forked from LeenkxTeam/LNXSDK
Update leenkx/Sources/leenkx/renderpath/RenderPathDeferred.hx
This commit is contained in:
@ -1179,14 +1179,14 @@ class RenderPathDeferred {
|
|||||||
#if (rp_antialiasing == "TAA")
|
#if (rp_antialiasing == "TAA")
|
||||||
{
|
{
|
||||||
if (!path.isProbe) { // No last frame for probe
|
if (!path.isProbe) { // No last frame for probe
|
||||||
path.setTarget(framebuffer);
|
path.setTarget("taa");
|
||||||
path.bindTarget("bufa", "tex");
|
path.bindTarget("bufa", "tex");
|
||||||
path.bindTarget("taa", "tex2");
|
path.bindTarget("taa", "tex2");
|
||||||
path.bindTarget("gbuffer2", "sveloc");
|
path.bindTarget("gbuffer2", "sveloc");
|
||||||
path.drawShader("shader_datas/taa_pass/taa_pass");
|
path.drawShader("shader_datas/taa_pass/taa_pass");
|
||||||
|
|
||||||
path.setTarget("taa");
|
path.setTarget(framebuffer);
|
||||||
path.bindTarget("bufa", "tex");
|
path.bindTarget("taa", "tex");
|
||||||
path.drawShader("shader_datas/copy_pass/copy_pass");
|
path.drawShader("shader_datas/copy_pass/copy_pass");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user