forked from LeenkxTeam/LNXSDK
Repe [T3DU] Update - 31f26d171bba0355ce2a77031e3aad4c64dbc7e9
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from lnx.logicnode.lnx_nodes import *
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class SetObjectInstancedNode(LnxLogicTreeNode):
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"""Sets the object instanced from an array of LOC, ROT and SCL."""
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bl_idname = 'LNSetObjectInstancedNode'
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bl_label = 'Set Object Instanced'
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lnx_version = 1
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property0: HaxeEnumProperty(
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'property0',
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items = [('1', 'Loc', 'Instances use their unique position (ipos)'),
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('2', 'Loc + Rot', 'Instances use their unique position and rotation (ipos and irot)'),
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('3', 'Loc + Scale', 'Instances use their unique position and scale (ipos and iscl)'),
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('4', 'Loc + Rot + Scale', 'Instances use their unique position, rotation and scale (ipos, irot, iscl)')],
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name='', default='1', update='')
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketArray', 'Array Instanced')
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self.add_input('LnxBoolSocket', 'Include original', default_value=False)
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self.add_input('LnxBoolSocket', 'Dynamic Usage', default_value=False)
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self.add_output('LnxNodeSocketAction', 'Out')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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