Update leenkx/blender/lnx/material/make_finalize.py

This commit is contained in:
2025-05-21 22:39:52 +00:00
parent dab9a38424
commit 210d5ea532

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@ -50,6 +50,17 @@ def make(con_mesh: ShaderContext):
vertex_elems.append({'name': 'nor', 'data': 'short2norm'})
write_wpos = False
export_wpos = False
if frag.contains('wposition') and not frag.contains('vec3 wposition'):
export_wpos = True
if tese is not None:
export_wpos = True
if vert.contains('wposition'):
write_wpos = True
if frag.contains('vVec') and not frag.contains('vec3 vVec'):
if tese is not None:
tese.add_out('vec3 eyeDir')