Update leenkx/blender/lnx/material/make_mesh.py

This commit is contained in:
2025-08-14 22:46:53 +00:00
parent a3866fb604
commit 662981fa03

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@ -715,6 +715,7 @@ def make_forward_base(con_mesh, parse_opacity=False, transluc_pass=False):
frag.write('vec3 indirect = envl;') frag.write('vec3 indirect = envl;')
if '_VoxelGI' in wrd.world_defs: if '_VoxelGI' in wrd.world_defs:
frag.write('vec2 velocity = gl_FragCoord.xy;')
frag.write('vec4 diffuse_indirect = traceDiffuse(wposition, n, voxels, clipmaps);') frag.write('vec4 diffuse_indirect = traceDiffuse(wposition, n, voxels, clipmaps);')
frag.write('indirect = (diffuse_indirect.rgb * albedo * (1.0 - F) + envl * (1.0 - diffuse_indirect.a)) * voxelgiDiff;') frag.write('indirect = (diffuse_indirect.rgb * albedo * (1.0 - F) + envl * (1.0 - diffuse_indirect.a)) * voxelgiDiff;')
frag.write('if (roughness < 1.0 && specular > 0.0) {') frag.write('if (roughness < 1.0 && specular > 0.0) {')