forked from LeenkxTeam/LNXSDK
FSR Probe fix
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@ -1168,7 +1168,7 @@ class RenderPathDeferred {
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#if (rp_antialiasing == "TAA")
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#if (rp_antialiasing == "TAA")
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#if rp_fsr1
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#if rp_fsr1
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path.isProbe ? path.setTarget("buf") : path.setTarget("bufa");
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path.setTarget("bufa");
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#else
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#else
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path.isProbe ? path.setTarget(framebuffer) : path.setTarget("bufa");
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path.isProbe ? path.setTarget(framebuffer) : path.setTarget("bufa");
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#end
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#end
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