forked from LeenkxTeam/LNXSDK
Update leenkx/Sources/leenkx/trait/physics/bullet/DebugDrawHelper.hx
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@ -33,7 +33,7 @@ class DebugDrawHelper {
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var rayCasts:Array<TRayCastData> = [];
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var debugDrawMode: DebugDrawMode = NoDebug;
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public function new(physicsWorld: PhysicsWorld, debugDrawMode: DebugDrawMode)
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public function new(physicsWorld: PhysicsWorld, debugDrawMode: DebugDrawMode) {
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this.physicsWorld = physicsWorld;
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#if lnx_ui
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