_COLLISION_PROFILING
 | ||
|  | 	static float getAverageTreeCollisionTime(); | ||
|  | #endif //TRI_COLLISION_PROFILING
 | ||
|  | 
 | ||
|  | 	static void find_collision(const btGImpactQuantizedBvh * boxset1, const btTransform & trans1, | ||
|  | 		const btGImpactQuantizedBvh * boxset2, const btTransform & trans2, | ||
|  | 		btPairSet & collision_pairs); | ||
|  | }; | ||
|  | 
 | ||
|  | #endif // GIM_BOXPRUNING_H_INCLUDED
 |