forked from LeenkxTeam/LNXSDK
Repe [T3DU] Update - 31f26d171bba0355ce2a77031e3aad4c64dbc7e9
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13
leenkx/blender/lnx/logicnode/physics/LN_set_rb_animated.py
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13
leenkx/blender/lnx/logicnode/physics/LN_set_rb_animated.py
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from lnx.logicnode.lnx_nodes import *
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class SetRigidBodyAnimatedNode(LnxLogicTreeNode):
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bl_idname = 'LNSetRigidBodyAnimatedNode'
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bl_label = 'Set RB Animated'
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lnx_section = 'props'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxBoolSocket', 'Animated', default_value=False)
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self.add_output('LnxNodeSocketAction', 'Out')
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