merge upstream

This commit is contained in:
2025-06-13 15:18:22 +00:00
10 changed files with 263 additions and 0 deletions

View File

@ -783,6 +783,11 @@ class Scene {
if (o.tilesheet_ref != null) {
cast(object, MeshObject).setupTilesheet(sceneName, o.tilesheet_ref, o.tilesheet_action_ref);
}
if (o.camera_list != null){
cast(object, MeshObject).cameraList = o.camera_list;
}
returnObject(object, o, done);
});
}

View File

@ -441,6 +441,7 @@ typedef TObj = {
@:optional public var traits: Array<TTrait>;
@:optional public var properties: Array<TProperty>;
@:optional public var vertex_groups: Array<TVertex_groups>;
@:optional public var camera_list: Array<String>;
@:optional public var constraints: Array<TConstraint>;
@:optional public var dimensions: Float32Array; // Geometry objects
@:optional public var object_actions: Array<String>;

View File

@ -24,6 +24,7 @@ class MeshObject extends Object {
public var render_emitter = true;
#end
public var cameraDistance: Float;
public var cameraList: Array<String> = null;
public var screenSize = 0.0;
public var frustumCulling = true;
public var activeTilesheet: Tilesheet = null;
@ -235,6 +236,8 @@ class MeshObject extends Object {
if (cullMesh(context, Scene.active.camera, RenderPath.active.light)) return;
var meshContext = raw != null ? context == "mesh" : false;
if (cameraList != null && cameraList.indexOf(Scene.active.camera.name) < 0) return;
#if lnx_particles
if (raw != null && raw.is_particle && particleOwner == null) return; // Instancing not yet set-up by particle system owner
if (particleSystems != null && meshContext) {
@ -245,6 +248,7 @@ class MeshObject extends Object {
Scene.active.spawnObject(psys.data.raw.instance_object, null, function(o: Object) {
if (o != null) {
var c: MeshObject = cast o;
c.cameraList = this.cameraList;
particleChildren.push(c);
c.particleOwner = this;
c.particleIndex = particleChildren.length - 1;

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@ -0,0 +1,19 @@
package leenkx.logicnode;
import iron.object.MeshObject;
import iron.object.CameraObject;
class GetCameraRenderFilterNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var mo: MeshObject = cast inputs[0].get();
if (mo == null) return null;
return mo.cameraList;
}
}

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@ -0,0 +1,38 @@
package leenkx.logicnode;
import iron.object.MeshObject;
import iron.object.CameraObject;
class SetCameraRenderFilterNode extends LogicNode {
public var property0: String;
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var mo: MeshObject = cast inputs[1].get();
var camera: CameraObject = inputs[2].get();
assert(Error, Std.isOfType(camera, CameraObject), "Camera must be a camera object!");
if (camera == null || mo == null) return;
if (property0 == 'Add'){
if (mo.cameraList == null || mo.cameraList.indexOf(camera.name) == -1){
if (mo.cameraList == null) mo.cameraList = [];
mo.cameraList.push(camera.name);
}
}
else{
if (mo.cameraList != null){
mo.cameraList.remove(camera.name);
if (mo.cameraList.length == 0)
mo.cameraList = null;
}
}
runOutput(0);
}
}