Update leenkx/Sources/iron/object/ParticleSystem.hx

This commit is contained in:
Onek8 2025-05-22 22:02:56 +00:00
parent ac2507e0ae
commit 8066756605

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@ -18,29 +18,29 @@ class ParticleSystem {
public var speed = 1.0; public var speed = 1.0;
var particles: Array<Particle>; var particles: Array<Particle>;
var ready: Bool; var ready: Bool;
var frameRate = 24; public var frameRate = 24;
var lifetime = 0.0; public var lifetime = 0.0;
var animtime = 0.0; public var animtime = 0.0;
var time = 0.0; public var time = 0.0;
var spawnRate = 0.0; public var spawnRate = 0.0;
var seed = 0; var seed = 0;
var r: TParticleData; public var r: TParticleData;
var gx: Float; public var gx: Float;
var gy: Float; public var gy: Float;
var gz: Float; public var gz: Float;
var alignx: Float; public var alignx: Float;
var aligny: Float; public var aligny: Float;
var alignz: Float; public var alignz: Float;
var dimx: Float; var dimx: Float;
var dimy: Float; var dimy: Float;
var tilesx: Int; var tilesx: Int;
var tilesy: Int; var tilesy: Int;
var tilesFramerate: Int; var tilesFramerate: Int;
var count = 0; public var count = 0;
var lap = 0; public var lap = 0;
var lapTime = 0.0; public var lapTime = 0.0;
var m = Mat4.identity(); var m = Mat4.identity();
var ownerLoc = new Vec4(); var ownerLoc = new Vec4();