forked from LeenkxTeam/LNXSDK
moisesjpelaez - General Fixes
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@ -22,7 +22,6 @@ using StringTools;
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class ShaderData {
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class ShaderData {
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public var name: String;
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public var name: String;
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public var sortingOrder: Int;
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public var nextPass: String;
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public var nextPass: String;
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public var raw: TShaderData;
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public var raw: TShaderData;
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public var contexts: Array<ShaderContext> = [];
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public var contexts: Array<ShaderContext> = [];
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@ -35,8 +34,7 @@ class ShaderData {
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public function new(raw: TShaderData, done: ShaderData->Void, overrideContext: TShaderOverride = null) {
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public function new(raw: TShaderData, done: ShaderData->Void, overrideContext: TShaderOverride = null) {
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this.raw = raw;
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this.raw = raw;
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this.name = raw.name;
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this.name = raw.name;
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this.sortingOrder = raw.sortingOrder;
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this.nextPass = raw.next_pass;
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this.nextPass = raw.nextPass;
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for (c in raw.contexts) contexts.push(null);
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for (c in raw.contexts) contexts.push(null);
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var contextsLoaded = 0;
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var contextsLoaded = 0;
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