forked from LeenkxTeam/LNXSDK
Update leenkx/blender/lnx/logicnode/animation/LN_one_shot_action_multi.py
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@ -8,8 +8,8 @@ class OneShotActionMultiNode(LnxLogicTreeNode):
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lnx_version = 1
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lnx_version = 1
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min_inputs = 10
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min_inputs = 10
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def __init__(self):
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def __init__(self, *args, **kwargs):
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super(OneShotActionMultiNode, self).__init__()
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super(OneShotActionMultiNode, self).__init__(*args, **kwargs)
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array_nodes[self.get_id_str()] = self
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array_nodes[self.get_id_str()] = self
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property0: HaxeStringProperty('property0', name = 'Action ID', default = '')
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property0: HaxeStringProperty('property0', name = 'Action ID', default = '')
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