Update leenkx/blender/lnx/material/node_meta.py

This commit is contained in:
2025-06-30 20:31:50 +00:00
parent 96b55a1a56
commit 99b70622f5

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@ -153,6 +153,7 @@ ALL_NODES: dict[str, MaterialNodeMeta] = {
'AMBIENT_OCCLUSION': MaterialNodeMeta(parse_func=nodes_shader.parse_ambientocclusion),
'BSDF_ANISOTROPIC': MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfanisotropic),
'BSDF_DIFFUSE': MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfdiffuse),
'DIFFUSE_BSDF': MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfdiffuse),
'BSDF_GLASS': MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfglass),
'BSDF_PRINCIPLED': MaterialNodeMeta(parse_func=nodes_shader.parse_bsdfprincipled),
'BSDF_TRANSLUCENT': MaterialNodeMeta(parse_func=nodes_shader.parse_bsdftranslucent),