Update leenkx/blender/lnx/make.py

This commit is contained in:
Gorochu
2026-05-29 22:25:11 +00:00
parent c3c8dc2dce
commit 89e6beeed2

View File

@ -223,6 +223,8 @@ def export_data_impl(fp, sdk_path):
shutil.rmtree(build_dir + '/windows-resources', onerror=remove_readonly) shutil.rmtree(build_dir + '/windows-resources', onerror=remove_readonly)
if os.path.isdir(build_dir + '/linux-resources'): if os.path.isdir(build_dir + '/linux-resources'):
shutil.rmtree(build_dir + '/linux-resources', onerror=remove_readonly) shutil.rmtree(build_dir + '/linux-resources', onerror=remove_readonly)
if os.path.isdir(build_dir + '/osx-resources'):
shutil.rmtree(build_dir + '/osx-resources', onerror=remove_readonly)
if os.path.isdir(build_dir + '/macos-resources'): if os.path.isdir(build_dir + '/macos-resources'):
shutil.rmtree(build_dir + '/macos-resources', onerror=remove_readonly) shutil.rmtree(build_dir + '/macos-resources', onerror=remove_readonly)
if os.path.isdir(build_dir + '/compiled/Shaders'): if os.path.isdir(build_dir + '/compiled/Shaders'):