forked from LeenkxTeam/LNXSDK
Update
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@ -6,10 +6,12 @@ import kha.Blob;
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import kha.Color;
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import kha.FastFloat;
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import kha.Image;
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import kha.graphics4.ComputeShader;
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import kha.graphics4.ConstantLocation;
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import kha.graphics4.IndexBuffer;
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import kha.graphics4.MipMapFilter;
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import kha.graphics4.PipelineState;
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import kha.graphics4.ShaderStorageBuffer;
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import kha.graphics4.TextureFilter;
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import kha.graphics4.TextureAddressing;
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import kha.graphics4.TextureUnit;
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@ -293,4 +295,16 @@ class Graphics4 implements kha.graphics4.Graphics {
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public function maxBoundTextures(): Int {
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return 16;
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}
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public function setShaderStorageBuffer(buffer: ShaderStorageBuffer, index: Int) {
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}
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public function setComputeShader(shader: ComputeShader) {
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}
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public function compute(x: Int, y: Int, z: Int) {
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}
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}
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