Repe [T3DU] Update - 31f26d171bba0355ce2a77031e3aad4c64dbc7e9

This commit is contained in:
2026-09-04 10:46:13 -07:00
parent c915312901
commit 0460b9d587
482 changed files with 27797 additions and 3226 deletions

View File

@ -100,7 +100,7 @@ def make(context_id, rpasses, shadowmap=False, shadowmap_transparent=False):
frag.write('float ior;')
if(con_depth).is_elem('morph'):
make_morph_target.morph_pos(vert)
make_morph_target.morph_pos(con_depth, vert)
if con_depth.is_elem('bone'):
make_skin.skin_pos(vert)
@ -187,11 +187,11 @@ def make(context_id, rpasses, shadowmap=False, shadowmap_transparent=False):
if shadowmap:
tese.add_uniform('mat4 LVP', '_lightViewProjectionMatrix')
tese.write('wposition += wnormal * disp;')
tese.write('wposition += disp;')
tese.write('gl_Position = LVP * vec4(wposition, 1.0);')
else:
tese.add_uniform('mat4 VP', '_viewProjectionMatrix')
tese.write('wposition += wnormal * disp;')
tese.write('wposition += disp;')
tese.write('gl_Position = VP * vec4(wposition, 1.0);')
# No displacement
else: