forked from LeenkxTeam/LNXSDK
Add leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py
This commit is contained in:
20
leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py
Normal file
20
leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
from lnx.logicnode.lnx_nodes import *
|
||||||
|
|
||||||
|
class SetAudioPositionNode(LnxLogicTreeNode):
|
||||||
|
"""Sets the playback position of 3D audio. This node allows you to "scrub" through 3D audio by setting the current playback position to a specific time in seconds."""
|
||||||
|
bl_idname = 'LNSetAudioPositionNode'
|
||||||
|
bl_label = 'Set Audio Position'
|
||||||
|
bl_description = 'Sets the playback position of 3D audio'
|
||||||
|
lnx_category = '3D_Audio'
|
||||||
|
lnx_version = 1
|
||||||
|
|
||||||
|
def lnx_init(self, context):
|
||||||
|
self.add_input('LnxNodeSocketAction', 'In')
|
||||||
|
self.add_input('LnxDynamicSocket', 'Audio')
|
||||||
|
self.add_input('LnxFloatSocket', 'Position (seconds)')
|
||||||
|
|
||||||
|
self.add_output('LnxNodeSocketAction', 'Out')
|
||||||
|
|
||||||
|
def register():
|
||||||
|
add_category('3D_Audio', icon='SOUND')
|
||||||
|
SetAudioPositionNode.on_register()
|
Reference in New Issue
Block a user