This commit is contained in:
2026-04-27 15:28:18 -07:00
parent 3c002e9f10
commit 669771fd58
3 changed files with 646 additions and 1 deletions

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@ -668,7 +668,7 @@ class VrInterface extends kha.vr.VrInterface {
public override function IsPresenting(): Bool { public override function IsPresenting(): Bool {
var presenting = false; var presenting = false;
if (vrDisplay != null) if (vrDisplay != null){
presenting = vrDisplay.isPresenting; presenting = vrDisplay.isPresenting;
} }
return presenting; return presenting;

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@ -0,0 +1,338 @@
package leenkx.trait;
import iron.Trait;
import iron.Scene;
import iron.object.CameraObject;
import iron.system.Input;
import kha.graphics2.Graphics;
import zui.Zui;
import zui.Id;
import iron.data.Data;
import leenkx.ui.Canvas;
import leenkx.renderpath.Postprocess;
/**
* Camera Controls Trait for parameter controls via ZUI
*/
class CameraControls extends Trait {
@prop var enableUI: Bool = true;
@prop var toggleKey: String = "c";
@prop var defaultFStop: Float = 5.6;
@prop var defaultShutterSpeed: Float = 60.0;
@prop var defaultISO: Float = 400.0;
@prop var defaultFOV: Float = 50.0;
@prop var defaultAutoExposure: Bool = false;
@prop var defaultAutoFocus: Bool = false;
@prop var defaultFocusDistance: Float = 2.5;
@prop var exposureCompensation: Float = 8.0;
var ui: Zui;
var controlsVisible: Bool = false;
var camera: CameraObject;
var fStop: Float = 5.6;
var shutterSpeed: Float = 60.0;
var iso: Float = 400.0;
var fov: Float = 50.0;
var autoExposure: Bool = false;
var autoFocus: Bool = false;
var focusDistance: Float = 2.5;
var expComp: Float = 8.0;
var sensorSize: Float = 0.3;
var cocSize: Float = 0.03;
public function new() {
super();
notifyOnInit(init);
notifyOnUpdate(update);
notifyOnRender2D(render);
}
function init() {
camera = Scene.active.camera;
if (camera == null) {
trace("ERROR: No active camera available for camera control");
return;
}
fStop = defaultFStop;
shutterSpeed = defaultShutterSpeed;
iso = defaultISO;
fov = defaultFOV;
autoExposure = defaultAutoExposure;
autoFocus = defaultAutoFocus;
focusDistance = defaultFocusDistance;
expComp = exposureCompensation;
applyToRenderPipeline();
}
function update() {
if (!enableUI) return;
if (Input.getKeyboard().started(toggleKey)) {
controlsVisible = !controlsVisible;
if (controlsVisible && ui == null) {
Data.getFont(Canvas.defaultFontName, function(font: kha.Font) {
ui = new Zui({font: font});
var cam = iron.Scene.active.camera;
});
}
}
Input.occupied = controlsVisible;
}
function render(g: Graphics) {
if (!controlsVisible || ui == null) return;
g.end();
ui.begin(g);
drawControlPanel();
ui.end();
g.begin(false);
}
function drawControlPanel() {
var h = Id.handle();
h.nest(8000);
h.redraws = 1;
var panelWidth = 400;
var panelHeight = 600;
var panelX = 20;
var panelY = Std.int((iron.App.h() - panelHeight) / 2);
if (ui.window(h, panelX, panelY, panelWidth, panelHeight, true)) {
ui.text("CAMERA CONTROLS");
ui.separator();
if (camera == null) {
ui.text("ERROR: No active camera");
return;
}
ui.text("Camera: " + camera.name);
ui.separator();
ui.text("Requires Postprocess enabled");
ui.text("RP Blender settings");
ui.separator();
ui.text("F-Stop (Aperture)");
var hFStop = Id.handle();
hFStop.nest(8001);
hFStop.value = fStop;
fStop = ui.slider(hFStop, "f/" + formatValue(fStop, 1), 1.4, 16.0, true, 100, true, Left, true);
if (hFStop.changed) {
applyToRenderPipeline();
}
ui.separator();
ui.text("Shutter Speed (Exposure)");
var hShutter = Id.handle();
hShutter.nest(8002);
hShutter.value = shutterSpeed;
shutterSpeed = ui.slider(hShutter, "1/" + Std.int(shutterSpeed) + "s", 15.0, 2000.0, true, 100, true, Left, true);
if (hShutter.changed) {
applyToRenderPipeline();
}
ui.separator();
ui.text("ISO (Film Sensitivity)");
var hISO = Id.handle();
hISO.nest(8003);
hISO.value = iso;
iso = ui.slider(hISO, "ISO " + Std.int(iso), 100.0, 3200.0, true, 100, true, Left, true);
if (hISO.changed) {
applyToRenderPipeline();
}
ui.separator();
ui.text("Field of View");
var hFOV = Id.handle();
hFOV.nest(8004);
hFOV.value = fov;
var focalLengthEquiv = fovToFocalLength(fov);
fov = ui.slider(hFOV, Std.int(focalLengthEquiv) + "mm", 10.0, 120.0, true, 100, true, Left, true);
if (hFOV.changed) {
applyFOVToCamera();
}
ui.separator();
var hAutoFocus = Id.handle();
hAutoFocus.nest(8012);
hAutoFocus.selected = autoFocus;
ui.row([1/5, 4/5]);
autoFocus = ui.check(hAutoFocus, "");
ui.text("Auto-Focus (GPU)");
if (hAutoFocus.changed) {
applyToRenderPipeline();
}
ui.separator();
if (!autoFocus) {
ui.text("Focus Distance" + (Input.getKeyboard().down("shift") ? " (PRECISE)" : ""));
} else {
ui.text("Focus Distance (AUTO - disabled)");
}
var hFocus = Id.handle();
hFocus.nest(8005);
hFocus.value = focusDistance;
var basePrecision = (focusDistance < 2.0) ? 3000 : 1000;
var shiftMultiplier = Input.getKeyboard().down("shift") ? 4.0 : 1.0;
var focusPrecision = Std.int(basePrecision * shiftMultiplier);
if (!autoFocus) {
focusDistance = ui.slider(hFocus, formatValue(focusDistance, 4) + "m", 0.001, 5.000, true, focusPrecision, true, Left, true);
} else {
ui.slider(hFocus, formatValue(focusDistance, 4) + "m (AUTO)", 0.001, 5.000, true, focusPrecision, true, Left, false);
}
if (hFocus.changed && !autoFocus) {
applyToRenderPipeline();
}
ui.separator();
ui.text("Sensor Size (DoF)");
var hSensor = Id.handle();
hSensor.nest(8010);
hSensor.value = sensorSize;
sensorSize = ui.slider(hSensor, formatValue(sensorSize, 1) + "mm", 10.0, 50.0, true, 100, true, Left, true);
if (hSensor.changed) {
applyToRenderPipeline();
}
ui.separator();
ui.text("CoC (DoF Sharpness)");
var hCoC = Id.handle();
hCoC.nest(8011);
hCoC.value = cocSize;
cocSize = ui.slider(hCoC, formatValue(cocSize, 3) + "mm", 0.010, 0.100, true, 100, true, Left, true);
if (hCoC.changed) {
applyToRenderPipeline();
}
ui.separator();
ui.text("Exposure Compensation");
var hExpComp = Id.handle();
hExpComp.nest(8006);
hExpComp.value = expComp;
expComp = ui.slider(hExpComp, formatValue(expComp, 1) + " EV", 0.0, 16.0, true, 100, true, Left, true);
if (hExpComp.changed) {
applyToRenderPipeline();
}
ui.separator();
var hAutoExp = Id.handle();
hAutoExp.nest(8009);
hAutoExp.selected = autoExposure;
ui.row([1/5, 4/5]);
autoExposure = ui.check(hAutoExp, "");
ui.text("Auto Exposure");
if (hAutoExp.changed) {
applyToRenderPipeline();
}
ui.separator();
var ev = calculateExposureValue();
ui.text("Exposure Value: EV " + formatValue(ev, 2));
ui.separator();
var hReset = Id.handle();
hReset.nest(8007);
if (ui.button("Reset to Defaults")) {
resetToDefaults();
}
ui.separator();
var hClose = Id.handle();
hClose.nest(8008);
if (ui.button("Close Panel")) {
controlsVisible = false;
Input.occupied = false;
}
}
}
function applyToRenderPipeline() {
if (camera == null) return;
Postprocess.camera_uniforms[0] = fStop;
Postprocess.camera_uniforms[1] = shutterSpeed;
Postprocess.camera_uniforms[2] = iso;
Postprocess.camera_uniforms[3] = expComp;
Postprocess.camera_uniforms[5] = autoFocus ? 1 : 0;
Postprocess.camera_uniforms[6] = focusDistance;
Postprocess.camera_uniforms[7] = fovToFocalLength(fov);
Postprocess.camera_uniforms[8] = fStop;
Postprocess.auto_exposure_uniforms[0] = autoExposure ? 1 : 0;
var focalLengthMM = fovToFocalLength(fov);
var apertureDiameter = focalLengthMM / fStop;
}
function applyFOVToCamera() {
if (camera == null) return;
var fovRadians = fov * (Math.PI / 180.0);
camera.data.raw.fov = fovRadians;
camera.buildProjection();
var focalLengthEquiv = fovToFocalLength(fov);
}
function calculateExposureValue(): Float {
// EV = log2(N^2 / t) where N = f-stop, t = shutter time
var shutterTime = 1.0 / shutterSpeed;
var ev = Math.log(fStop * fStop / shutterTime) / Math.log(2.0);
var isoAdjust = Math.log(iso / 100.0) / Math.log(2.0);
ev += isoAdjust;
return ev;
}
function fovToFocalLength(fovDegrees: Float): Float {
var fovRadians = fovDegrees * (Math.PI / 180.0);
var focalLength = sensorSize / (2.0 * Math.tan(fovRadians / 2.0));
return focalLength;
}
function resetToDefaults() {
fStop = defaultFStop;
shutterSpeed = defaultShutterSpeed;
iso = defaultISO;
fov = defaultFOV;
autoExposure = defaultAutoExposure;
autoFocus = defaultAutoFocus;
focusDistance = defaultFocusDistance;
expComp = exposureCompensation;
applyToRenderPipeline();
applyFOVToCamera();
}
function formatValue(value: Float, decimals: Int): String {
var multiplier = Math.pow(10, decimals);
var rounded = Math.round(value * multiplier) / multiplier;
return Std.string(rounded);
}
}

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@ -0,0 +1,307 @@
package leenkx.trait;
import iron.Trait;
import iron.Scene;
import iron.object.LightObject;
import iron.system.Input;
import kha.graphics2.Graphics;
import zui.Zui;
import zui.Id;
import iron.data.Data;
import leenkx.ui.Canvas;
/**
* Light Controls Trait for parameter controls via ZUI
*/
class LightControl extends Trait {
@prop var enableUI: Bool = true;
@prop var toggleKey: String = "l";
var ui: Zui;
var controlsVisible: Bool = false;
var lights: Array<LightObject> = [];
var worldStrength: Float = 1.0;
var worldProbe: iron.data.WorldData = null;
var scrollHandle = new zui.Zui.Handle();
public function new() {
super();
notifyOnInit(init);
notifyOnUpdate(update);
notifyOnRender2D(render);
}
function init() {
if (Scene.active.world != null) {
worldProbe = Scene.active.world;
if (worldProbe.raw.probe != null) {
worldStrength = worldProbe.raw.probe.strength;
}
}
}
function update() {
if (!enableUI) return;
if (Input.getKeyboard().started(toggleKey)) {
controlsVisible = !controlsVisible;
if (controlsVisible) {
gatherLights();
}
if (controlsVisible && ui == null) {
Data.getFont(Canvas.defaultFontName, function(font: kha.Font) {
ui = new Zui({font: font, scaleFactor: 1.0});
});
}
}
Input.occupied = controlsVisible;
}
function render(g: Graphics) {
if (!controlsVisible || ui == null) return;
g.end();
ui.begin(g);
drawControlPanel();
ui.end();
g.begin(false);
}
function gatherLights() {
lights = [];
for (light in Scene.active.lights) {
if (light != null && light.visible) {
lights.push(light);
}
}
}
function drawControlPanel() {
var h = Id.handle();
h.nest(9000);
h.redraws = 1;
var panelWidth = 450;
var panelHeight = Std.int(iron.App.h() * 0.9);
var panelX = Std.int(iron.App.w() - panelWidth - 20);
var panelY = Std.int((iron.App.h() - panelHeight) / 2);
if (ui.window(h, panelX, panelY, panelWidth, panelHeight, true)) {
ui.text("LIGHT & SHADOW CONTROLS");
ui.separator();
var hRefresh = Id.handle();
hRefresh.nest(9001);
if (ui.button("Refresh Lights")) {
gatherLights();
}
ui.separator();
drawWorldControls();
ui.separator();
ui.separator();
ui.text("Lights in Scene: " + lights.length);
ui.separator();
var hScroll = Id.handle();
hScroll.nest(9002);
for (i in 0...lights.length) {
drawLightControls(lights[i], i);
if (i < lights.length - 1) {
ui.separator();
ui.separator();
}
}
ui.separator();
ui.separator();
var hClose = Id.handle();
hClose.nest(9999);
if (ui.button("Close Panel")) {
controlsVisible = false;
Input.occupied = false;
}
}
}
function drawWorldControls() {
ui.text("-- WORLD ENVIRONMENT --", Align.Center);
ui.separator();
if (worldProbe == null || worldProbe.raw.probe == null) {
ui.text("No world probe found");
return;
}
var hWorldStr = Id.handle();
hWorldStr.nest(9100);
hWorldStr.value = worldStrength;
worldStrength = ui.slider(hWorldStr, "Strength: " + formatValue(worldStrength, 2), 0.0, 10.0, true, 100, true, Left, true);
if (hWorldStr.changed) {
worldProbe.raw.probe.strength = worldStrength;
}
}
function drawLightControls(light: LightObject, index: Int) {
var lightNameHash = 0;
for (i in 0...light.name.length) {
lightNameHash = ((lightNameHash << 5) - lightNameHash) + light.name.charCodeAt(i);
lightNameHash = lightNameHash & lightNameHash;
}
var baseId: Int = Std.int(Math.abs(lightNameHash)) + (index * 100);
ui.text(light.name + " (" + light.data.raw.type.toUpperCase() + ")", Align.Left);
ui.separator();
var hStrength = Id.handle().nest(baseId + 0, {value: light.data.raw.strength});
var newStrength = ui.slider(hStrength, "Strength: " + formatValue(hStrength.value, 2),
0.0, 100.0, true, 100, true, Left, true);
if (hStrength.changed) {
light.data.raw.strength = newStrength;
}
ui.text("Color:");
var hColorR = Id.handle().nest(baseId + 1, {value: light.data.raw.color[0]});
var newColorR = ui.slider(hColorR, "R: " + formatValue(hColorR.value, 2),
0.0, 1.0, true, 100, true, Left, true);
if (hColorR.changed) light.data.raw.color[0] = newColorR;
var hColorG = Id.handle().nest(baseId + 2, {value: light.data.raw.color[1]});
var newColorG = ui.slider(hColorG, "G: " + formatValue(hColorG.value, 2),
0.0, 1.0, true, 100, true, Left, true);
if (hColorG.changed) light.data.raw.color[1] = newColorG;
var hColorB = Id.handle().nest(baseId + 3, {value: light.data.raw.color[2]});
var newColorB = ui.slider(hColorB, "B: " + formatValue(hColorB.value, 2),
0.0, 1.0, true, 100, true, Left, true);
if (hColorB.changed) light.data.raw.color[2] = newColorB;
if (light.data.raw.cast_shadow != null) {
var hCastShadow = Id.handle().nest(baseId + 4);
hCastShadow.selected = light.data.raw.cast_shadow;
ui.row([1/4, 3/4]);
light.data.raw.cast_shadow = ui.check(hCastShadow, "");
ui.text("Cast Shadow");
}
if (light.data.raw.cast_shadow == true) {
ui.separator();
ui.text(" Shadow Settings ", Align.Center);
if (light.data.raw.shadows_bias != null) {
var hBias = Id.handle().nest(baseId + 5, {value: light.data.raw.shadows_bias * 10000.0});
var biasDisplay = ui.slider(hBias, "Bias: " + formatValue(hBias.value, 1),
0.0, 100.0, true, 100, true, Left, true);
if (hBias.changed) {
light.data.raw.shadows_bias = biasDisplay / 10000.0; // Convert back
trace("[LightControl] " + light.name + " Bias: " + light.data.raw.shadows_bias);
}
}
if (light.data.raw.near_plane != null) {
var hNear = Id.handle().nest(baseId + 6, {value: light.data.raw.near_plane});
var newNear = ui.slider(hNear, "Near: " + formatValue(hNear.value, 3),
0.001, 10.0, true, 1000, true, Left, true);
if (hNear.changed) {
light.data.raw.near_plane = newNear;
trace("[LightControl] " + light.name + " Near Plane: " + light.data.raw.near_plane);
light.buildMatrix(Scene.active.camera);
}
}
if (light.data.raw.far_plane != null) {
var hFar = Id.handle().nest(baseId + 7, {value: light.data.raw.far_plane});
var newFar = ui.slider(hFar, "Far: " + formatValue(hFar.value, 1),
1.0, 1000.0, true, 100, true, Left, true);
if (hFar.changed) {
light.data.raw.far_plane = newFar;
trace("[LightControl] " + light.name + " Far Plane: " + light.data.raw.far_plane);
light.buildMatrix(Scene.active.camera);
}
}
if (light.data.raw.shadowmap_size != null) {
ui.text("ShadowMap: " + light.data.raw.shadowmap_size + "px");
}
}
if (light.data.raw.type == "spot") {
ui.separator();
ui.text(" Spot Settings ", Align.Center);
if (light.data.raw.spot_size != null) {
// spot_size is stored as cos(angle), convert to degrees for UI
var angleRad = Math.acos(light.data.raw.spot_size);
var angleDeg = angleRad * (180.0 / Math.PI) * 2.0; // Full cone angle
var hSpotSize = Id.handle().nest(baseId + 8, {value: angleDeg});
angleDeg = ui.slider(hSpotSize, "Cone: " + formatValue(hSpotSize.value, 1) + "°",
1.0, 179.0, true, 100, true, Left, true);
if (hSpotSize.changed) {
var halfAngleRad = (angleDeg / 2.0) * (Math.PI / 180.0);
light.data.raw.spot_size = Math.cos(halfAngleRad);
trace("[LightControl] " + light.name + " Spot Cone: " + angleDeg + "°");
}
}
if (light.data.raw.spot_blend != null) {
var hSpotBlend = Id.handle().nest(baseId + 9, {value: light.data.raw.spot_blend * 10.0});
var blendDisplay = ui.slider(hSpotBlend, "Blend: " + formatValue(hSpotBlend.value, 2),
0.0, 1.0, true, 100, true, Left, true);
if (hSpotBlend.changed) {
light.data.raw.spot_blend = blendDisplay / 10.0;
}
}
if (light.data.raw.fov != null) {
var fovDeg = light.data.raw.fov * (180.0 / Math.PI);
var hFOV = Id.handle().nest(baseId + 10, {value: fovDeg});
fovDeg = ui.slider(hFOV, "FOV: " + formatValue(hFOV.value, 1) + "°",
10.0, 170.0, true, 100, true, Left, true);
if (hFOV.changed) {
light.data.raw.fov = fovDeg * (Math.PI / 180.0);
trace("[LightControl] " + light.name + " FOV: " + fovDeg + "°");
light.buildMatrix(Scene.active.camera);
}
}
}
if (light.data.raw.type == "point") {
ui.separator();
ui.text(" Point Light Settings ", Align.Center);
if (light.data.raw.fov != null) {
ui.text("FOV: " + formatValue(light.data.raw.fov * (180.0 / Math.PI), 1) + "° (90° for cubemap)");
}
}
if (light.data.raw.type == "sun") {
ui.separator();
ui.text(" Sun Settings ", Align.Center);
ui.text("Directional light source");
ui.text("Shadow cascades: " + LightObject.cascadeCount);
}
}
function formatValue(value: Float, decimals: Int): String {
var multiplier = Math.pow(10, decimals);
var rounded = Math.round(value * multiplier) / multiplier;
return Std.string(rounded);
}
}