forked from LeenkxTeam/LNXSDK
Forward / Mobile / Solid
This commit is contained in:
@ -51,7 +51,7 @@ def get_rpasses(material):
|
||||
ar.append('translucent')
|
||||
elif is_transluc(material) and not material.lnx_discard and not material.lnx_blending and rpdat.rp_ss_refraction:
|
||||
ar.append('refraction')
|
||||
if rpdat.rp_voxels != "Off" and has_voxels:
|
||||
if rpdat.rp_voxels != "Off" and has_voxels and rpdat.lnx_material_model == 'Full':
|
||||
ar.append('voxel')
|
||||
if rpdat.rp_renderer == 'Forward' and rpdat.rp_depthprepass and not material.lnx_blending and not material.lnx_particle_flag:
|
||||
ar.append('depth')
|
||||
|
||||
Reference in New Issue
Block a user