forked from LeenkxTeam/LNXSDK
SSGI rewrite
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@ -379,7 +379,7 @@ void main() {
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#ifdef _SSGI
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vec3 ssgiColor = textureLod(ssgitex, texCoord, 0.0).rgb;
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fragColor.rgb += ssgiColor * albedo;
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fragColor.rgb += ssgiColor * basecolor;
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#endif
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#ifdef _EmissionShadeless
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