Update leenkx/blender/lnx/material/make_finalize.py

This commit is contained in:
2025-05-27 17:23:03 +00:00
parent 2e6de515ef
commit 02ff259860

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@ -78,7 +78,7 @@ def make(con_mesh: ShaderContext):
if export_wpos: if export_wpos:
vert.add_uniform('mat4 W', '_worldMatrix') vert.add_uniform('mat4 W', '_worldMatrix')
vert.add_out('vec3 wposition') vert.add_out('vec3 wposition')
vert.write('wposition = vec4(W * spos).xyz;') vert.write_attrib('wposition = vec4(W * spos).xyz;')
elif write_wpos: elif write_wpos:
vert.add_uniform('mat4 W', '_worldMatrix') vert.add_uniform('mat4 W', '_worldMatrix')
vert.write_attrib('vec3 wposition = vec4(W * spos).xyz;') vert.write_attrib('vec3 wposition = vec4(W * spos).xyz;')