Update leenkx/Sources/leenkx/logicnode/PlayAnimationTreeNode.hx

This commit is contained in:
2025-06-24 18:43:30 +00:00
parent bd413917fc
commit 0423a735fc

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@ -9,19 +9,38 @@ import iron.Scene;
class PlayAnimationTreeNode extends LogicNode { class PlayAnimationTreeNode extends LogicNode {
var object: Object;
var action: Dynamic;
var init: Bool = false;
public function new(tree: LogicTree) { public function new(tree: LogicTree) {
super(tree); super(tree);
} }
override function run(from: Int) { override function run(from: Int) {
var object: Object = inputs[1].get(); object = inputs[1].get();
var action: Dynamic = inputs[2].get(); action = inputs[2].get();
assert(Error, object != null, "The object input not be null"); assert(Error, object != null, "The object input not be null");
init = true;
tree.notifyOnUpdate(playAnim);
// TO DO: Investigate AnimAction get and PlayAnimationTree notifiers
}
function playAnim() {
if (init = false) return;
init = false;
tree.removeUpdate(playAnim);
var animation = object.animation; var animation = object.animation;
if(animation == null) { if(animation == null) {
#if lnx_skin #if lnx_skin
animation = object.getBoneAnimation(object.uid); animation = object.getBoneAnimation(object.uid);
if (animation == null) {
tree.notifyOnUpdate(playAnim);
init = true;
return;
}
cast(animation, BoneAnimation).setAnimationLoop(function f(mats) { cast(animation, BoneAnimation).setAnimationLoop(function f(mats) {
action(mats); action(mats);
}); });
@ -32,7 +51,6 @@ class PlayAnimationTreeNode extends LogicNode {
action(mats); action(mats);
}); });
} }
runOutput(0); runOutput(0);
} }
} }