forked from LeenkxTeam/LNXSDK
		
	
		
			
	
	
		
			74 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			74 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | /*
 | ||
|  | Bullet Continuous Collision Detection and Physics Library | ||
|  | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 | ||
|  | 
 | ||
|  | This software is provided 'as-is', without any express or implied warranty. | ||
|  | In no event will the authors be held liable for any damages arising from the use of this software. | ||
|  | Permission is granted to anyone to use this software for any purpose,  | ||
|  | including commercial applications, and to alter it and redistribute it freely,  | ||
|  | subject to the following restrictions: | ||
|  | 
 | ||
|  | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | ||
|  | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | ||
|  | 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | 
 | ||
|  | #ifndef BT_CONVEX_CAST_H
 | ||
|  | #define BT_CONVEX_CAST_H
 | ||
|  | 
 | ||
|  | #include "LinearMath/btTransform.h"
 | ||
|  | #include "LinearMath/btVector3.h"
 | ||
|  | #include "LinearMath/btScalar.h"
 | ||
|  | class btMinkowskiSumShape; | ||
|  | #include "LinearMath/btIDebugDraw.h"
 | ||
|  | 
 | ||
|  | /// btConvexCast is an interface for Casting
 | ||
|  | class btConvexCast | ||
|  | { | ||
|  | public: | ||
|  | 
 | ||
|  | 
 | ||
|  | 	virtual ~btConvexCast(); | ||
|  | 
 | ||
|  | 	///RayResult stores the closest result
 | ||
|  | 	/// alternatively, add a callback method to decide about closest/all results
 | ||
|  | 	struct	CastResult | ||
|  | 	{ | ||
|  | 		//virtual bool	addRayResult(const btVector3& normal,btScalar	fraction) = 0;
 | ||
|  | 				 | ||
|  | 		virtual void	DebugDraw(btScalar	fraction) {(void)fraction;} | ||
|  | 		virtual void	drawCoordSystem(const btTransform& trans) {(void)trans;} | ||
|  | 		virtual void	reportFailure(int errNo, int numIterations) {(void)errNo;(void)numIterations;} | ||
|  | 		CastResult() | ||
|  | 			:m_fraction(btScalar(BT_LARGE_FLOAT)), | ||
|  | 			m_debugDrawer(0), | ||
|  | 			m_allowedPenetration(btScalar(0)) | ||
|  | 		{ | ||
|  | 		} | ||
|  | 
 | ||
|  | 
 | ||
|  | 		virtual ~CastResult() {}; | ||
|  | 
 | ||
|  | 		btTransform	m_hitTransformA; | ||
|  | 		btTransform	m_hitTransformB; | ||
|  | 		btVector3	m_normal; | ||
|  | 		btVector3   m_hitPoint; | ||
|  | 		btScalar	m_fraction; //input and output
 | ||
|  | 		btIDebugDraw* m_debugDrawer; | ||
|  | 		btScalar	m_allowedPenetration; | ||
|  | 
 | ||
|  | 	}; | ||
|  | 
 | ||
|  | 
 | ||
|  | 	/// cast a convex against another convex object
 | ||
|  | 	virtual bool	calcTimeOfImpact( | ||
|  | 					const btTransform& fromA, | ||
|  | 					const btTransform& toA, | ||
|  | 					const btTransform& fromB, | ||
|  | 					const btTransform& toB, | ||
|  | 					CastResult& result) = 0; | ||
|  | }; | ||
|  | 
 | ||
|  | #endif //BT_CONVEX_CAST_H
 |