forked from LeenkxTeam/LNXSDK
		
	Update leenkx/Sources/leenkx/renderpath/Inc.hx
This commit is contained in:
		| @ -678,7 +678,7 @@ class Inc { | ||||
| 		} | ||||
| 		else { | ||||
| 			if (t.name == "voxelsSDF" || t.name == "voxelsSDFtmp") { | ||||
| 				t.format = "R16"; | ||||
| 				t.format = "R8"; | ||||
| 				t.width = res; | ||||
| 				t.height = res * Main.voxelgiClipmapCount; | ||||
| 				t.depth = res; | ||||
| @ -687,7 +687,7 @@ class Inc { | ||||
| 				#if (rp_voxels == "Voxel AO") | ||||
| 				{ | ||||
| 					if (t.name == "voxelsOut" || t.name == "voxelsOutB") { | ||||
| 						t.format = "R16"; | ||||
| 						t.format = "R8"; | ||||
| 						t.width = res * (6 + 16); | ||||
| 						t.height = res * Main.voxelgiClipmapCount; | ||||
| 						t.depth = res; | ||||
| @ -702,7 +702,7 @@ class Inc { | ||||
| 				#else | ||||
| 				{ | ||||
| 					if (t.name == "voxelsOut" || t.name == "voxelsOutB") { | ||||
| 						t.format = "RGBA64"; | ||||
| 						t.format = "RGBA32"; | ||||
| 						t.width = res * (6 + 16); | ||||
| 						t.height = res * Main.voxelgiClipmapCount; | ||||
| 						t.depth = res; | ||||
|  | ||||
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