Update leenkx/Sources/leenkx/logicnode/SetParticleDataNode.hx

This commit is contained in:
2025-07-05 22:03:54 +00:00
parent eee0011cdd
commit 1306033b36

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@ -55,9 +55,9 @@ class SetParticleDataNode extends LogicNode {
@:privateAccess psys.aligny = vel.y; @:privateAccess psys.aligny = vel.y;
@:privateAccess psys.alignz = vel.z; @:privateAccess psys.alignz = vel.z;
case 'Velocity Random': case 'Velocity Random':
psys.r.factor_random = inputs[3].get(); @:privateAccess psys.r.factor_random = inputs[3].get();
case 'Weight Gravity': case 'Weight Gravity':
psys.r.weight_gravity = inputs[3].get(); @:privateAccess psys.r.weight_gravity = inputs[3].get();
if (iron.Scene.active.raw.gravity != null) { if (iron.Scene.active.raw.gravity != null) {
@:privateAccess psys.gx = iron.Scene.active.raw.gravity[0] * @:privateAccess psys.r.weight_gravity; @:privateAccess psys.gx = iron.Scene.active.raw.gravity[0] * @:privateAccess psys.r.weight_gravity;
@:privateAccess psys.gy = iron.Scene.active.raw.gravity[1] * @:privateAccess psys.r.weight_gravity; @:privateAccess psys.gy = iron.Scene.active.raw.gravity[1] * @:privateAccess psys.r.weight_gravity;