forked from LeenkxTeam/LNXSDK
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25
leenkx/Sources/leenkx/logicnode/SetWorldTextureNode.hx
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25
leenkx/Sources/leenkx/logicnode/SetWorldTextureNode.hx
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package leenkx.logicnode;
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class SetWorldTextureNode extends LogicNode {
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function run(from: Int) {
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var world = iron.Scene.active.world;
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var raw = world.raw;
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if (world.probe != null) {
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world.probe.raw.strength = inputs[1].get();
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}
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var envmap:String = inputs[2].get();
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if (envmap != null && envmap != '' && envmap != raw.envmap) {
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raw.envmap = envmap;
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world.loadEnvmap(function(w) {});
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}
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runOutput(0);
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}
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}
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